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- Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features
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Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features
Robert Henning, Sander Vanhove
Ebook
Jumping into Godot 4 as a beginner can be overwhelming. You’re wrestling with a new interface, trying to wrap your head around how nodes and scenes work, and learning GDScript all at once. After years of teaching game development and creating YouTube tutorials, Robert Henning knows exactly where you’re likely to have those “wait, what?” moments. He’s built this guide to systematically address those challenges head-on, breaking down complex concepts into digestible steps.
You’ll start by setting up Godot 4 and understanding its interface and tools. Then, you’ll dive into nodes and scenes, Godot’s way of organizing everything, which sounds intimidating but is actually quite intuitive. From there, you’ll explore both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make your game pop visually. You’ll also get hands-on with Godot’s scripting language, GDScript, to bring your game ideas to life.
By the end of this Godot 4 book, you’ll have the skills to build complete 2D and 3D games from scratch, covering everything from level design and game state management to score tracking and more. Whether you’re just getting started or are ready to level up, this book will help you turn your ideas into fully playable games.
You’ll start by setting up Godot 4 and understanding its interface and tools. Then, you’ll dive into nodes and scenes, Godot’s way of organizing everything, which sounds intimidating but is actually quite intuitive. From there, you’ll explore both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make your game pop visually. You’ll also get hands-on with Godot’s scripting language, GDScript, to bring your game ideas to life.
By the end of this Godot 4 book, you’ll have the skills to build complete 2D and 3D games from scratch, covering everything from level design and game state management to score tracking and more. Whether you’re just getting started or are ready to level up, this book will help you turn your ideas into fully playable games.
- 1. Let's Get Godot-ing!
- 2. Exploring the Godot Engine Interface
- 3. Introduction to 3D
- 4. Scripting with GDScript
- 5. Understanding Vectors
- 6. Creating a 2D Mini-Game in Godot – Part 1
- 7. Creating a 2D Mini-Game in Godot – Part 2
- 8. Creating a 3D Mini-Game in Godot – Part 1
- 9. Creating a 3D Mini-Game in Godot – Part 2
- 10. Adding Game Juice
- 11. Understanding Game Design
- 12. Where to Next?
- Title: Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features
- Author: Robert Henning, Sander Vanhove
- Original title: Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features
- ISBN: 9781836203087, 9781836203087
- Date of issue: 2025-08-20
- Format: Ebook
- Item ID: e_49q6
- Publisher: Packt Publishing