Details zum E-Book

Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts

Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts

David Saltares, Alberto C Sanchez

E-book
  • 0. Preface
  • 1. Setting LibGDX up
  • 2. Working with 2D graphics
  • 3. Advanced 2D Graphics
  • 4. Detecting user input
  • 5. Audio and File I/O
  • 6. Fonts Rendering
  • 7. Asset management
  • 8. User interfaces with Scene2D
  • 9. 2D Maps API
  • 10. Rigid body physics with Box2D
  • 11. Third party libraries and extras
  • 12. Performance and Optimizations
  • 13. Giving Back
  • Titel: Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts
  • Autor: David Saltares, Alberto C Sanchez
  • Originaler Titel: Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts
  • ISBN: 9781783287307, 9781783287307
  • Veröffentlichungsdatum: 2014-10-29
  • Format: E-book
  • Artikelkennung: e_3c7s
  • Verleger: Packt Publishing