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FL Studio Cookbook. The lofi, retrowave, and horror music chef's guide to FL Studio music production
Whether it's overcoming creative blocks, troubleshooting technical issues, or refining your workflow, every budding producer faces challenges. The FL Studio Cookbook is here to provide practical solutions to common problems, empowering you to navigate any obstacle with ease by exploring one of the most renowned, industry-standard DAWs.The recipe-based approach of this book means that you’ll unlock the secrets of crafting captivating melodies and learn the art of composition with practical, step-by-step instructions, discovering how to construct melodies that evoke emotion and leave a lasting impression. From chord progressions to counterpoint, you’ll get actionable insights to help you compose music that resonates with your audience. You’ll also master the intricacies of mixing and mastering, by familiarizing yourself with the entire process from balancing levels and sculpting sounds to applying effects. You’ll also explore the endless possibilities of sculpting sound from scratch, whether you're crafting custom synths, designing unique textures, or layering effects to create otherworldly sounds.By the end of this book, you'll have acquired the skills to confidently craft professional-quality lofi, retrowave, and horror music tracks, gaining the expertise to express your musical vision and take your music production to new heights.
Kirill Kornyakov, Aleksander Shishkov
Computer vision on mobile devices is becoming more and more popular. Personal gadgets are now powerful enough to process high-resolution images, stitch panoramas, and detect and track objects. OpenCV, with its decent performance and wide range of functionality, can be an extremely useful tool in the hands of iOS developers.Instant OpenCV for iOS is a practical guide that walks you through every important step for building a computer vision application for the iOS platform. It will help you to port your OpenCV code, profile and optimize it, and wrap it into a GUI application. Each recipe is accompanied by a sample project or an example that helps you focus on a particular aspect of the technology.Instant OpenCV for iOS starts by creating a simple iOS application and linking OpenCV before moving on to processing images and videos in real-time. It covers the major ways to retrieve images, process them, and view or export results. Special attention is also given to performance issues, as they greatly affect the user experience.Several computer vision projects will be considered throughout the book. These include a couple of photo filters that help you to print a postcard or add a retro effect to your images. Another one is a demonstration of the facial feature detection algorithm. In several time-critical cases, the processing speed is measured and optimized using ARM NEON and the Accelerate framework.OpenCV for iOS gives you all the information you need to build a high-performance computer vision application for iOS devices.
In this information era, where large volumes of data are being generated every day, companies want to get a better grip on it to perform more efficiently than before. This is where skillful data analysts and data scientists come into play, wrangling and exploring data to generate valuable business insights. In order to do that, you’ll need plenty of tools that enable you to extract the most useful knowledge from data.Data Wrangling with R will help you to gain a deep understanding of ways to wrangle and prepare datasets for exploration, analysis, and modeling. This data book enables you to get your data ready for more optimized analyses, develop your first data model, and perform effective data visualization.The book begins by teaching you how to load and explore datasets. Then, you’ll get to grips with the modern concepts and tools of data wrangling. As data wrangling and visualization are intrinsically connected, you’ll go over best practices to plot data and extract insights from it. The chapters are designed in a way to help you learn all about modeling, as you will go through the construction of a data science project from end to end, and become familiar with the built-in RStudio, including an application built with Shiny dashboards.By the end of this book, you’ll have learned how to create your first data model and build an application with Shiny in R.
Aaron Dietzen aka 'The SketchUp Guy'
Anyone who’s worked with it will know that SketchUp is the quickest and easiest way to create 3D models. While its approachable interface makes it super easy to learn, this book will show you how the extremely capable SketchUp software can take you far beyond what you may have initially thought possible. Get ready to level up from a basic user to becoming a SketchUp ninja!Each chapter will take you through the capabilities of SketchUp, challenging you to use tools in innovative ways. This includes organizing your model, modifying native commands, customizing your interface, utilizing inferencing, and much more. Additionally, you’ll learn about the extensions that can be added to SketchUp to supplement the tools you have been using, allowing you to make your 3D modeling process quicker, easier, and more powerful.By the end of this SketchUp book, you’ll have an enhanced understanding of how to use the impressive range of tools and be on your way to customizing SketchUp for your one-of-a-kind workflow.
Steve Hoffman, Steven Hoffman, Kevin A. McGrail
Apache Flume is a distributed, reliable, and available service for efficiently collecting, aggregating, and moving large amounts of log data. Its main goal is to deliver data from applications to Apache Hadoop's HDFS. It has a simple and flexible architecture based on streaming data flows. It is robust and fault tolerant with many failover and recovery mechanisms.Apache Flume: Distributed Log Collection for Hadoop covers problems with HDFS and streaming data/logs, and how Flume can resolve these problems. This book explains the generalized architecture of Flume, which includes moving data to/from databases, NO-SQL-ish data stores, as well as optimizing performance. This book includes real-world scenarios on Flume implementation.Apache Flume: Distributed Log Collection for Hadoop starts with an architectural overview of Flume and then discusses each component in detail. It guides you through the complete installation process and compilation of Flume.It will give you a heads-up on how to use channels and channel selectors. For each architectural component (Sources, Channels, Sinks, Channel Processors, Sink Groups, and so on) the various implementations will be covered in detail along with configuration options. You can use it to customize Flume to your specific needs. There are pointers given on writing custom implementations as well that would help you learn and implement them.By the end, you should be able to construct a series of Flume agents to transport your streaming data and logs from your systems into Hadoop in near real time.
Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education. Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game. Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.
CloudBees offers a Platform as a Service (PaaS) to build, run, manage web applications, and support the entire application lifecycle right from development to deployment.The development and deployment of web- and mobile-based Java applications are the basic services that CloudBees has to offer. With these services you can efficiently build and enhance applications, and connect them to existing networks and systems.Cloud Development and Deployment with CloudBees introduces you to the concept of Platform as a Service. It talks about the services in detail that developers can leverage in order to build, manage, and deploy their applications with ease onto the cloud. You will learn the intricacies of the CloudBees ecosystem and how it can be extended to match your specific requirements.Cloud Development and Deployment with CloudBees will get you started with the concepts of PaaS and why it is considered better than other forms of services. You will then learn to create and manage your account, understand the CloudBees ecosystem, and subscribe to the wide array of services available. After this, you will use the clickStart feature that will enable you to set up, run, and host your application on the cloud. You will also venture out into the development phase by understanding Jenkins and how it would help you to build, maintain, and integrate your project build. You will then learn how to use the RUN@CLOUD platform to host your application, and you will also delve into cloud concepts, and understand the architectural constraints and how to monitor the application. Finally, you will deep dive into the extensive capabilities of using clickStack to create or customize your own stack.