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- iOS 5 Essentials
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Building on the phenomenal success of its predecessor iOS 5 includes over 200 new user features as well as an updated SDK containing over 1,500 new APIs. iOS 5 looks set to reinforce the iPhone's dominance in the smartphone market.
iOS 5 Essentials will help you learn how to build simple, yet powerful iOS 5 applications incorporating iCloud Storage, Twitter, Core Image and Newsstand integration.
You will start by learning about what's new in iOS 5. You'll look at the iCloud Storage APIs, Automatic Reference Counting, Twitter and AirPlay integration, how to use the various Core Image filters using the Cocoa framework, and the new features of the iOS 5 SDK. After this, you'll jump straight in and create applications using Xcode and Interface Builder using the new storyboard layout. We then finish up by learning how to make your applications run smoothly using the Xcode instruments.
iOS 5 Essentials will help you learn how to build simple, yet powerful iOS 5 applications incorporating iCloud Storage, Twitter, Core Image and Newsstand integration.
You will start by learning about what's new in iOS 5. You'll look at the iCloud Storage APIs, Automatic Reference Counting, Twitter and AirPlay integration, how to use the various Core Image filters using the Cocoa framework, and the new features of the iOS 5 SDK. After this, you'll jump straight in and create applications using Xcode and Interface Builder using the new storyboard layout. We then finish up by learning how to make your applications run smoothly using the Xcode instruments.
- iOS 5 Essentials
- Table of Contents
- iOS 5 Essentials
- Credits
- Foreword
- About the Author
- Acknowledgements
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers and more
- Why Subscribe?
- Free Access for Packt account holders
- Instant Updates on New Packt Books
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Customer support
- Downloading the example code
- Errata
- Piracy
- Questions
- 1. Whats New in iOS5
- What's new in iOS 5
- Reminders
- Notification Center
- Newsstand
- Getting and installing the iOS 5 SDK
- Creating the MyMagazineArticle application
- Adding the Newsstand Kit framework to our project
- Adding properties to our application
- Adding the Newsstand Kit framework to our project
- Creating the MyEmailApp application
- Adding the MessageUI framework to our project
- Building TheMyEmailApp user interface
- Auto-populating fields
- Building and running the MyEmailApp application
- iMessage
- iPhone Camera
- PC Free
- Wi-Fi sync
- Multitasking gestures
- Removing the Xcode developer tools
- Summary
- What's new in iOS 5
- 2. Using iCloud and the Storage APIs
- Comparing Apple iCloud and Google Docs
- Storing and using documents in iCloud
- Storing key-value data in iCloud
- Requesting entitlements for iCloud storage
- iCloud backup
- Creating the iCloudExample application
- Moving a document to iCloud storage
- iCloud storage APIs
- Searching for documents in iCloud
- Working with documents in iCloud
- The file coordinator
- The file presenter
- Handling file-version conflicts
- Using iCloud storage responsibly
- Summary
- 3. Debugging with OpenGL ES
- Understanding the new workflow feature within Xcode
- Creating a simple project to debug an OpenGL ES application
- Detecting OpenGL ES state information and objects
- View textures
- Shaders
- Error handling in OpenGL ES
- Detecting errors by setting up breakpoints
- Setting up breakpoints in your code
- Setting conditional OpenGL ES entry point breakpoints
- Breaking on frame boundaries
- Summary
- Understanding the new workflow feature within Xcode
- 4. Using Storyboards
- Understanding Storyboards
- Transitions
- How to go about creating Storyboard files
- Creating a simple Storyboard (Twitter) application
- Creating scenes
- Configuring scenes
- Building a Twitter application
- Composing a Tweet message
- Adding photos to a Tweet
- Preparing to transition to a new view-controller
- Presenting storyboard view-controllers programmatically
- Summary
- Understanding Storyboards
- 5. Using AirPlay and Core Image
- Understanding the AirPlay framework
- Creating a simple AirPlay application
- Using AirPlay to present application content to Apple TV
- Understanding the Core Image framework
- Creating a simple Core Image application
- Learn how to apply image filter effects using the CIImage class
- Color effects
- Transitions
- Summary
- Understanding the AirPlay framework
- 6. Xcode Tools - Improvements
- LLVM compiler
- Automatic Reference Counting (ARC)
- Strong references
- Weak references
- ARC qualifiers regular variables
- Variable qualifiers
- Interface builder
- Support for creating storyboard files for iOS applications
- Location simulator
- Creating a simple geographical application
- OpenGL ES debugging
- OpenGL ES frame capture
- Application data management
- UI automation enhancements
- Preparing your application
- Creating a simple UIAutomation application
- Writing the UIAutomation test script
- Running your tests
- Automatic Reference Counting (ARC)
- Summary
- LLVM compiler
- 7. Making your Applications Run Smoothly using Instruments
- Introduction to Instruments
- Tracing iOS applications
- Loading the MapKitExample project
- Running and profiling the project
- VM faults
- Memory leaks
- Run-time errors
- Compile-time errors
- Adding and configuring Instruments
- Using the Instruments library
- Locating an Instrument within the Library
- Adding and removing instruments
- Configuring an instrument
- Other components of the Instruments family explained
- What's new in Instruments
- Time Profiler with CPU strategy
- System Trace for iOS
- Network Connections
- Network activity
- Summary
- Introduction to Instruments
- Index
- Title: iOS 5 Essentials
- Author: Steven F. Daniel
- Original title: iOS 5 Essentials.
- ISBN: 9781849692274, 9781849692274
- Date of issue: 2012-01-24
- Format: Ebook
- Item ID: e_3aua
- Publisher: Packt Publishing