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Podcasts
Stefan Gossner, Lim Mei Ying, Joel Ward
Microsoft Content Management Server 2002 is a dynamic web publishing system with which you can build websites quickly and cost-efficiently. MCMS provides the administration, authoring, and data management functionality, and you provide the website interface, logic, and workflow. Once your website is up and running, your content contributors can add and edit content on their own, without the need to work with developers or the IT department. First time developers of Microsoft Content Management Server 2002 face a relatively steep learning curve. Not only are they expected to be conversant in the Microsoft .NET Framework, they are also required to be familiar with the concepts of MCMS 2002. Many beginners to MCMS start out by looking at the example site that ships with the product; tweaking it, dissecting it and turning it inside out using the obscure code comments as markers. However, when it comes to starting their own website from scratch, many are baffled ? where do they begin? This book exists to answer that question; teaching the essential concepts of MCMS 2002 in a clear, straightforward and practical manner. Containing answers to some of the most asked questions in developer newsgroups, this book is a treasure trove of tricks and tips for solving the problems faced by MCMS developers. This is a unique resource focused exclusively on the needs of developers using MCMS. It doesn?t waste time and pages on user or administrator level information that is well covered in other documentation. It?s a distillation of practical experience that developers need to get results, fast. The authors carefully structured example project complements and extends the knowledge gained from an initial look at the examples that ship with MCMS.
Alexander Kandzior, Matt Butcher
This book takes you through the process of creating content-rich websites and applications using OpenCms. Although powerful and flexible, OpenCms can be daunting on first approach, but its advanced features reward the investment in learning. This book exists to ease Java developers into getting the most from OpenCms.OpenCms OpenCms is a professional-level, open source Website Content Management System, with which you can create and manage complex websites. Based on Java and XML technology, it fits into almost any modern IT environment. With hard-won experience of the practical difficulties faced by developers working with OpenCms, this book is the embodiment of the author's expertise, and the perfect way to master the system.
Douglas Paterson, Francisco Burzi
PHP-Nuke is a free tool for managing the content of a dynamic website. As one of the most popular applications on the Internet, PHP-Nuke has grown into a complex, powerful tool with an extraordinary range of features, and a loyal community of supporters. Through a web-based interface, users can edit and manage their site without the need for knowledge of web programming. PHP-Nuke is ideal for running a community-driven website, where visitors create accounts, comment and interact with the site, and contribute material in an easily managed fashion. PHP-Nuke has many of the features you would want from a website such as news stories, ratings, comments, discussion forums, and its look can be easily controlled with the use of themes.If you want to create a powerful, fully-featured website in no time, this book is for you. This book will help you explore PHP-Nuke, putting you in the picture of what it offers, and how to go about realizing this.Throughout the book we develop an example site, as you are taken on a detailed tour of the features of PHP-Nuke. You will be introduced to the main components of PHP-Nuke, and learn how to manage them. You will develop the skills and confidence to manage all types of content on the site, and also understand how users work and interact with the site.To make sure that you create a site that looks the way you want it to, the book covers customizing themes to help define your look for your pages. Although PHP-Nuke allows you to accomplish much without doing any web programming, to extend your site you will need to get your hands dirty with some coding. The book leads you through adding custom code to PHP-Nuke, and shows you how PHP-Nuke puts pages together, and the functions it uses for the fundamental operations of the site.
Building Websites with VB.NET and DotNetNuke 3.0
Shaun Walker, Daniel N Egan, Daniel N. Egan
DotNetNukeDotNetNuke is a free, open source evolution of Microsoft's celebrated ASP.NET reference implementation, the IBuySpy Portal Solution Kit. DotNetNuke began life as a framework for constructing data-driven intranet and Internet portal applications. It has now developed into an advanced web content management system with tools to manage a dynamic and interactive data-driven website.If you work with ASP.NET and VB.NET, and want an interactive website, with forums, news and image management, where visitors can register, participate and contribute to your site, then DotNetNuke is the ideal solution for you. This book is your indispensable guide to creating content-rich websites with DotNetNuke 3.0, as quickly as possible.The first part of this book gives you a deep understanding of working with basic DotNetNuke sites, guiding you through the features and giving you the confidence to create and manage your own site. After that, you will journey to the heart of DotNetNuke, and learn about its core architecture. From there, you will learn how to customize DotNetNuke sites through skinning and creating custom modules. Enhancing your site with forums and ecommerce functionality, creating multiple sites and deploying your site round off the book. You will master each of these topics as you leap into the development of a DotNetNuke 3.0 site.
Steve Valenzuela, Michael Washington, Daniel N. Egan, Shaun Walker, ...
DotNetNuke is an open-source Content Management System and web application framework. DotNetNuke has taken the Microsoft world by storm and now at version 4, its community has grown to over 200,000 users.This book covers virtually everything you need to know to get your DotNetNuke website up and running. Concisely written and with clear explanations, this book is covers installation, administration, deployment, site creation and all of the basic built in DotNetNuke modules. For developers, chapters on the core architecture, skinning and custom modules, including coverage of the DAL+, give you the skills to customize and extend your site.The book starts off by giving you a deep understanding of working with basic DotNetNuke sites, guiding you through the features and giving you the confidence to create and manage your site. After that, you will journey to the heart of DotNetNuke, and learn about its core architecture. Always concise, relevant and practical, you will find out what makes DotNetNuke tick, and from there, you will be ready to customize DotNetNuke. Developers will enjoy the detailed walkthrough of creating a new custom modules. Special emphasis is given to the DAL+, an extended feature set of the DotNetNuke Data Access Layer (DAL). You will see how to create custom modules with the DAL+, and invigorate your module development.Web designers will enjoy the material on skinning, helping them to create a new look for their site. You will learn about creating new skins, and packaging them up for easy deployment.You will master all of this as you leap into the development of a DotNetNuke 4 site.
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform.Building your First Mobile Game using XNA 4.0 is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we'll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360 and Windows Phone 7. We will use those capabilities to create stunning 3D games for the Windows Phone 7 platform. We will start by covering the basics like drawing graphics, followed by building a custom framework and end with building a game together!In this book, we will cover drawing 2D and 3D graphics, both static and animations. We will also cover the various ways of handling user input and help set the mood of our game playing both 2D and 3D sound, and accessing the user's media library. The only thing left before building a game is covering several techniques created for making our life easier while building the game, whilst building a framework to do just that. Finally, we'll build a 3D game together that will run on the Windows Phone 7 platform.Building your First Mobile Game using XNA 4.0 is the book you need to get started with mobile game development for Windows Phone 7. Its hands on approach will set you on your way in no time. Let's build some games!
Building Your Own JavaScript Framework. Architect extensible and reusable framework systems
JavaScript frameworks play an essential role in web application development; however, no single framework works perfectly for all projects. This book will help you understand existing projects, design new software architecture, and maintain projects as they grow. You’ll go through software architecture principles with JavaScript, along with a guided example of structuring your project and maintenance guidance.This book covers framework planning aspects, enabling you to identify key stakeholders, understand JavaScript API design, and leverage complex abstraction. The second part of the book takes a practical programming approach to building your own framework by showing you how to structure modules and interfaces. As you advance, you’ll discover how to develop data-binding components, work with JavaScript APIs, and much more. While writing a framework is half the job, continuing to develop it requires effort from everyone involved. The concluding chapters help to achieve this by teaching you the crucial aspects of software maintenance and highlighting the constants of framework development.By the end of this book, you’ll have gained a clear understanding of the JavaScript framework landscape, along with the ability to build frameworks for your use cases.