Szczegóły ebooka

Hands-On Design Patterns with C++. Solve common C++ problems with modern design patterns and build robust applications

Hands-On Design Patterns with C++. Solve common C++ problems with modern design patterns and build robust applications

Fedor G. Pikus

Ebook
C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.

The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen.

By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.
  • 1. An introduction to Inheritance and polymorphism
  • 2. Class and function templates
  • 3. Memory ownership
  • 4. Swap - from simple to subtle
  • 5. A Comprehensive Look at Resource Acquisition is Initialization (RAII)
  • 6. Type Erasure
  • 7. SFINAE and Overload Resolution Management
  • 8. The Curiously Recurring Template Pattern
  • 9. Named Arguments and Method Chaining
  • 10. Local Buffer Optimization
  • 11. Scopeguard
  • 12. Friend Factory
  • 13. Virtual Constructors and Factories
  • 14. The Template Method Pattern and the Non-Virtual Idiom
  • 15. Singleton: a Classic OOP Pattern
  • 16. Policy-based design
  • 17. Adaptors and Decorators
  • 18. Visitor and multiple dispatch
  • Tytuł: Hands-On Design Patterns with C++. Solve common C++ problems with modern design patterns and build robust applications
  • Autor: Fedor G. Pikus
  • Tytuł oryginału: Hands-On Design Patterns with C++. Solve common C++ problems with modern design patterns and build robust applications
  • ISBN: 9781788837958, 9781788837958
  • Data wydania: 2019-01-30
  • Format: Ebook
  • Identyfikator pozycji: e_14om
  • Wydawca: Packt Publishing