Видавець: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
5937
Eлектронна книга

Learn Three.js. Program 3D animations and visualizations for the web with JavaScript and WebGL - Fourth Edition

Jos Dirksen

Three.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you’ll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers.The book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You’ll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you’ll master combining Blender with Three.js and creating VR and AR scenes.By the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.

5938
Eлектронна книга

Mastering Linux Administration. A comprehensive guide to installing, configuring, and maintaining Linux systems in the modern data center

Alexandru Calcatinge, Julian Balog

Linux plays a significant role in modern data center management and provides great versatility in deploying and managing your workloads on-premises and in the cloud. This book covers the important topics you need to know about for your everyday Linux administration tasks.The book starts by helping you understand the Linux command line and how to work with files, packages, and filesystems. You'll then begin administering network services and hardening security, and learn about cloud computing, containers, and orchestration. Once you've learned how to work with the command line, you'll explore the essential Linux commands for managing users, processes, and daemons and discover how to secure your Linux environment using application security frameworks and firewall managers. As you advance through the chapters, you'll work with containers, hypervisors, virtual machines, Ansible, and Kubernetes. You'll also learn how to deploy Linux to the cloud using AWS and Azure.By the end of this Linux book, you'll be well-versed with Linux and have mastered everyday administrative tasks using workflows spanning from on-premises to the cloud. If you also find yourself adopting DevOps practices in the process, we'll consider our mission accomplished.

5939
Eлектронна книга

Unreal Engine 4.X By Example. An example-based practical guide to get you up and running with Unreal Engine 4.X

Benjamin Carnall

With Unreal Engine 4 being made free to use, for any keen game developer it is quickly becoming the most popular game engine in today’s development industry. The engine offers a rich feature set that can be customized and built upon through the use of C++. This book will cover how to work with Unreal Engine’s tool set all the way from the basics of the editor and the visual scripting system blueprint to the in-depth low-level creation of content using C++.This book will provide you with the skills you need to create feature-rich, captivating, and refined game titles with Unreal Engine 4. This book will take you through the creation of four unique game projects, designed so that you will be ready to apply the engine’s rich development capabilities. You will learn not only to take advantage of the visual tools of the engine, but also the vast and powerful programming feature set of Unreal Engine 4.

5940
Eлектронна книга
5941
Eлектронна книга

C# 13 and .NET 9 - Modern Cross-Platform Development Fundamentals. Start building websites and services with ASP.NET Core 9, Blazor, and EF Core 9 - Ninth Edition

Mark J. Price

This Packt bestseller continues to be the definitive guide to modern cross-platform development. The 9th edition of C# 13 and .NET 9 – Modern Cross-Platform Development Fundamentals has been updated to cover the latest features and improvements in .NET 9 and C# 13. You'll start by mastering object-oriented programming, learning how to write, test, and debug functions, and implementing interfaces. You'll then dive into .NET APIs for data management, filesystem operations, and serialization.This latest edition integrates .NET 9 enhancements into its examples: faster exceptions and new LINQ methods. New ASP.NET Core 9 features include optimized static assets, built-in OpenAPI document generation, and the HybridCache.Practical examples, such as building websites and services with ASP.NET Core, have been refreshed to utilize the latest .NET 9 features. The book also introduces Blazor, with its new unified hosting model for unparalleled code reusability. With these updates, you'll learn how to build robust applications and services efficiently and effectively.By the end of this book, you'll have the knowledge and confidence to create professional and high-performance web applications using the latest technologies in C# 13 and .NET 9.

5942
Eлектронна книга

Go Programming Cookbook. Over 85 recipes to build modular, readable, and testable Golang applications across various domains - Second Edition

Aaron Torres

Go (or Golang) is a statically typed programming language developed at Google. Known for its vast standard library, it also provides features such as garbage collection, type safety, dynamic-typing capabilities, and additional built-in types. This book will serve as a reference while implementing Go features to build your own applications.This Go cookbook helps you put into practice the advanced concepts and libraries that Golang offers. The recipes in the book follow best practices such as documentation, testing, and vendoring with Go modules, as well as performing clean abstractions using interfaces. You'll learn how code works and the common pitfalls to watch out for. The book covers basic type and error handling, and then moves on to explore applications, such as websites, command-line tools, and filesystems, that interact with users. You'll even get to grips with parallelism, distributed systems, and performance tuning.By the end of the book, you'll be able to use open source code and concepts in Go programming to build enterprise-class applications without any hassle.

5943
Eлектронна книга

Moodle 1.9 Top Extensions Cookbook. Over 60 simple and incredibly effective recipes for harnessing the power of the best Moodle modules to create effective online learning sites

Michael De Raadt, Moodle Trust

Moodle is growing at a seemingly unstoppable rate. One of the key reasons for its popularity lies in its potential to extend with modules, thus making the site easier to administer, add new features, and completely change the way it looks. This book finds you the best Moodle modules, teaches you how to install them, and helps you to master their configuration.There are hundreds of Moodle modules available. Find out which you can trust and how to put them to work. This practical book gives you hands-on experience on using and managing Moodle modules, thus making your learning website feature-rich. It covers many features and techniques in order to allow you to organize your ideas to improve teaching using Moodle as a virtual learning platformThis book begins with simple activities such as adding and installing modules. Then, it moves to a very interesting topic about the integration of multimedia into Moodle, covering major multimedia elements such as images, audio, and video.Social networking applications like Twitter and Facebook are embedded in the Moodle course in order to invent stories, create group works, and create social team interactions with the virtual classroom. But the book doesn't end there, you will also see how to use Moodle to accept and assess coursework submissions, discuss work with students, and deliver quizzes, tests, and videos.The book ends with a chapter full of simple challenges such as adding educational games. This book is written to help you find modules that will be useful to you and your students, and to show examples of how these modules can be setup and used in teaching.

5944
Eлектронна книга

Scientific Computing with Python. High-performance scientific computing with NumPy, SciPy, and pandas - Second Edition

Claus Führer, Jan Erik Solem, Olivier Verdier

Python has tremendous potential within the scientific computing domain. This updated edition of Scientific Computing with Python features new chapters on graphical user interfaces, efficient data processing, and parallel computing to help you perform mathematical and scientific computing efficiently using Python.This book will help you to explore new Python syntax features and create different models using scientific computing principles. The book presents Python alongside mathematical applications and demonstrates how to apply Python concepts in computing with the help of examples involving Python 3.8. You'll use pandas for basic data analysis to understand the modern needs of scientific computing, and cover data module improvements and built-in features. You'll also explore numerical computation modules such as NumPy and SciPy, which enable fast access to highly efficient numerical algorithms. By learning to use the plotting module Matplotlib, you will be able to represent your computational results in talks and publications. A special chapter is devoted to SymPy, a tool for bridging symbolic and numerical computations.By the end of this Python book, you'll have gained a solid understanding of task automation and how to implement and test mathematical algorithms within the realm of scientific computing.