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The capabilities of the Swift programming language are extended to server-side development using popular frameworks such as Vapor. This enables Swift programmers to implement the microservices approach to design scalable and easy-to-maintain architecture for iOS, macOS, iPadOS, and watchOS applications.This book is a complete guide to building microservices for iOS applications. You’ll start by examining Swift and Vapor as backend technologies and compare them to their alternatives. The book then covers the concept of microservices to help you get started with developing your first microservice. Throughout this book, you’ll work on a case study of writing an e-commerce backend as a microservice application. You’ll understand each microservice as it is broken down into details and written out as code throughout the book. You’ll also become familiar with various aspects of server-side development such as scalability, database options, and information flow for microservices that are unwrapped in the process. As you advance, you’ll get to grips with microservices testing and see how it is different from testing a monolith application. Along the way, you’ll explore tools such as Docker, Postman, and Amazon Web Services.By the end of the book, you’ll be able to build a ready-to-deploy application that can be used as a base for future applications.
C++ is a general-purpose programming language with a bias toward system programming as it provides ready access to hardware-level resources, efficient compilation, and a versatile approach to higher-level abstractions.This book will help you understand the benefits of system programming with C++17. You will gain a firm understanding of various C, C++, and POSIX standards, as well as their respective system types for both C++ and POSIX. After a brief refresher on C++, Resource Acquisition Is Initialization (RAII), and the new C++ Guideline Support Library (GSL), you will learn to program Linux and Unix systems along with process management. As you progress through the chapters, you will become acquainted with C++'s support for IO. You will then study various memory management methods, including a chapter on allocators and how they benefit system programming. You will also explore how to program file input and output and learn about POSIX sockets. This book will help you get to grips with safely setting up a UDP and TCP server/client.Finally, you will be guided through Unix time interfaces, multithreading, and error handling with C++ exceptions. By the end of this book, you will be comfortable with using C++ to program high-quality systems.
The Linux OS and its embedded and server applications are critical components of today’s software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming— system architecture, process memory and management, signaling, timers, pthreads, and file IO.This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter.By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces.
System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS.This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem. You'll then familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo-terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature - concurrency, which will help you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications.By the end of this book, you will have learned how to build concurrent system applications using Go
Hands-On Test Management with Jira begins by introducing you to the basic concepts of Jira and takes you through real-world software testing processes followed by various organizations. As you progress through the chapters, the book explores and compares the three most popular Jira plugins—Zephyr, Test Management, and synapseRT. With this book, you’ll gain a practical understanding of test management processes using Jira. You’ll learn how to create and manage projects, create Jira tickets to manage customer requirements, and track Jira tickets. You’ll also understand how to develop test plans, test cases, and test suites, and create defects and requirement traceability matrices, as well as generating reports in Jira. Toward the end, you’ll understand how Jira can help the SQA teams to use the DevOps pipeline for automating execution and managing test cases. You’ll get to grips with configuring Jira with Jenkins to execute automated test cases in Selenium. By the end of this book, you’ll have gained a clear understanding of how to model and implement test management processes using Jira.
Hands-On Time Series Analysis with R. Perform time series analysis and forecasting using R
Time-series analysis is the art of extracting meaningful insights from, and revealing patterns in, time-series data using statistical and data visualization approaches. These insights and patterns can then be utilized to explore past events and forecast future values in the series.This book explores the basics of time-series analysis with R and lays the foundation you need to build forecasting models. You will learn how to preprocess raw time-series data and clean and manipulate data with packages such as stats, lubridate, xts, and zoo. You will analyze data using both descriptive statistics and rich data visualization tools in R including the TSstudio, plotly, and ggplot2 packages. The book then delves into traditional forecasting models such as time-series linear regression, exponential smoothing (Holt, Holt-Winter, and more) and Auto-Regressive Integrated Moving Average (ARIMA) models with the stats and forecast packages. You'll also work on advanced time-series regression models with machine learning algorithms such as random forest and Gradient Boosting Machine using the h2o package.By the end of this book, you will have developed the skills necessary for exploring your data, identifying patterns, and building a forecasting model using various traditional and machine learning methods.
Dipanjan Sarkar, Raghav Bali, Tamoghna Ghosh
Transfer learning is a machine learning (ML) technique where knowledge gained during training a set of problems can be used to solve other similar problems. The purpose of this book is two-fold; firstly, we focus on detailed coverage of deep learning (DL) and transfer learning, comparing and contrasting the two with easy-to-follow concepts and examples. The second area of focus is real-world examples and research problems using TensorFlow, Keras, and the Python ecosystem with hands-on examples. The book starts with the key essential concepts of ML and DL, followed by depiction and coverage of important DL architectures such as convolutional neural networks (CNNs), deep neural networks (DNNs), recurrent neural networks (RNNs), long short-term memory (LSTM), and capsule networks. Our focus then shifts to transfer learning concepts, such as model freezing, fine-tuning, pre-trained models including VGG, inception, ResNet, and how these systems perform better than DL models with practical examples. In the concluding chapters, we will focus on a multitude of real-world case studies and problems associated with areas such as computer vision, audio analysis and natural language processing (NLP).By the end of this book, you will be able to implement both DL and transfer learning principles in your own systems.
Writing clean, object-oriented code in JavaScript gets trickier and complex as the size of the project grows. This is where Typescript comes into the picture; it lets you write pure object-oriented code with ease, giving it the upper hand over JavaScript. This book introduces you to basic TypeScript concepts by gradually modifying standard JavaScript code, which makes learning TypeScript easy for C# ASP.NET developers.As you progress through the chapters, you'll cover object programming concepts, such as classes, interfaces, and generics, and understand how they are related to, and similar in, both ES6 and C#. You will also learn how to use bundlers like WebPack to package your code and other resources. The book explains all concepts using practical examples of ASP.NET Core projects, and reusable TypeScript libraries. Finally, you'll explore the features that TypeScript inherits from either ES6 or C#, or both of them, such as Symbols, Iterables, Promises, and Decorators.By the end of the book, you'll be able to apply all TypeScript concepts to understand the Angular framework better, and you'll have become comfortable with the way in which modules, components, and services are defined and used in Angular. You'll also have gained a good understanding of all the features included in the Angular/ASP.NET Core Visual Studio project template.
Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
Take your game development skills to the next level. Dive into the world of game creation confidently by elevating your game development skills. This book is your definitive and practical guide to unlocking the full potential of Unity 2023. Every chapter is designed to empower you to customize your own game, not just replicate what's in the book. This new edition includes immersive Augmented Reality (AR) experiences and performance optimization with Data-Oriented Technology Stack (DOTS).From Scene Creation to seamless Assert Integration, dive into C# programming and Visual Scripting with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of Game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights and debug your game for a polished final product. Whether you're a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.
Over the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education. Its features for implementing gameplay, graphics, and customization using C# programming make Unity a comprehensive platform for developing professional-level, rich experiences.With this book, you'll be able to build impressive Unity projects in a step-by-step manner and apply your knowledge of Unity concepts to create a real-world game. Complete with hands-on tutorials and projects, this easy-to-follow guide will show you how to develop your first complete game using a variety of Unity tools. As you make progress, you'll learn how to make the most of the Unity Editor and create scripts using the C# programming language. This Unity game development book will then take you through integrating graphics, sound, and animations and manipulating physics to create impressive mechanics for your games. You'll also learn how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs in a performant way. Finally, you'll get to grips with Unity's AR Foundation for creating AR experiences for 3D apps and games.By the end of this book, you'll have developed a complete game and will have built a solid foundation using Unity's tooling ecosystem to develop game projects of any scale.
Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education. Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game. Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.
Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
Unsupervised learning is about making use of raw, untagged data and applying learning algorithms to it to help a machine predict its outcome. With this book, you will explore the concept of unsupervised learning to cluster large sets of data and analyze them repeatedly until the desired outcome is found using Python.This book starts with the key differences between supervised, unsupervised, and semi-supervised learning. You will be introduced to the best-used libraries and frameworks from the Python ecosystem and address unsupervised learning in both the machine learning and deep learning domains. You will explore various algorithms, techniques that are used to implement unsupervised learning in real-world use cases. You will learn a variety of unsupervised learning approaches, including randomized optimization, clustering, feature selection and transformation, and information theory. You will get hands-on experience with how neural networks can be employed in unsupervised scenarios. You will also explore the steps involved in building and training a GAN in order to process images.By the end of this book, you will have learned the art of unsupervised learning for different real-world challenges.
Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch.This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena.
The visual perception capabilities of a self-driving car are powered by computer vision. The work relating to self-driving cars can be broadly classified into three components - robotics, computer vision, and machine learning. This book provides existing computer vision engineers and developers with the unique opportunity to be associated with this booming field.You will learn about computer vision, deep learning, and depth perception applied to driverless cars. The book provides a structured and thorough introduction, as making a real self-driving car is a huge cross-functional effort. As you progress, you will cover relevant cases with working code, before going on to understand how to use OpenCV, TensorFlow and Keras to analyze video streaming from car cameras. Later, you will learn how to interpret and make the most of lidars (light detection and ranging) to identify obstacles and localize your position. You’ll even be able to tackle core challenges in self-driving cars such as finding lanes, detecting pedestrian and crossing lights, performing semantic segmentation, and writing a PID controller.By the end of this book, you’ll be equipped with the skills you need to write code for a self-driving car running in a driverless car simulator, and be able to tackle various challenges faced by autonomous car engineers.
Miguel Angel Teheran Garcia, Hector Uriel Perez Rojas
Visual Studio 2022 is the complete and ideal integrated development environment (IDE) for creating large, complex, and scalable applications. It is one of the most complete tools available for development, especially with Microsoft technologies.This book will teach you how to take advantage of the tools available with this IDE to write clean code faster. You’ll begin by learning how to set up and start Visual Studio 2022 and how to use all the tools provided by this IDE. You will then explore key combinations, tips, and additional utilities that can help you to code faster and review your code constantly. Next, you will see how to compile, debug, and inspect your project to analyze its current behavior using Visual Studio. The book also shows you how to insert reusable blocks of code writing simple statements. Later, you will learn about visual aids and artificial intelligence that will help you improve productivity and understand what is going on in the project.By the end of this book, you will be able to set up your development environment using Visual Studio 2022, personalize the tools and layout, and use shortcuts and extensions to improve your productivity.
Hector Uriel Perez Rojas, Miguel Angel Teheran Garcia
Visual Studio 2022 is widely recognized as the best IDE for application development across various domains. This book is a comprehensive guide for both beginners and experienced .NET developers who wish to familiarize themselves with its basic, advanced, and new features.This book is divided into three sections: the first is an overview of Visual Studio, the second part explores tools for productivity within the IDE, and the third delves into integration with GitHub and Visual Studio extensions.In this second edition, we’ve also expanded the chapters on the use of Visual Studio to environments beyond web development, such as Azure, Desktop, .NET MAUI, and others. Updates to the IDE introduced since the release year of the first edition of the book in 2022 have also been included, such as the use of GPT-based extensions like GitHub Copilot and GitHub Copilot Chat, as well as profiling tools.The book reviews breakpoint groups, a new way to configure breakpoints, as well as tools for web development, such as Browser Link, Dev Tunnels, and Web API Endpoints Explorer. For more advanced developers, the book addresses the topic of developing extensions through the use of the new Visual Studio SDK. By the end of this book, you’ll have a better understanding of Visual Studio 2022 and how to use it to its fullest potential.
Harpreet Singh, Himanshu Sharma
Metasploit has been a crucial security tool for many years. However, there are only a few modules that Metasploit has made available to the public for pentesting web applications. In this book, you'll explore another aspect of the framework – web applications – which is not commonly used. You'll also discover how Metasploit, when used with its inbuilt GUI, simplifies web application penetration testing. The book starts by focusing on the Metasploit setup, along with covering the life cycle of the penetration testing process. Then, you will explore Metasploit terminology and the web GUI, which is available in the Metasploit Community Edition. Next, the book will take you through pentesting popular content management systems such as Drupal, WordPress, and Joomla, which will also include studying the latest CVEs and understanding the root cause of vulnerability in detail. Later, you'll gain insights into the vulnerability assessment and exploitation of technological platforms such as JBoss, Jenkins, and Tomcat. Finally, you'll learn how to fuzz web applications to find logical security vulnerabilities using third-party tools. By the end of this book, you'll have a solid understanding of how to exploit and validate vulnerabilities by working with various tools and techniques.
Web scraping is a powerful tool for extracting data from the web, but it can be daunting for those without a technical background. Designed for novices, this book will help you grasp the fundamentals of web scraping and Python programming, even if you have no prior experience.Adopting a practical, hands-on approach, this updated edition of Hands-On Web Scraping with Python uses real-world examples and exercises to explain key concepts. Starting with an introduction to web scraping fundamentals and Python programming, you’ll cover a range of scraping techniques, including requests, lxml, pyquery, Scrapy, and Beautiful Soup. You’ll also get to grips with advanced topics such as secure web handling, web APIs, Selenium for web scraping, PDF extraction, regex, data analysis, EDA reports, visualization, and machine learning.This book emphasizes the importance of learning by doing. Each chapter integrates examples that demonstrate practical techniques and related skills. By the end of this book, you’ll be equipped with the skills to extract data from websites, a solid understanding of web scraping and Python programming, and the confidence to use these skills in your projects for analysis, visualization, and information discovery.
Web scraping is an essential technique used in many organizations to gather valuable data from web pages. This book will enable you to delve into web scraping techniques and methodologies.The book will introduce you to the fundamental concepts of web scraping techniques and how they can be applied to multiple sets of web pages. You'll use powerful libraries from the Python ecosystem such as Scrapy, lxml, pyquery, and bs4 to carry out web scraping operations. You will then get up to speed with simple to intermediate scraping operations such as identifying information from web pages and using patterns or attributes to retrieve information. This book adopts a practical approach to web scraping concepts and tools, guiding you through a series of use cases and showing you how to use the best tools and techniques to efficiently scrape web pages. You'll even cover the use of other popular web scraping tools, such as Selenium, Regex, and web-based APIs.By the end of this book, you will have learned how to efficiently scrape the web using different techniques with Python and other popular tools.
“Hania" to nowela Henryka Sienkiewicza, laureata literackiej Nagrody Nobla, jednego z najpopularniejszych polskich pisarzy przełomu XIX i XX w. Opowiada o historii miłosnego trójkąta. “Hania” wraz ze “Starym sługą” i “Selimem Mirzą” składa się na tzw. "małą trylogię". Badacze literatury zwracają uwagę, że sposób prezentacji świata w "Hani" nie przypomina w niczym romansu zachodnioeuropejskiego ani tradycji polskich i na tle ówczesnej produkcji pisarskiej odznacza się oryginalnością. Wątek niespełnionej miłości przypomina swoim nastrojem utwory Lwa Tołstoja i niektóre opowiadania Iwana Turgieniewa.
Hania ANI TY MOJA... Ani ty moja, anim ja twój: Próżno mi, Haniu, o tobie śnić, Pryśnie marzenia pajęcza nić I snów tęczowych prześni się rój, Ja w swoją drogę, ty w swoją idź, Próżno mi, Haniu, o tobie śnić, Ani ty moja, anim ja twój! SŁYSZYSZ, HANIU? Na kwitnącej, na jabłoni Słowik dzwoni Tak srebrzyście, tak miłośnie O tej wiośnie, O młodości, o kochaniu... Słyszysz, Haniu?... [...]Lucjan RydelUr. 17 maja 1870 r. w Krakowie Zm. 8 kwietnia 1918 r. w Krakowie Najważniejsze dzieła: Poezje 1899, Zaczarowane koło, Betlejem polskie (1904), Zygmunt August (1913) Poeta, dramaturg, prozaik i tłumacz okresu Młodej Polski; satyrycznie sportretowany przez Wyspiańskiego w Weselu jako Pan Młody. Ukończył wydział prawno-polityczny na Uniwersytecie Jagiellońskim w Krakowie, po czym zwrócił się ku innej dziedzinie i studiował historię i historię sztuki w Berlinie, a dzięki stypendium Akademii Umiejętności również w Paryżu na kilku uczelniach; tam też pracował w Bibliotece Polskiej. Był miłośnikiem kultury antycznej. Wróciwszy do Polski, ożenił się 20 listopada 1900 r. z Jadwigą Mikołajczykówną, córką chłopa z Bronowic, co stało się głośnym wydarzeniem towarzysko-artystycznym. Był animatorem życia kulturalnego wsi; zakładał czytelnie dla ludu, prowadził wykłady i organizował przedstawienia. Na Akademii Sztuk Pięknych w Krakowie przez wiele lat dawał cieszące się dużą popularnością wykłady z historii sztuki greckiej. Tematyka ta pojawia się również w jego twórczości artystycznej, mianowicie w cyklu sonetów Mitologie greckie oraz opowieściach z czasów starożytnej Grecji (Ferenike i Pejsidoros, 1909). Pisał ponadto poematy bajeczne: Bajka i Kasi i królewiczu (1903), Pan Twardowski (1906), Madejowe łoże (1909), a także szkice historyczne: Awanturnik XVIII wieku, książę ?Dynassów? (1903), Królowa Jadwiga (1910). Cieszył się również uznaniem jako twórca sceniczny, autor baśni scenicznej Zaczarowane koło, widowiska jasełkowego Betlejem polskie oraz trylogii historycznej Zygmunt August. Dał się poznać jako znakomity tłumacz; przetłumaczył fragmenty Iliady Homera, wiersze Horacego, Anakreonta i Pindara oraz Sawantki Moliera.Kupując książkę wspierasz fundację Nowoczesna Polska, która propaguje ideę wolnej kultury. Wolne Lektury to biblioteka internetowa, rozwijana pod patronatem Ministerstwa Edukacji Narodowej. W jej zbiorach znajduje się kilka tysięcy utworów, w tym wiele lektur szkolnych zalecanych do użytku przez MEN, które trafiły już do domeny publicznej. Wszystkie dzieła są odpowiednio opracowane - opatrzone przypisami oraz motywami.
Historia romantycznej miłości. Młody panicz Henryk i jego rówieśnik, syn bogatego ziemianina tatarskiego Selim Mirza, zakochują się w tej samej dziewczynie. Hania jest sierotą, córką wiernego sługi ojca Henryka. Między młodzieńcami dochodzi do ostrej rywalizacji o względy dziewczyny...
Jolanta Symonowicz, Lila Symonowicz
Dziewięcioletnia Hania zaczyna chodzić do szkoły tańca. Na pierwsze zajęcia idzie, marząc o karierze baletnicy. Czy spełnią się jej oczekiwania? Czy nauczy się godzić obowiązki szkolne i wymagające hobby? Czy zawrze tu nowe przyjaźnie? Śledząc przygody Hani, zobaczymy krok po kroku, jak wygląda nauka tańca klasycznego. Bo już wkrótce dla dziewczynki nie będzie tajemnicą, jak wykonać demi plié i na czym polega pas de chat. Książka dla wszystkich kochających balet oraz marzących o tańcu na pointach i w pięknej spódniczce tutù. dla dzieci w wieku 8 -12 lat