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- Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
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Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
Ebook
Understand what makes Unity the world’s most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.
By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.
By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.
- 1. Hello Unity
- 2. Scripting Concepts in Unity
- 3. Developing UI with the Unity UI System
- 4. Creating Animations with the Unity Animation System
- 5. Working with the Unity Physics System
- 6. Integrating Audio and Video in a Unity Project
- 7. Understanding the Mathematics of Computer Graphics in Unity
- 8. The Scriptable Render Pipeline in Unity
- 9. Using Data-Oriented Technology Stack in Unity
- 10. Serialization System and Assets Management In Unity and Azure
- 11. Working with Microsoft Game Dev, Azure Cloud, PlayFab and Unity
- Title: Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
- Author: Jiadong Chen, Ed Price
- Original title: Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack
- ISBN: 9781801075077, 9781801075077
- Date of issue: 2022-05-27
- Format: Ebook
- Item ID: e_2t2w
- Publisher: Packt Publishing