E-book details

Learning Game AI Programming with Lua. Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics

Learning Game AI Programming with Lua. Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics

David Young

Ebook
  • 0. Preface
  • 1. Getting started with AI Sandbox
  • 2. Agent Movement
  • 3. Character Animation
  • 4. Brain Body Control
  • 5. Navigating Environments
  • 6. Decision Making
  • 7. Knowledge Representation
  • 8. Sensory Perception
  • 9. Tactics
  • Title: Learning Game AI Programming with Lua. Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
  • Author: David Young
  • Original title: Learning Game AI Programming with Lua. Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
  • ISBN: 9781783281343, 9781783281343
  • Date of issue: 2014-11-28
  • Format: Ebook
  • Item ID: e_3cl9
  • Publisher: Packt Publishing