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- Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features
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Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features
Wajahat Karim, Siddharth Shekar
Ebook
Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer.
You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores.
- 1. Introduction to Android Game Development with Unity3D
- 2. Finishing Jetpack Joyride Clone Game
- 3. Player Character for Action Fighting Game
- 4. Enemy Character with AI & Special Effects
- 5. Setting Up Scenes Cameras and Gameplay
- 6. Adding Environments and Game Flow with uGUI
- 7. Game Stats Sounds and Social Networking
- 8. Optimization and Deployment on Android
- Title: Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features
- Author: Wajahat Karim, Siddharth Shekar
- Original title: Mastering Android Game Development with Unity. Build high-end Android games with Unity's advanced features
- ISBN: 9781785282942, 9781785282942
- Date of issue: 2017-05-25
- Format: Ebook
- Item ID: e_15jh
- Publisher: Packt Publishing