Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5185
Ebook

Modular Programming with JavaScript. Modularize your JavaScript code for better readability, greater maintainability, and enhanced testability

Sasan Seydnejad, Shamasis Bhattacharya

Programming in the modular manner is always encouraged for bigger systems—it is easier to achieve scalability with modular programming. Even JavaScript developers are now interested in building programs in a modular pattern. Modules help people who aren’t yet familiar with code to find what they are looking for and also makes it easier for programmers to keep things that are related close together.Designing and implementing applications in a modular manner is highly encouraged and desirable in both simple and enterprise level applications. This book covers some real-life examples of modules and how we can translate that into our world of programming and application design. After getting an overview of JavaScript object-oriented programming (OOP) concepts and their practical usage, you should be able to write your own object definitions using the module pattern. You will then learn to design and augment modules and will explore the concepts of cloning, inheritance, sub-modules, and code extensibility. You will also learn about SandBoxing, application design, and architecture based on modular design concepts. Become familiar with AMD and CommonJS utilities. By the end of the book, you will be able to build spectacular modular applications in JavaScript.

5186
Ebook
5187
Ebook

Crystal Programming. A project-based introduction to building efficient, safe, and readable web and CLI applications

George Dietrich, Guilherme Bernal

Crystal is a programming language with a concise and user-friendly syntax, along with a seamless system and a performant core, reaching C-like speed. This book will help you gain a deep understanding of the fundamental concepts of Crystal and show you how to apply them to create various types of applications.This book comes packed with step-by-step explanations of essential concepts and practical examples. You'll learn how to use Crystal’s features to create complex and organized projects relying on OOP and its most common design patterns. As you progress, you'll gain a solid understanding of both the basic and advanced features of Crystal. This will enable you to build any application, including command-line interface (CLI) programs and web applications using IOs, concurrency and C bindings, HTTP servers, and the JSON API.By the end of this programming book, you’ll be equipped with the skills you need to use Crystal programming for building and understanding any application you come across.

5188
Ebook

Python 2.6 Graphics Cookbook. Learn how to use Python’s built-in graphics capabilities to create static and animated graphics for a range of real-world purposes. Over 100 recipes take you from basic shape creation to developing interactive GUIs

Mike Ohlson de Fine, Michael J Ohlson

Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector graphics functions that are provided with Python.Python 2.6 Graphics Cookbook is a collection of straightforward recipes and illustrative screenshots for creating and animating graphic objects using the Python language. This book makes the process of developing graphics interesting and entertaining by working in a graphic workspace without the burden of mastering complicated language definitions and opaque examples.If you choose to work through all the recipes from the beginning, you will learn to install Python and create basic programs for making lines and shapes using the built-in Tkinter module. The confusing topic of color manipulation is explored in detail using existing Python tools as well as some new tools in the recipes. Next you will learn to manipulate font size, color, and placement of text as placing text exactly where you want on a screen can be tricky because font height, inter-character spacing, and text window dimensions all interfere with each other. Then you will learn how to animate graphics, for example having more than one independent graphic object co-exist and interact using various Python methods.You will also learn how you can work with raster images, such as converting their formats using the Python Imaging Library. Next you will learn how you can combine vector images with raster images so that you can animate the raster images with ease. You will also walk through a set of recipes with the help of which you can handle and manipulate blocks of raw data that may be hundreds of megabytes in size using datastreams, files, and hard drives. You will also learn how you can use Inkscape to dismantle existing images and use parts of them for your own graphics and Python programs. At the end of the book you will learn how you can create GUIs for different purposes.

5189
Ebook

The Ultimate Roblox Game Building Cookbook. Design immersive experiences with easy-to-follow recipes for world and game development

Taylor Field-Draper, Natasha West

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult.The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences.As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community.By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.

5190
Ebook

Android Programming for Beginners. Learn all the Java and Android skills you need to start making powerful mobile applications

John Horton

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience.Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process.After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too.By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.

5191
Ebook

Data Engineering with Alteryx. Helping data engineers apply DataOps practices with Alteryx

Paul Houghton

Alteryx is a GUI-based development platform for data analytic applications.Data Engineering with Alteryx will help you leverage Alteryx’s code-free aspects which increase development speed while still enabling you to make the most of the code-based skills you have.This book will teach you the principles of DataOps and how they can be used with the Alteryx software stack. You’ll build data pipelines with Alteryx Designer and incorporate the error handling and data validation needed for reliable datasets. Next, you’ll take the data pipeline from raw data, transform it into a robust dataset, and publish it to Alteryx Server following a continuous integration process.By the end of this Alteryx book, you’ll be able to build systems for validating datasets, monitoring workflow performance, managing access, and promoting the use of your data sources.

5192
Ebook

OpenStack Trove Essentials. Build your own cloud based Database as a Service using OpenStack Trove

Alok Shrivastwa, Sunil Sarat, Doug Shelley, Amrith Kumar

OpenStack has become an extremely popular solution to build public and private clouds with. Database as a Service (DBaaS) enables the delivery of more agile database services at lower costs. Some other benefits of DBaaS are secure database deployments and compliance to standards and best practices. Trove is a DBaaS built on OpenStack and is becoming more popular by the day.Since Trove is one of the most recent projects of OpenStack, DBAs and system administrators can find it difficult to set up and run a DBaaS using OpenStack Trove. This book helps DBAs make that step. We start by introducing you to the concepts of DBaaS and how is it implemented using OpenStack Trove. Following this, we look at implementing OpenStack and deploying Trove. Moving on, you will learn to create guest images to be used with Trove. We then look at how to provision databases in self-service mode, and how to perform administration tasks such as backup and recovery, and fine-tuning databases. At the end of the book, we will examine some advanced features of Trove such as replication.