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Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition
Ebook
Learning how to use Unity is the quickest way to creating a full game, but that’s not all you can do with this simple, yet comprehensive suite of video game development tools – Unity is just as useful for creating AR/VR experiences, complex simulations, real-time realistic rendering, films, and practical games for training and education.
Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.
Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game.
Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.
By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.
Hands-On Unity 2021 Game Development outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress.
Complete with hands-on tutorials and projects, this easy-to-follow guide will teach you how to develop the game using several Unity tools. As you advance, you will learn how to use the Unity engine, create simple scripts using C#, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll be able to apply all the knowledge that you gain to a real-world game.
Later chapters will show you how to code a simple AI agent to challenge the user and use profiling tools to ensure that the code runs efficiently. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games.
By the end of this Unity book, you will have created a complete game and built a solid foundation in using a wide variety of Unity tools.
- 1. Designing a Game from Scratch
- 2. Setting Up Unity
- 3. Working with Scenes and Game Objects
- 4. Grayboxing with Terrain and ProBuilder
- 5. Importing and Integrating Assets
- 6. Materials and Effects with URP and Shader Graph
- 7. Visual Effects with Particle Systems and Visual Effect Graph
- 8. Lighting Using the Universal Render Pipeline
- 9. Fullscreen Effects with Postprocessing
- 10. Sound and Music Integration
- 11. User Interface Design
- 12. Creating a UI with the UI Toolkit
- 13. Creating Animations with Animator, Cinemachine, and Timeline
- 14. Introduction to C# and Visual Scripting
- 15. Implementing Movement and Spawning
- 16. Physics Collisions and Health System
- 17. Win and Lose Condition
- 18. Scripting the UI, Sounds, and Graphics
- 19. Implementing Game AI for Building Enemies
- 20. Scene Performance Optimization
- 21. Building the Project
- 22. Finishing Touches
- 23. Augmented Reality in Unity
- Title: Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition
- Author: Nicolas Alejandro Borromeo
- Original title: Hands-On Unity 2021 Game Development. Create, customize, and optimize your own professional games from scratch with Unity 2021 - Second Edition
- ISBN: 9781801077286, 9781801077286
- Date of issue: 2021-08-20
- Format: Ebook
- Item ID: e_2a6k
- Publisher: Packt Publishing