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- WebGL HOTSHOT. Create interactive 3D content for web pages and mobile devices
E-book details
Log in, If you're interested in the contents of the item.
- WebGL HOTSHOT
- Table of Contents
- WebGL HOTSHOT
- Credits
- About the Author
- About the Reviewers
- www.PacktPub.com
- Support files, eBooks, discount offers, and more
- Why Subscribe?
- Free Access for Packt account holders
- Support files, eBooks, discount offers, and more
- Preface
- What this book covers
- What you need for this book
- Who this book is for
- Conventions
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- A Hotshot challenge / Hotshot challenges
- Reader feedback
- Customer support
- Downloading the example code
- Downloading the color images of this book
- Errata
- Piracy
- Questions
- 1. Building Great Web3D
- A second coming
- Comprehensive solutions
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Introduction to 3D fundamentals
- Engage thrusters
- Objective complete mini debriefing
- Transformations translation, rotation, and scaling
- Engage thrusters
- Objective complete mini debriefing
- Lights, camera, action!
- Engage thrusters
- Navigating between multiple viewpoints
- Engage thrusters
- Objective complete mini debriefing
- Animation with interpolators
- Engage thrusters
- Objective complete mini debriefing
- Adding texture maps to 3D meshes
- Engage thrusters
- Objective complete mini debriefing
- Lighting a scene and shading 3D objects with normals
- Engage thrusters
- Objective complete mini debriefing
- Creating an animated Solar System with multiple cameras for navigation
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- 2. WebGL for E-Commerce
- Mission briefing
- Why is it awesome?
- Web3D as a new medium
- Your Hotshot objectives
- Mission checklist
- Why is it awesome?
- Introduction to WebGL
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- WebGL 3D with Perspective View
- Engage thrusters
- Objective complete mini debriefing
- WebGL texture mapping and animation
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Loading a 3D modeled object, normals, and lighting
- Engage thrusters
- Objective complete mini debriefing
- Using the mouse for interactivity
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- E-commerce using existing assets
- Engage thrusters
- Objective complete mini debriefing
- E-commerce with 3D modeling
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- 3. User Experience, Story, Character, Visual Design, and Interactivity
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Refreshment with shader languages
- Engage thrusters
- Objective complete mini debriefing
- Lighting 3D depths
- Engage thrusters
- Objective complete
- Visual design and interactivity
- Engage thrusters
- Objective complete
- Full navigation
- Engage thrusters
- Objective complete
- Order of transparencies
- Engage thrusters
- Objective complete
- Scene lighting
- Engage thrusters
- Objective complete
- Mission accomplished
- Mission briefing
- 4. Mobile and Web3D Gaming
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Creating user interfaces in the 3D environment
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Designing a game
- Engage thrusters
- Objective complete mini debriefing
- Fun with physics and collisions
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- 5. Social Media Meets Its Destiny
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Bridging Facebook with WebGL
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Visiting Facebook friends in WebGL
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Building a navigable world of Facebook friends
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- 6. 3D Reveals More Information
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Linking 3D to data
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Comparing multiple stocks in 3D
- Engage thrusters
- Objective complete mini debriefing
- Displaying historical stock data
- Engage thrusters
- Objective complete mini debriefing
- Presenting comparative data
- Engage thrusters
- Objective complete mini debriefing
- Zooming into the data level of detail
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- 7. Adapting Architecture, Medical, and Mechanical Engineering to Web3D
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Demonstrating environment mapping for reflections
- Prepare for lift off
- Engage thrusters
- Classified intel
- Objective complete mini debriefing
- Bending of light calculating refraction for surfaces such as water
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Creating surfaces depth, non-smooth, natural, and realistic with normal maps
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Rendering a scene as a texture to view multiple cameras simultaneously
- Prepare for lift off
- Engage thrusters
- Classified intel
- Objective complete mini debriefing
- Mission accomplished
- Hotshot challenges
- Mission briefing
- 8. 3D Websites
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Building a 3D website
- Engage thrusters
- Objective complete mini debriefing
- Creating engaging scenes
- Engage thrusters
- Objective complete mini debriefing
- Portals to navigate virtual spaces
- Engage thrusters
- Objective complete mini debriefing
- Classified intel
- Mission accomplished
- Mission briefing
- 9. Education in the Third Dimension
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Mission checklist
- Selecting locations on a texture map
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Selecting locations from a rotated texture map and perspective correction
- Engage thrusters
- Objective complete mini debriefing
- Selecting irregular shapes from a textured 3D mesh
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Using WebGL to teach math
- Prepare for lift off
- Engage thrusters
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- 10. The New World of 3D Art
- Mission briefing
- Why is it awesome?
- Your Hotshot objectives
- Experiencing the art museum
- Engage thrusters
- Objective complete mini debriefing
- Inventing interactive 3D art
- Prepare for lift off
- Objective complete mini debriefing
- Mission accomplished
- Mission briefing
- Index
- Title: WebGL HOTSHOT. Create interactive 3D content for web pages and mobile devices
- Author: Mitch Williams
- Original title: WebGL HOTSHOT. Create interactive 3D content for web pages and mobile devices
- ISBN: 9781783280926, 9781783280926
- Date of issue: 2014-05-26
- Format: Ebook
- Item ID: e_3cjn
- Publisher: Packt Publishing