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- Hands-On GUI Application Development in Go. Build responsive, cross-platform, graphical applications with the Go programming language
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Hands-On GUI Application Development in Go. Build responsive, cross-platform, graphical applications with the Go programming language
Ebook
Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go.
This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels.
By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.
This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels.
By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.
- 1. The Benefits of Native Graphical Applications
- 2. Graphical User Interface Challenges
- 3. Go to the Rescue!
- 4. Walk - Building Windows Applications
- 5. andlabs UI - Cross Platform Native Uis
- 6. Go-GTK - Multiple Platforms with GTK
- 7. Go-Qt - Multiple Platforms with QT
- 8. Shiny - Go’s Experimental API
- 9. nk - Nuklear for Go
- 10. Fyne - Material Design based GUI
- 11. Navigation and Multiple Windows
- 12. Concurrency, Networking and Cloud Services
- 13. Best practices in Go GUI development
- 14. Distributing your Application
- 15. Appendix
- Title: Hands-On GUI Application Development in Go. Build responsive, cross-platform, graphical applications with the Go programming language
- Author: Andrew Williams
- Original title: Hands-On GUI Application Development in Go. Build responsive, cross-platform, graphical applications with the Go programming language
- ISBN: 9781789131161, 9781789131161
- Date of issue: 2019-02-25
- Format: Ebook
- Item ID: e_14q9
- Publisher: Packt Publishing