Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5529
E-book

Advanced Deep Learning with TensorFlow 2 and Keras. Apply DL, GANs, VAEs, deep RL, unsupervised learning, object detection and segmentation, and more - Second Edition

Rowel Atienza

Advanced Deep Learning with TensorFlow 2 and Keras, Second Edition is a completely updated edition of the bestselling guide to the advanced deep learning techniques available today. Revised for TensorFlow 2.x, this edition introduces you to the practical side of deep learning with new chapters on unsupervised learning using mutual information, object detection (SSD), and semantic segmentation (FCN and PSPNet), further allowing you to create your own cutting-edge AI projects.Using Keras as an open-source deep learning library, the book features hands-on projects that show you how to create more effective AI with the most up-to-date techniques.Starting with an overview of multi-layer perceptrons (MLPs), convolutional neural networks (CNNs), and recurrent neural networks (RNNs), the book then introduces more cutting-edge techniques as you explore deep neural network architectures, including ResNet and DenseNet, and how to create autoencoders. You will then learn about GANs, and how they can unlock new levels of AI performance.Next, you’ll discover how a variational autoencoder (VAE) is implemented, and how GANs and VAEs have the generative power to synthesize data that can be extremely convincing to humans. You'll also learn to implement DRL such as Deep Q-Learning and Policy Gradient Methods, which are critical to many modern results in AI.

5530
E-book
5531
E-book

AWS for Solutions Architects. Design and scale secure AWS architectures with GenAI strategies and real-world patterns - Third Edition

Saurabh Shrivastava, Neelanjali Srivastav, Dhiraj Thakur, Kamal Arora, ...

AWS for Solutions Architects, Third Edition is your essential guide to thriving in the fast-evolving AWS ecosystem. As a solutions architect, staying on top of the latest technologies and managing complex cloud migrations can be challenging, and this book addresses those pain points head-on. Seasoned AWS experts Saurabh Shrivastava, Neelanjali Srivastav, and Dhiraj Thakur bring deep industry insight and hands-on experience to every chapter.This third edition introduces cutting-edge topics, including Generative AI and MLOps, to keep pace with the evolving cloud landscape and guide you in building AI-driven applications. The book also reflects updates from the AWS Well-Architected Framework and aligns with the latest AWS certifications, making it a future-ready guide for cloud professionals. The chapters help you stay ahead of the competition with in-depth coverage of the latest AWS certifications, including AI Practitioner Foundation and Data Engineer Associate, helping you position yourself as a leader in cloud innovation.By the end of this book, you'll transform into a solutions architecture expert, equipped with the strategies, tools, and certifications needed to handle any cloud challenge.

5532
E-book

Microservices with Spring Boot and Spring Cloud. Build resilient and scalable microservices using Spring Cloud, Istio, and Kubernetes - Fourth Edition

Magnus Larsson

Do you want to build and deploy microservices but are unsure where to begin? Check out the fully updated 2025 edition of Microservices with Spring Boot and Spring Cloud. Drawing from Magnus’ decades of experience, you’ll start with simple microservices and progress to complex distributed applications, learning essential functionality and deploying microservices using Kubernetes and Istio along the way. This book covers Java 24, Spring Boot 3.5, and Spring Cloud 2025, featuring updated code examples and replacing deprecated APIs. You’ll get a clear understanding of Spring’s Ahead of Time (AOT) module, observability, distributed tracing, and Helm for Kubernetes packaging. The chapters show you how to use Docker Compose to run microservices with databases and messaging services and deploy microservices on Kubernetes with Istio. You’ll also explore persistence, resilience, reactive microservices, and API documentation with OpenAPI, as well as learn service discovery with Netflix Eureka, edge servers with Spring Cloud Gateway, and monitoring with Prometheus, Grafana, and the EFK stack. By the end of this book, you’ll be able to confidently build scalable microservices using Spring Boot and Spring Cloud.

5533
E-book

Learning C# by Developing Games with Unity 5.x. Develop your first interactive 2D platformer game by learning the fundamentals of C# - Second Edition

Terry Norton, Greg Lukosek, Grzegorz Lukosek, Andreas Oehlke

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency.This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.By the end of this book, you will have mastered the art of applying C# in Unity.

5534
E-book
5535
E-book

MCSA Windows Server 2016 Certification Guide: Exam 70-741. The ultimate guide to becoming MCSA certified

Sasha Kranjac, Vladimir Stefanovic

MCSA: Windows Server 2016 is one of the most sought-after certifications for IT professionals which include working with Windows Server and performing administrative tasks around it. It targets Exam 70-740, Exam 70-741, Exam 70-742 and Exam 70-743 certifications and the demand for these certifications is increasingly high.This book will start with installation, upgrade and migration to Windows Server 2016, cover imaging and deployment and proceed with High Availability and Clustering. Then we will deep dive into fundamental concepts like Core networking, DNS, DHCP, Storage and proceed to Hyper-V, Network Access and Distributed File System. It will also explain Advanced Networking topics such as Software Defined Networking and High-Performance Networking. Furthermore, it will also cover advanced Identity topics in Windows Server 2016 such as Active Directory installation and configuration, Group Policy, Active Directory Certificate Services, and Active Directory Federation Services and Rights Management. Towards the end of this book, test questions and mock preparation items will help in preparing for the certifications with more ease.By the end of this book, you will be able to complete MCSA: Windows Server 2016 certification with more confidence.

5536
E-book

Mastering F#. Click here to enter text

Alfonso García-Caro Núnez, Suhaib Fahad

F# is a multi-paradigm programming language that encompasses object-oriented, imperative, and functional programming language properties. Now adopted in a wide range of application areas and is supported both by industry-leading companies who provide professional tools and by an active open community, F# is rapidly gaining popularity as it emerges in digital music advertising, creating music-focused ads for Spotify, Pandora, Shazam, and anywhere on the web. This book will guide you through the basics and will then help you master F#. The book starts by explaining how to use F# with Visual Studio, file ordering, and the differences between F# and C# in terms of usage. It moves on to explain the functional core of F# such as data types, type declarations, immutability, strong type interference, pattern matching, records, F# data structures, sequence expressions, and lazy evaluation. Next, the book takes you through imperative and asynchronous programming, F# type providers, applications, and testing in F#. Finally, we look into using F# with distributed programming and using F# as a suitable language for data science. In short, this book will help you learn F# for real-world applications and increase your productivity with functional programming.