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- Swift 2 By Example. Click here to enter text
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Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps.
Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible.
Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance.
Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem.
We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off.
By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.
Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible.
Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance.
Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem.
We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off.
By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.
- 1. Welcome to the world of Swift
- 2. Building Guess the Number App
- 3. A Memory Game in Swift
- 4. A Todo List App In Swift
- 5. A Pretty Weather App
- 6. Flappy Swift
- 7. Polishing Flappy Swift
- 8. Cube Runner
- 9. Completing Cube Runner
- 10. A ecommerce in your Pocket
- 11. Swift on the server: an ecommerce backend in Swift
- Title: Swift 2 By Example. Click here to enter text
- Author: Giordano Scalzo
- Original title: Swift 2 By Example. Click here to enter text.
- ISBN: 9781785882777, 9781785882777
- Date of issue: 2016-03-14
- Format: Ebook
- Item ID: e_3c73
- Publisher: Packt Publishing