Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
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Offensive Shellcode from Scratch. Get to grips with shellcode countermeasures and discover how to bypass them

Rishalin Pillay

Shellcoding is a technique that is executed by many red teams and used in penetration testing and real-world attacks. Books on shellcode can be complex, and writing shellcode is perceived as a kind of dark art. Offensive Shellcode from Scratch will help you to build a strong foundation of shellcode knowledge and enable you to use it with Linux and Windows.This book helps you to explore simple to more complex examples of shellcode that are used by real advanced persistent threat (APT) groups. You'll get to grips with the components of shellcode and understand which tools are used when building shellcode, along with the automated tools that exist to create shellcode payloads. As you advance through the chapters, you'll become well versed in assembly language and its various components, such as registers, flags, and data types. This shellcode book also teaches you about the compilers and decoders that are used when creating shellcode. Finally, the book takes you through various attacks that entail the use of shellcode in both Windows and Linux environments.By the end of this shellcode book, you'll have gained the knowledge needed to understand the workings of shellcode and build your own exploits by using the concepts explored.

5426
Eлектронна книга

Learning PHP 7 High Performance. Click here to enter text

Iltaf (Altaf) Hussain Gul

PHP is a great language for building web applications.It is essentially a server-side scripting language that is alsoused for general-purpose programming. PHP 7 is the latestversion, providing major backward-compatibility breaks andfocusing on high performance and speed.This fast-paced introduction to PHP 7 will improve yourproductivity and coding skills. The concepts covered willallow you, as a PHP programmer, to improve the performancestandards of your applications. We will introduce you tothe new features in PHP 7 and then will run through theconcepts of object-oriented programming (OOP) inPHP 7. Next, we will shed some light on how to improveyour PHP 7 applications' performance and databaseperformance. Through this book, you will be able to improvethe performance of your programs using the variousbenchmarking tools discussed.At the end, the book discusses some best practices in PHPprogramming to help you improve the quality of your code.

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Simplifying State Management in React Native. Master state management from hooks and context through to Redux, MobX, XState, Jotai and React Query

Aleksandra Desmurs-Linczewska, Kadi Kraman

Managing state in a React Native app can be challenging as it is one of the most difficult concepts to grasp while learning React Native. This is because there are so many ways to do it, and because there is a lack of clear guidelines on what should be used and why.Simplifying State Management in React Native is a comprehensive introduction for those who are new to creating robust React Native apps that will have you up to speed in no time. You’ll get to grips with the different state management strategies and libraries available. As you progress through the chapters, you’ll try out different solutions, as well as compare and choose which solution is perfectly suited to your future projects and personal preferences. Finally, you’ll create a social media clone app using all the concepts and examples that you’ve learned in this book.By the end of this book, you’ll be able to take on existing projects that use various state management strategies and libraries, and confidently make decisions about state management.

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CryENGINE Game Programming with C++, C#, and Lua. For developers wanting to create 3D games, CryENGINE offers the intuitive route to success and this book is the complete guide to using it. Learn to use sophisticated tools and build super-real, super-addictive games

Ruan Pearce-Authers, Filip Lundgren, Ruan Pearce Authers

CryENGINE is a complete 3D game development solution that can run on multiple platforms. It is orientated around giving intuitive tools to the developer. A variety of interactive video games can be created using CryENGINE. CryENGINE is one of the most beginner-friendly engines out there to learn. If you are interested in diving into the various systems and understanding their workings in a way that is easily understood, then this book is for you.This book provides you with the knowledge to tame the powerful but hard-to-master CryENGINE. CryENGINE Game Programming with C++, C#, and Lua dives into the various systems and explains their workings in a way that can be easily understood by developers of all levels. It provides knowledge on the engine along with step-by-step exercises and detailed information on the backend implementation of the subsystems, giving you an excellent foundation to build upon when developing your own CryENGINE games.Written by developers with years of CryENGINE experience, this book breaks down the common confusion that encompasses the CryENGINE engine code, guiding you through a series of chapters aimed towards giving you the ability to create your own games in a rapid yet productive fashion. You will learn everything you need to know in order to create your own CryENGINE-powered games as well as detailed information on how to use the engine to your advantage. By teaching systems such as audio, particle effects, rendering, AI, networking, and more, we'll be exposing the most inner parts of CryENGINE that commonly confuse programmers. If you want to quickly gain the knowledge required to create your own CryENGINE game title, then this book is for you.

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Unity 2017 Game AI programming. Leverage the power of Artificial Intelligence to program smart entities for your games - Third Edition

Raymundo Barrera

Unity 2017 provides game and app developers with a variety of tools to implement Artificial Intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This third edition with Unity will help you break down Artificial Intelligence into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Further on you will learn to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM).Next you'll learn how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. You will then learn how to implement simple flocks and crowd's dynamics, key AI concepts. Moving on, you will learn how to implement a behavior tree through a game-focused example. Lastly, you'll combine fuzzy logic concepts with state machines and apply all the concepts in the book to build a simple tank game.

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Blender 3D: Designing Objects. Click here to enter text

Romain Caudron, Pierre-Armand Nicq, Enrico Valenza

Blender is a powerful, stable tool with an integral workflow that will allow you to understand 3D creation with ease. With its integrated game engine and use of the Python language, it is an efficient choice for many productions, including 3D animated or live action films, architecture, research, and even game creation. Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies.Throughout Blender for Designers, you will create many types of complete projects using a step-by-step approach. Start by getting to know the modeling tools available in Blender to create a 3D robot toy, and discover more advanced techniques such as sculpting and retopology by creating an alien character. Move on in the second module to engage with the workflow used to create characters. Run through the process from modeling to the rendering stages, using the tools of the latest official release of Blender.The last module will teach you how to utilize the power of the Blender series to create a wide variety of materials, textures, and effects using the Cycles rendering engine. You will learn about node-based shader creation, and master Cycles through step-by-step, recipe-based advice. Start small by rendering the textures of stones and water, then scale things up to massive landscapes of mountains and oceans. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:•Blender 3D By Example By Romain Caudron and Pierre-Armand Nicq•Blender 3D Cookbook By Enrico Valenza•Blender Cycles: Materials and Textures Cookbook - Third Edition By Enrico Valenza

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Developing Modern Database Applications with PostgreSQL. Use the highly available and object-relational PostgreSQL to build scalable and reliable apps

Dr. Quan Ha Le, Marcelo Diaz

PostgreSQL is an open-source object-relational database management system (DBMS) that provides enterprise-level services, including high performance and scalability. This book is a collection of unique projects providing you with a wealth of information relating to administering, monitoring, and testing PostgreSQL. The focus of each project is on both the development and the administrative aspects of PostgreSQL.Starting by exploring development aspects such as database design and its implementation, you’ll then cover PostgreSQL administration by understanding PostgreSQL architecture, PostgreSQL performance, and high-availability clusters. Various PostgreSQL projects are explained through current technologies such as DevOps and cloud platforms using programming languages like Python and Node.js. Later, you’ll get to grips with the well-known database API tool, PostgREST, before learning how to use popular PostgreSQL database testing frameworks. The book is also packed with essential tips and tricks and common patterns for working seamlessly in a production environment. All the chapters will be explained with the help of a real-world case study on a small banking application for managing ATM locations in a city.By the end of this DBMS book, you’ll be proficient in building reliable database solutions as per your organization's needs.