Verleger: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5905
E-book

Graph Machine Learning. Take graph data to the next level by applying machine learning techniques and algorithms

Claudio Stamile, Aldo Marzullo, Enrico Deusebio

Graph Machine Learning will introduce you to a set of tools used for processing network data and leveraging the power of the relation between entities that can be used for predictive, modeling, and analytics tasks. The first chapters will introduce you to graph theory and graph machine learning, as well as the scope of their potential use. You’ll then learn all you need to know about the main machine learning models for graph representation learning: their purpose, how they work, and how they can be implemented in a wide range of supervised and unsupervised learning applications. You'll build a complete machine learning pipeline, including data processing, model training, and prediction in order to exploit the full potential of graph data. After covering the basics, you’ll be taken through real-world scenarios such as extracting data from social networks, text analytics, and natural language processing (NLP) using graphs and financial transaction systems on graphs. You’ll also learn how to build and scale out data-driven applications for graph analytics to store, query, and process network information, and explore the latest trends on graphs. By the end of this machine learning book, you will have learned essential concepts of graph theory and all the algorithms and techniques used to build successful machine learning applications.

5906
E-book

Software Test Design. Write comprehensive test plans to uncover critical bugs in web, desktop, and mobile apps

Simon Amey

Software Test Design details best practices for testing software applications and writing comprehensive test plans. Written by an expert with over twenty years of experience in the high-tech industry, this guide will provide you with training and practical examples to improve your testing skills.Thorough testing requires a thorough understanding of the functionality under test, informed by exploratory testing and described by a detailed functional specification. This book is divided into three sections, the first of which will describe how best to complete those tasks to start testing from a solid foundation.Armed with the feature specification, functional testing verifies the visible behavior of features by identifying equivalence partitions, boundary values, and other key test conditions. This section explores techniques such as black- and white-box testing, trying error cases, finding security weaknesses, improving the user experience, and how to maintain your product in the long term.The final section describes how best to test the limits of your application. How does it behave under failure conditions and can it recover? What is the maximum load it can sustain? And how does it respond when overloaded?By the end of this book, you will know how to write detailed test plans to improve the quality of your software applications.

5907
E-book

Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition

Pavel Vladimirovich Strakhov

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games.The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts.Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization.Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt.

5908
E-book
5909
E-book

Hands-On Dashboard Development with Shiny. A practical guide to building effective web applications and dashboards

Chris Beeley

Although vanilla Shiny applications look attractive with some layout flexibility, you may still want to have more control over how the interface is laid out to produce a dashboard. Hands-On Dashboard Development with Shiny helps you incorporate this in your applications.The book starts by guiding you in producing an application based on the diamonds dataset included in the ggplot2 package. You’ll create a single application, but the interface will be reskinned and rebuilt throughout using different methods to illustrate their uses and functions using HTML, CSS, and JavaScript. You will also learn to develop an application that creates documents and reports using R Markdown. Furthermore, the book demonstrates the use of HTML templates and the Bootstrap framework. Moving along, you will learn how to produce dashboards using the Shiny command and dashboard package. Finally, you will learn how to lay out applications using a wide range of built-in functions.By the end of the book, you will have an understanding of the principles that underpin layout in Shiny applications, including sections of HTML added to a vanilla Shiny application, HTML interfaces written from scratch, dashboards, navigation bars, and interfaces.

5910
E-book
5911
E-book

Zenoss Core 3.x Network and System Monitoring. A step-by-step guide to configuring, using, and adapting this free Open Source network monitoring system

Michael Badger

For system administrators, network engineers, and security analysts, it is essential to keep a track of network traffic.Zenoss Core is an enterprise-level systems and network monitoring solution that can be as complex as you need it to be. And while just about anyone can install it, turn it on, and monitor something, Zenoss Core has a complicated interface packed with features. The interface has been drastically improved over version 2, but it's still not the type of software you can use intuitively – in other words, a bit of guidance is in order.The role of this book is to serve as your Zenoss Core tour guide and save you hours, days, maybe weeks of time.This book will show you how to work with Zenoss and effectively adapt Zenoss for System and Network monitoring. Starting with the Zenoss basics, it requires no existing knowledge of systems management, and whether or not you can recite MIB trees and OIDs from memory is irrelevant. Advanced users will be able to identify ways in which they can customize the system to do more, while less advanced users will appreciate the ease of use Zenoss provides. The book contains step-by-step examples to demonstrate Zenoss Core's capabilities. The best approach to using this book is to sit down with Zenoss and apply the examples found in these pages to your system.The book covers the monitoring basics: adding devices, monitoring for availability and performance, processing events, and reviewing reports. It also dives into more advanced customizations, such as custom device reports, external event handling (for example, syslog server, zensendevent, and Windows Event Logs), custom monitoring templates using SNMP data sources, along with Nagios, and Cacti plugins. An example of a Nagios-style plugin is included and the book shows you where to get an example of a Cacti-compatible plugin for use as a command data source in monitoring templates. In Zenoss Core, ZenPacks are modules that add monitoring functionality. Using the Nagios plugin example, you will learn how to create, package, and distribute a ZenPack. You also learn how to explore Zenoss Core's data model using zendmd so that you can more effectively write event transformations and custom device reports.

5912
E-book

Mastering Adobe Photoshop Elements. Excel in digital photography and image editing for print and web using Photoshop Elements 2019

Robin Nichols

Adobe Photoshop Elements is a raster graphics editor for entry-level photographers, image editors, and hobbyists. Though it shares many of Photoshop CC's high-end features, it also boasts a significant number of simple to use, yet highly effective tools not found at the professional level.This book presents the complexities of image editing in easy-to-follow, bite-sized chunks, allowing you to quickly recognize the editing challenge, and helps you to identify the tools and techniques required to make improvements, and to apply those techniques quickly and efficiently. You will start by learning how to import, organize, manage, edit, and use your pictures in a format that's designed for creative photography projects. Going further, you'll discover how to fix a wide range of photographic problems based on the book's extensive repertoire of commonly applied solutions. You'll be escorted through a wide range of common processes that include applying artistic effects to creative projects, custom image makeovers, processing images for social media, and other file export methods.Towards the end of the book, you will understand what the most important tools and features actually do in Photoshop Elements, answering the often-asked question; What, when, and where would you use these features in a precise and practical way.