Details zum E-Book

CRYENGINE Game Development Blueprints. Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects

CRYENGINE Game Development Blueprints. Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects

Sam Howels, Richard G Marcoux, Riham Mohamed F Aly Aly Toulan, Samuel Howels, Chris Goodswen, Riham Toulan, Richard Marcoux III

E-book
  • 1. Getting Started
  • 2. Create a playable character
  • 3. Implement a weapon
  • 4. Create an enemy AI
  • 5. Creating User Interfaces
  • 6. Modeling Workflow for Game Characters and Tools
  • 7. Highpoly modeling
  • 8. Lowpoly modeling
  • 9. Texturing Game & Material Setup in Cryengine
  • 10. Building the RIG
  • 11. Exporting the Character to Cry Engine
  • 12. Initial Level Blockout and Setup
  • 13. Flow Graph Workflow
  • 14. Scripting Gameplay Content
  • 15. Maintaining Our Work
  • Titel: CRYENGINE Game Development Blueprints. Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects
  • Autor: Sam Howels, Richard G Marcoux, Riham Mohamed F Aly Aly Toulan, Samuel Howels, Chris Goodswen, Riham Toulan, Richard Marcoux III
  • Originaler Titel: CRYENGINE Game Development Blueprints. Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects
  • ISBN: 9781784390105, 9781784390105
  • Veröffentlichungsdatum: 2015-08-28
  • Format: E-book
  • Artikelkennung: e_3ciz
  • Verleger: Packt Publishing