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Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition
Matthew Smith, Shaun Ferns, Chris Gregan
Ebook
If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you.
With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games.
As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files.
By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games.
As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files.
By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
- 1. Displaying Data with Core UI Elements
- 2. Responding to User Events for Interactive UIs
- 3. Inventory and Advanced UIs
- 4. Playing and Manipulating Sounds
- 5. Creating 3D Objects, Terrains, Textures and Materials
- 6. 2D Animation and Physics
- 7. Characters, GameKits, and Starter Assets
- 8. Web Server Communication and Online Version Control
- 9. Controlling and Choosing Positions
- 10. Navigation Meshes and Agents
- 11. Cameras and Rendering Pipelines
- 12. Shader Graphs and Video Players
- 13. Advanced Topics – Gizmos, Automated Testing, and More
- 14. Particles Systems and Other Visual Effects
- 15. Virtual and Augmented Reality (VR/AR)
- Title: Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition
- Author: Matthew Smith, Shaun Ferns, Chris Gregan
- Original title: Unity 2021 Cookbook. Over 140 recipes to take your Unity game development skills to the next level - Fourth Edition
- ISBN: 9781839219276, 9781839219276
- Date of issue: 2021-09-06
- Format: Ebook
- Item ID: e_2a6v
- Publisher: Packt Publishing