Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
777
Ebook

Modular Programming in Java 9. Build large scale applications using Java modularity and Project Jigsaw

Koushik Srinivas Kothagal

The Java 9 module system is an important addition to the language that affects the way we design, write, and organize code and libraries in Java. It provides a new way to achieve maintainable code by the encapsulation of Java types, as well as a way to write better libraries that have clear interfaces. Effectively using the module system requires an understanding of how modules work and what the best practices of creating modules are.This book will give you step-by-step instructions to create new modules as well as migrate code from earlier versions of Java to the Java 9 module system. You'll be working on a fully modular sample application and add features to it as you learn about Java modules. You'll learn how to create module definitions, setup inter-module dependencies, and use the built-in modules from the modular JDK. You will also learn about module resolution and how to use jlink to generate custom runtime images.We will end our journey by taking a look at the road ahead. You will learn some powerful best practices that will help you as you start building modular applications. You will also learn how to upgrade an existing Java 8 codebase to Java 9, handle issues with libraries, and how to test Java 9 applications.

778
Ebook

Professional SQL Server High Availability and Disaster Recovery. Implement tried-and-true high availability and disaster recovery solutions with SQL Server

Ahmad Osama

Professional SQL Server High Availability and Disaster Recovery explains the high availability and disaster recovery technologies available in SQL Server: Replication, AlwaysOn, and Log Shipping. You’ll learn what they are, how to monitor them, and how to troubleshoot any related problems. You will be introduced to the availability groups of AlwaysOn and learn how to configure them to extend your database mirroring. Through this book, you will be able to explore the technical implementations of high availability and disaster recovery technologies that you can use when you create a highly available infrastructure, including hybrid topologies. Note that this course does not cover SQL Server Failover Cluster Installation with shared storage.By the end of the book, you’ll be equipped with all that you need to know to develop robust and high performance infrastructure.

779
Ebook

Troubleshooting Docker. Develop, test, automate, and deploy production-ready Docker containers

Vaibhav Kohli, Rajdeep Dua, John Wooten

You?re pro Docker? You?ve read all about orchestration with Docker in books? Now learn how to troubleshoot Docker in practice. Gain all the tools to safely see Docker in action with this 2017 book.

780
Ebook

Building Bots with Microsoft Bot Framework. Creating intelligent conversational interfaces

Kishore Gaddam

Bots help users to use the language as a UI and interact with the applications from any platform. This book teaches you how to develop real-world bots using Microsoft Bot Framework.The book starts with setting up the Microsoft Bot Framework development environment and emulator, and moves on to building the first bot using Connector and Builder SDK. Explore how to register, connect, test, and publish your bot to the Slack, Skype, and Facebook Messenger platforms. Throughout this book, you will build different types of bots from simple to complex, such as a weather bot, a natural speech and intent processing bot, an Interactive Voice Response (IVR) bot for a bank, a facial expression recognition bot, and more from scratch. These bots were designed and developed to teach you concepts such as text detection, implementing LUIS dialogs, Cortana Intelligence Services, third-party authentication, Rich Text format, Bot State Service, and microServices so you can practice working with the standard development tools such as Visual Studio, Bot Emulator, and Azure.

781
Ebook

Machine Learning with R Quick Start Guide. A beginner's guide to implementing machine learning techniques from scratch using R 3.5

Iván Pastor Sanz

Machine Learning with R Quick Start Guide takes you on a data-driven journey that starts with the very basics of R and machine learning. It gradually builds upon core concepts so you can handle the varied complexities of data and understand each stage of the machine learning pipeline.From data collection to implementing Natural Language Processing (NLP), this book covers it all. You will implement key machine learning algorithms to understand how they are used to build smart models. You will cover tasks such as clustering, logistic regressions, random forests, support vector machines, and more. Furthermore, you will also look at more advanced aspects such as training neural networks and topic modeling.By the end of the book, you will be able to apply the concepts of machine learning, deal with data-related problems, and solve them using the powerful yet simple language that is R.

782
Ebook

Hands-On GPU Programming with Python and CUDA. Explore high-performance parallel computing with CUDA

Dr. Brian Tuomanen

Hands-On GPU Programming with Python and CUDA hits the ground running: you’ll start by learning how to apply Amdahl’s Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You’ll then see how to “query” the GPU’s features and copy arrays of data to and from the GPU’s own memory.As you make your way through the book, you’ll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You’ll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you’ll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You’ll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you’ll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.

783
Ebook

Hands-On Microservices - Monitoring and Testing. A performance engineer's guide to the continuous testing and monitoring of microservices

Dinesh Rajput

Microservices are the latest right way of developing web applications. Microservices architecture has been gaining momentum over the past few years, but once you've started down the microservices path, you need to test and optimize the services. This book focuses on exploring various testing, monitoring, and optimization techniques for microservices.The book starts with the evolution of software architecture style, from monolithic to virtualized, to microservices architecture. Then you will explore methods to deploy microservices and various implementation patterns. With the help of a real-world example, you will understand how external APIs help product developers to focus on core competencies. After that, you will learn testing techniques, such as Unit Testing, Integration Testing, Functional Testing, and Load Testing. Next, you will explore performance testing tools, such as JMeter, and Gatling. Then, we deep dive into monitoring techniques and learn performance benchmarking of the various architectural components. For this, you will explore monitoring tools such as Appdynamics, Dynatrace, AWS CloudWatch, and Nagios. Finally, you will learn to identify, address, and report various performance issues related to microservices.

784
Ebook

Unreal Engine Virtual Reality Quick Start Guide. Design and Develop immersive virtual reality experiences with Unreal Engine 4

Jessica Plowman

With the ability to put players directly in the game, virtual reality gives users the chance to experience digital worlds directly. Nevertheless, many designers are unsure where to start when working with this amazing technology.With this book, you will learn user experience design processes and create immersive gameplay experiences designed for entertainment and player comfort. Using the power of Unreal Engine 4’s Blueprint visual scripting language, you will build player interaction and locomotion systems from scratch and use these flexible systems to create a sample game, as well as develop functional 2D and 3D user interfaces for players to interact with. And also learn the best practices for creating game art for virtual reality. Finally, you will learn how to test your application with your target audience and finalize your game for distribution.By the end of this book, you will have the knowledge to be able to make the leap from traditional game development to creating immersive virtual reality experiences using Unreal Engine 4.