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- Buildbox 2.x Game Development. Develop & Distribute video games with Buildbox, no coding necessary!
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Buildbox 2.x Game Development. Develop & Distribute video games with Buildbox, no coding necessary!
Ebook
Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface.
Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter.
Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards.
Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.
Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter.
Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards.
Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.
- 1. So, You Want to Develop a Video Game?
- 2. Orientation
- 3. Your First Game (Ramblin’ Rover Part 1)
- 4. Advanced World Design - Ramblin’ Rover, Part 2
- 5. Menus, UIs, Sound, and More! (Ramblin’ Rover Part 3)
- 6. Monetization (Ramblin’ Rover Part 4)
- 7. Exporting and Compiling for Various Platforms (Ramblin’ Rover Finale)
- 8. Building Other Popular Game Types
- 9. Buildbox Tips & Tricks
- Title: Buildbox 2.x Game Development. Develop & Distribute video games with Buildbox, no coding necessary!
- Author: Ty Audronis
- Original title: Buildbox 2.x Game Development. Develop & Distribute video games with Buildbox, no coding necessary!
- ISBN: 9781786462480, 9781786462480
- Date of issue: 2016-09-30
- Format: Ebook
- Item ID: e_3cmn
- Publisher: Packt Publishing