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To thrive in today's world, leaders and technologists must understand how technology shapes businesses. As organizations shift from self-hosted to cloud-native solutions, embracing serverless systems, strategizing data use, and defining monetization becomes imperative. The Google Cloud Digital Leader Certification Guide lays a solid foundation of industry knowledge, focused on the Google Cloud platform and the innovative ways in which customers leverage its technologies.The book starts by helping you grasp the essence of digital transformation within the Google Cloud context. You’ll then cover core components of the platform, such as infrastructure and application modernization, data innovation, and best practices for environment management and security. With a series of practice exam questions included, this book ensures that you build comprehensive knowledge and prepare to certify as a Google Cloud Digital Leader. Going beyond the exam essentials, you’ll also explore how companies are modernizing infrastructure, data ecosystems, and teams in order to capitalize on new market opportunities through platform expertise, best practices, and real-world scenarios.By the end of this book, you'll have learned everything you need to pass the Google Cloud Digital Leader certification exam and have a reference guide for future requirements.
Susan Smith Nash, William Rice
Moodle is a learning platform or Course Management System (CMS) that is easy toinstall and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3 E-Learning Course Development guides you through meeting that challenge in a practical way.This latest edition will show you how to add static learning material, assessments, and social features such as forum-based instructional strategy, a chat module, and forums to your courses so that students reach their learning potential. Whether you want tosupport traditional class teaching or lecturing, or provide complete online and distancee-learning courses, this book will prove to be a powerful resource throughoutyour use of Moodle.You’ll learn how to create and integrate third-party plugins and widgets in your Moodle app, implement site permissions and user accounts, and ensure the security of content and test papers. Further on, you’ll implement PHP scripts that will help you create customized UIs for your app. You’ll also understand how to create your first Moodle VR e-learning app using the latest VR learning experience that Moodle 3 has to offer.By the end of this book, you will have explored the decisions, design considerations, andthought processes that go into developing a successful course.
David John Parker, David Parker
Microsoft Visio is a diagramming program using vector graphics, which ultimately allows business professionals to explore and communicate complex information more effectively. Through various visual representations, Visio enables complicated data to be presented in a clear, communicative, and data-connected way. Therefore, productivity is increased by utilizing the wide variety of diagrams that can convey information at a glance, as data can be understood and acted upon quickly. This book enables business developers to unleash the full potential of Diagram Validation that Visio 2010 Premium Edition has to offer.This focused tutorial will enable you to get to grips with Diagram Validation in Visio 2010 Premium Edition to the fullest extent, enabling powerful automatic diagram verification based on custom logic and assuring correct and compliant diagrams. You will learn how to create and publish Rules, and use the ShapeSheet to write formulae. There is a special focus on extending and enhancing the capabilities of Visio 2010 diagram validation, and on features that are not found in the out-of-the-box product, like installing and using a new Rules Tools add-in, complete with source code, reviewing the new diagramming rules in flowchart and BPMN templates, and creating your own enhanced Data Flow Model Diagram template, complete with Validation Rules.The book begins by covering the basic functions of Visio 2010, and then dives deep into showing you how to formulate your own Validation Rules and understand the Visio Object Model. ShapeSheet functions are explored in detail, as are creating Validation Rule Sets and Rules, and visualizing issues, with practical demonstrations along the way. Other content includes building a Rules Tools add-in using C#, creating test and filter expressions, and publishing Validation Rules for others to use. Finally, the book considers the creation and implementation of a new RuleSet for Data Flow Model Diagrams with a worked example.By following the practical and immediately deployable examples found in the book, you will successfully learn both how to use the features of Microsoft Visio 2010, and how to extend the functionality provided in the box.
Advanced Deep Learning with TensorFlow 2 and Keras, Second Edition is a completely updated edition of the bestselling guide to the advanced deep learning techniques available today. Revised for TensorFlow 2.x, this edition introduces you to the practical side of deep learning with new chapters on unsupervised learning using mutual information, object detection (SSD), and semantic segmentation (FCN and PSPNet), further allowing you to create your own cutting-edge AI projects.Using Keras as an open-source deep learning library, the book features hands-on projects that show you how to create more effective AI with the most up-to-date techniques.Starting with an overview of multi-layer perceptrons (MLPs), convolutional neural networks (CNNs), and recurrent neural networks (RNNs), the book then introduces more cutting-edge techniques as you explore deep neural network architectures, including ResNet and DenseNet, and how to create autoencoders. You will then learn about GANs, and how they can unlock new levels of AI performance.Next, you’ll discover how a variational autoencoder (VAE) is implemented, and how GANs and VAEs have the generative power to synthesize data that can be extremely convincing to humans. You'll also learn to implement DRL such as Deep Q-Learning and Policy Gradient Methods, which are critical to many modern results in AI.
Terry Norton, Greg Lukosek, Grzegorz Lukosek, Andreas Oehlke
Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency.This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.By the end of this book, you will have mastered the art of applying C# in Unity.