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GameMaker Cookbook. Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system
Brandon Gardiner, Julián Rojas Millán
Ebook
GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms.
This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights.
It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX.
By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design.
This book teaches you to harness GameMaker: Studio’s full potential and take your game development to new heights.
It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX.
By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design.
- 1. Game Plan Creating basic gameplay
- 2. Crack the Code Enhancing your games with code and scripts
- 3. Lets Move It
- 4. I Like to Move It Expanding on gameplay with advanced movement and layout
- 5. Now Hear This Utilizing music and sound effects in your game
- 6. Its All GUI! Creating Graphical User Interface and menus
- 7. Save the Day Creating a save system
- 8. Light Em Up! Enhancing your game with lighting techniques
- 9. Particle Man Adding polish to your game with visual effects and particles
- 10. Beyond GameMaker Implementing 3rd party resources to expand GameMakers potential
- Title: GameMaker Cookbook. Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system
- Author: Brandon Gardiner, Julián Rojas Millán
- Original title: GameMaker Cookbook. Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system
- ISBN: 9781784397135, 9781784397135
- Date of issue: 2015-12-23
- Format: Ebook
- Item ID: e_3cnx
- Publisher: Packt Publishing