Programowanie

Nasza biblioteka online zawiera szereg publikacji, dzięki którym programowanie nie będzie mieć przed Tobą żadnych tajemnic. Zawarte tu książki przybliżą Ci takie języki jak HTML, JavaScript, Python czy CSS. Dowiesz się dzięki nim także tego, jak tworzyć efektywne algorytmy, projektować aplikacje mobilne, czy dbać o poprawną architekturę informacji w serwisach internetowych.

1993
Ebook

Machine Learning With Go. Implement Regression, Classification, Clustering, Time-series Models, Neural Networks, and More using the Go Programming Language

Daniel Whitenack

The mission of this book is to turn readers into productive, innovative data analysts who leverage Go to build robust and valuable applications. To this end, the book clearly introduces the technical aspects of building predictive models in Go, but it also helps the reader understand how machine learning workflows are being applied in real-world scenarios.Machine Learning with Go shows readers how to be productive in machine learning while also producing applications that maintain a high level of integrity. It also gives readers patterns to overcome challenges that are often encountered when trying to integrate machine learning in an engineering organization.The readers will begin by gaining a solid understanding of how to gather, organize, and parse real-work data from a variety of sources. Readers will then develop a solid statistical toolkit that will allow them to quickly understand gain intuition about the content of a dataset. Finally, the readers will gain hands-on experience implementing essential machine learning techniques (regression, classification, clustering, and so on) with the relevant Go packages.Finally, the reader will have a solid machine learning mindset and a powerful Go toolkit of techniques, packages, and example implementations.

1994
Ebook

Machine Learning with Go Quick Start Guide. Hands-on techniques for building supervised and unsupervised machine learning workflows

Michael Bironneau, Toby Coleman

Machine learning is an essential part of today's data-driven world and is extensively used across industries, including financial forecasting, robotics, and web technology. This book will teach you how to efficiently develop machine learning applications in Go.The book starts with an introduction to machine learning and its development process, explaining the types of problems that it aims to solve and the solutions it offers. It then covers setting up a frictionless Go development environment, including running Go interactively with Jupyter notebooks. Finally, common data processing techniques are introduced.The book then teaches the reader about supervised and unsupervised learning techniques through worked examples that include the implementation of evaluation metrics. These worked examples make use of the prominent open-source libraries GoML and Gonum.The book also teaches readers how to load a pre-trained model and use it to make predictions. It then moves on to the operational side of running machine learning applications: deployment, Continuous Integration, and helpful advice for effective logging and monitoring.At the end of the book, readers will learn how to set up a machine learning project for success, formulating realistic success criteria and accurately translating business requirements into technical ones.

1995
Ebook

Machine Learning with R Cookbook. Analyze data and build predictive models - Second Edition

AshishSingh Bhatia, Yu-Wei, Chiu (David Chiu)

Big data has become a popular buzzword across many industries. An increasing number of people have been exposed to the term and are looking at how to leverage big data in their own businesses, to improve sales and profitability. However, collecting, aggregating, and visualizing data is just one part of the equation. Being able to extract useful information from data is another task, and a much more challenging one. Machine Learning with R Cookbook, Second Edition uses a practical approach to teach you how to perform machine learning with R. Each chapter is divided into several simple recipes. Through the step-by-step instructions provided in each recipe, you will be able to construct a predictive model by using a variety of machine learning packages. In this book, you will first learn to set up the R environment and use simple R commands to explore data. The next topic covers how to perform statistical analysis with machine learning analysis and assess created models, covered in detail later on in the book. You'll also learn how to integrate R and Hadoop to create a big data analysis platform. The detailed illustrations provide all the information required to start applying machine learning to individual projects. With Machine Learning with R Cookbook, machine learning has never been easier.

1996
Ebook

Machine Learning with R Quick Start Guide. A beginner's guide to implementing machine learning techniques from scratch using R 3.5

Iván Pastor Sanz

Machine Learning with R Quick Start Guide takes you on a data-driven journey that starts with the very basics of R and machine learning. It gradually builds upon core concepts so you can handle the varied complexities of data and understand each stage of the machine learning pipeline.From data collection to implementing Natural Language Processing (NLP), this book covers it all. You will implement key machine learning algorithms to understand how they are used to build smart models. You will cover tasks such as clustering, logistic regressions, random forests, support vector machines, and more. Furthermore, you will also look at more advanced aspects such as training neural networks and topic modeling.By the end of the book, you will be able to apply the concepts of machine learning, deal with data-related problems, and solve them using the powerful yet simple language that is R.

1997
Ebook

Machine Learning with Swift. Artificial Intelligence for iOS

Alexander Sosnovshchenko, Oleksandr Baiev

Machine learning as a field promises to bring increased intelligence to the software by helping us learn and analyse information efficiently and discover certain patterns that humans cannot. This book will be your guide as you embark on an exciting journey in machine learning using the popular Swift language. We’ll start with machine learning basics in the first part of the book to develop a lasting intuition about fundamental machine learning concepts. We explore various supervised and unsupervised statistical learning techniques and how to implement them in Swift, while the third section walks you through deep learning techniques with the help of typical real-world cases. In the last section, we will dive into some hard core topics such as model compression, GPU acceleration and provide some recommendations to avoid common mistakes during machine learning application development. By the end of the book, you'll be able to develop intelligent applications written in Swift that can learn for themselves.

1998
Ebook

Machine Learning with TensorFlow 1.x. Second generation machine learning with Google's brainchild - TensorFlow 1.x

Saif Ahmed, Quan Hua, Shams Ul Azeem

Google's TensorFlow is a game changer in the world of machine learning. It has made machine learning faster, simpler, and more accessible than ever before. This book will teach you how to easily get started with machine learning using the power of Python and TensorFlow 1.x. Firstly, you’ll cover the basic installation procedure and explore the capabilities of TensorFlow 1.x. This is followed by training and running the first classifier, and coverage of the unique features of the library including data ?ow graphs, training, and the visualization of performance with TensorBoard—all within an example-rich context using problems from multiple industries. You’ll be able to further explore text and image analysis, and be introduced to CNN models and their setup in TensorFlow 1.x. Next, you’ll implement a complete real-life production system from training to serving a deep learning model. As you advance you’ll learn about Amazon Web Services (AWS) and create a deep neural network to solve a video action recognition problem. Lastly, you’ll convert the Caffe model to TensorFlow and be introduced to the high-level TensorFlow library, TensorFlow-Slim.By the end of this book, you will be geared up to take on any challenges of implementing TensorFlow 1.x in your machine learning environment.

1999
Ebook

Machine Learning with the Elastic Stack. Gain valuable insights from your data with Elastic Stack's machine learning features - Second Edition

Rich Collier, Camilla Montonen, Bahaaldine Azarmi

Elastic Stack, previously known as the ELK stack, is a log analysis solution that helps users ingest, process, and analyze search data effectively. With the addition of machine learning, a key commercial feature, the Elastic Stack makes this process even more efficient. This updated second edition of Machine Learning with the Elastic Stack provides a comprehensive overview of Elastic Stack's machine learning features for both time series data analysis as well as for classification, regression, and outlier detection.The book starts by explaining machine learning concepts in an intuitive way. You'll then perform time series analysis on different types of data, such as log files, network flows, application metrics, and financial data. As you progress through the chapters, you'll deploy machine learning within Elastic Stack for logging, security, and metrics. Finally, you'll discover how data frame analysis opens up a whole new set of use cases that machine learning can help you with.By the end of this Elastic Stack book, you'll have hands-on machine learning and Elastic Stack experience, along with the knowledge you need to incorporate machine learning in your distributed search and data analysis platform.

2000
Ebook

Magento Extensions Development. Click here to enter text

Jérémie Bouchet

Magento has been revealed as the best and the most popular open source e-commerce platform in the world, with about 250k+ online stores. Magento 2 is the most recent version of this awesome toolset: every new and modern development techniques are used to offer a real modular approach and powerful architecture. The book will support you in the writing of innovative and complex extensions. Starting from the beginning, we will cover how to set up a development environment that allows you to be really efficient in your functionality writing, including GIT registering and many other development tools. We then move on to provide a large overview of the best practices to scale your module in a high-load environment. After these foundations, you will see how to use test driven-development (TDD) and unit tests to handle your code. We then build a complex extension together, step by step, and internationally-ready. Next, you will find out how to protect the users’ data. Finally, we will take a look a publishing the extension on the new Magento Connect marketplace and how to protect your intellectual property.After you read this book, you will know everything you need to know to become an invaluable extension editor, whether it is for your customers’ needs or for your own requirements.

2001
Ebook

Magento. Przewodnik dla programistów PHP

Allan MacGregor

Poznaj i rozbuduj możliwości Magento! Magento to platforma pozwalająca na prowadzenie handlu w sieci. Jej pierwsza wersja ukazała się w 2008 roku i od tego czasu platforma jest ciągle rozwijana. Magento powstało w oparciu o Zend Framework, a fakt ten cieszy wielu programistów PHP. Jeżeli chcesz poznać możliwości tej platformy, jeżeli chcesz wdrożyć ją, dostosować do własnych potrzeb lub napisać nowy moduł, to masz w rękach doskonałą książkę. Ten przewodnik pozwoli Ci zgłębić tajniki Magento. W pierwszej kolejności poznasz architekturę platformy, niezbędne narzędzia oraz techniki — to pomoże Ci sprawnie poruszać się w środowisku Magento. Po tym wstępie przejdziesz do bardziej zaawansowanych zagadnień. Poznasz model EAV oraz nauczysz się rozszerzać interfejs użytkownika. Ponadto przekonasz się, że stworzenie nowego modułu w panelu administracyjnym wcale nie musi być takie trudne. W tej książce znajdziesz również dokładny opis API platformy oraz dowiesz się, jak testować stworzony kod. Na sam koniec zobaczysz, w jaki sposób przygotować Twój produkt do wdrażania i dystrybucji. Książka ta jest obowiązkową lekturą dla wszystkich programistów PHP pracujących w środowisku Magento. Dzięki tej książce: poznasz API Magento zaznajomisz się z modelem EAV przetestujesz stworzony kod przygotujesz do dystrybucji i wdrożenia Twój moduł Wykorzystaj potencjał platformy Magento!

2002
Ebook

Makra i VBA w tydzień. Odkryj potęgę programowania!

Mateusz Boryga

Nauka programowania dla nieprogramistów Jeśli zastanawiasz się nad przekwalifikowaniem i karierą w branży informatycznej albo chcesz poszerzyć swoje umiejętności o programowanie, ale wydaje Ci się ono czarną magią, zapewniamy - w programowaniu nie ma nic z magii. To proces polegający na tworzeniu zbioru instrukcji, dzięki którym komputer wykona to, czego od niego oczekujesz. Jak się nauczyć pisać te instrukcje? Jeśli dysponujesz pakietem Microsoft Office i arkuszem kalkulacyjnym Excel, to masz też dostęp do języka programowania VBA (Visual Basic for Applications). Autor tego poradnika pokaże Ci, że programowania najłatwiej nauczyć się właśnie w VBA. Pośród innych użytecznych narzędzi bowiem Microsoft Excel posiada również rejestrator makr. To on zamienia klikane w Excelu działania na pełnoprawny kod VBA. Dzięki właściwemu użyciu rejestratora możliwe jest więc proste generowanie kodu, na którym można dalej pracować. Wygeneruj kod za pomocą rejestratora makr Excela Zamień go na uniwersalny kod, przydatny w wielu projektach Zobacz najpopularniejsze gotowe do użycia fragmenty kodu VBA Poznaj dobre praktyki programowania w VBA Przejdź na wyższy poziom kodowania i doceń, jak wiele czasu dzięki temu oszczędzasz O książce w mediach: Recenzja książki [Recenzje na widelcu]

2003
Ebook
2004
Ebook

Managing Software Requirements the Agile Way. Bridge the gap between software requirements and executable specifications to deliver successful projects

Fred Heath

Difficulty in accurately capturing and managing requirements is the most common cause of software project failure. Learning how to analyze and model requirements and produce specifications that are connected to working code is the single most fundamental step that you can take toward project success. This book focuses on a delineated and structured methodology that will help you analyze requirements and write comprehensive, verifiable specifications.You'll start by learning about the different entities in the requirements domain and how to discover them based on customer input. You’ll then explore tried-and-tested methods such as impact mapping and behavior-driven development (BDD), along with new techniques such as D3 and feature-first development. This book takes you through the process of modeling customer requirements as impact maps and writing them as executable specifications. You’ll also understand how to organize and prioritize project tasks using Agile frameworks, such as Kanban and Scrum, and verify specifications against the delivered code. Finally, you'll see how to start implementing the requirements management methodology in a real-life scenario.By the end of this book, you'll be able to model and manage requirements to create executable specifications that will help you deliver successful software projects.

2005
Ebook
2006
Ebook

Mapa Agile & Scrum. Jak się odnaleźć jako Scrum Master

Mateusz Żeromski

Lepiej, szybciej, skuteczniej! SCRUM, czyli zwinne (ang. Agile) podejście do wytwarzania usług i produktów, wymyślono po to, by realizować zadania w krótszym czasie, z użyciem mniejszej ilości zasobów i w jak najlepszym "dopasowaniu" do oczekiwań klienta. Zespoły pracujące w Scrumie, starzy agile'owi wyjadacze, zwykle sobie to podejście chwalą i chętnie korzystają z niego przy prowadzeniu kolejnych projektów. Niestety dla osoby, która dopiero zaczyna pracować w podejściu zwinnym, sprawa zwykle nie jest prosta. Wdrożenie się do "zwinności" wymaga czasu i wskazówek od doświadczonych Scrum Masterów. Skoro mowa o wskazówkach od bardziej doświadczonych praktyków Scrumu - książka, którą Ci proponujemy, stanowi świetny wstęp do tego, by zacząć działać zwinnie. Jej autor, sam znawca tematu, praktykujący Agile & Scrum oraz dzielący się tą wiedzą z uczestnikami szkoleń, zebrał w tej publikacji wskazówki własne i wielu innych Scrum Masterów. Poczynając od zupełnych podstaw i zasad Scruma, przez problemy, z jakimi spotkasz się w codziennej pracy nad projektami, aż po kwestie dyskusyjne, postrzegane z różnych punktów widzenia - niniejszy poradnik stanowi swego rodzaju kompendium praktycznej wiedzy na temat Scruma i Agile'a podany w przystępnej hasłowej formie. Dzięki temu będzie Ci się łatwo po nim poruszać. Książka składa się z dwóch głównych części. Pierwsza, napisana wspólnie przez praktyków, opiera się na naszych doświadczeniach. Nie boimy się poruszać ważnych tematów, nie pomijamy ich. Stworzyliśmy przewodnik, w którym poruszamy wiele różnych obszarów i wierzymy, że każdy otwarty czytelnik znajdzie coś dla siebie. Druga część jest transkrypcją kursu Agile & Scrum. Współautorzy pierwszej części książki: Bartosz Pierzchalski - Z wykształcenia pedagog resocjalizacyjny, zawodowo związany z branżą badawczą, w której zajmuje się usprawnianiem procesów i doskonaleniem firmowych produktów. Swoje kompetencje rozwijał jako menedżer projektów, coach mocnych stron, trener programów społecznych oraz instruktor sportów walki. Od 2020 r. związany z podejściem zwinnym, aktywnie propaguje wykorzystanie Scruma w przestrzeniach zawodowych i prywatnych. Sylwia Skolimowska - Posiada wieloletnie doświadczenie jako Kierownik Projektów IT w branży mediowej. W związku ze swoimi zainteresowaniami dotyczącymi projektów i poszerzaniem wiedzy w tym zakresie została Scrum Masterem. Obecnie wykorzystuje zdobytą wiedzę i doświadczenie w swoim środowisku zawodowym. Mateusz Żeromski - Niepoprawny optymista, który obrał sobie za cel popularyzowanie Agile'a i Scruma. Założyciel meet-upu Scrum Warsaw, autor dwóch książek oraz Akademii Scrum, w ramach której powstała ta książka. Wierzy w zespoły, w to, że w pracy można naładować baterie, odpocząć od codzienności, miło spędzić czas - ale tylko wtedy, gdy mamy dobry i mocny zespół. Niech #Scrum będzie z Wami! Gabriela Załoga - Wspiera organizacje w procesie budowania wartościowych produktów. Doświadczenie ze sportu wykorzystuje podczas budowania mistrzowskich zespołów. Balansuje pomiędzy biznesem a zespołami technologicznymi. Pasjonatka odkrywania i rozwijania produktów. Nie lubi marnotrawstwa, dlatego nieustannie kwestionuje status quo. Czerpie energię od ludzi, ceni wartościowe dyskusje, zwłaszcza te przy kawie. Prywatnie minimalistka. Lubi otaczać się dobrą sztuką i designem. Odpoczywa, spacerując z psem, czytając, medytując lub praktykując jogę. Andrzej Piechocki - Entuzjasta zwinności. Absolwent zarządzania i marketingu na Uniwersytecie im. A. Mickiewicza w Poznaniu, z doświadczeniem w różnych branżach. 100% Scrum Master licensed by PSM II /scrum.org/ Tomasz Balicki - Strategy & Operations Manager, specjalista w zakresie zarządzania projektami międzynarodowymi (Agile, Scrum Master), planowania marketingowego, strategii klienta i kreowania marki. Jest menedżerem operacyjnym z ponad 10-letnim międzynarodowym doświadczeniem zawodowym, zorientowanym na procesy, procedury i projekty w zakresie budowania nowych ścieżek rozwoju, zarządzania marką i rozwoju biznesu. Jego mocnymi stronami są efektywne realizowanie KPI związane z wdrażaniem innowacji w realizowanych kampaniach CRM, targetowanie, sekwencjonowanie, testy A/B.

2007
Ebook

Mapbox Cookbook. Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform

Bill Kastanakis, Vasileios Kastanakis

Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map.Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API.In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver.We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps.In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes.

2008
Ebook

Mapowanie historyjek użytkownika. Przepis na produkt idealny

Jeff Patton

Mapowanie historyjek użytkownika. Jak zaprojektować produkt idealny Podczas projektowania wielu procesów produkcyjnych, łącznie z budową oprogramowania, za kluczowe kryteria uznaje się szybkość wykonywania zadań, wydajność czy niskie koszty. Tymczasem opracowanie produktu o wyjątkowej wartości rynkowej wymaga nieco innego podejścia. Celem produkcji nie jest przecież produkcja sama w sobie. Aby kiedyś osiągnąć wysokie zyski, planowanie procesów produkcji musi opierać się na wymaganiach użytkowników, bez zatracania się w szczegółach produktu. To jest właśnie myśl przewodnia metody mapowania historyjek użytkownika tworzonych na potrzeby procesów agile. Ta odkrywcza książka, kierowana przede wszystkim do product managerów, analityków biznesowych i osób zajmujących się wrażeniami użytkownika, ma na celu pokazanie, w jaki sposób można w pełni wykorzystać zalety procesów agile i lean poprzez mapowanie historyjek. Technika ta umożliwia nakreślenie obrazu całości, który niekiedy trudno zrekonstruować na podstawie wielkiego zbioru osobnych historii. Modyfikowalne mapy historyjek umożliwiają zespołowi prowadzenie bardziej wnikliwych dyskusji o projekcie w ramach procesu produkcyjnego. W efekcie zespół sprawnie buduje wspólną wizję tego, co chce stworzyć, co przybliża produkt do osiągnięcia sukcesu. W tej książce znajdziesz: ogólne zasady mapowania historyjek, wyjaśnienie sposobu mapowania historyjek, opis wykorzystania mapowania historyjek w projektach agile oraz lean, omówienie cyklu rozwojowego historyjek, począwszy od wskazania okazji do rozwoju i odkrywania możliwości, liczne ćwiczenia i przykłady tworzenia map historyjek i ich modyfikowania, przedstawienie procesu prowadzącego od mapowania historyjek do powstania sprawnego oprogramowania. Mapowanie to prawdziwe źródło inspiracji!

2009
Ebook

Mapping with ArcGIS Pro. Design accurate and user-friendly maps to share the story of your data

Amy Rock, Ryan Malhoski

ArcGIS Pro is a geographic information system for working with maps and geographic information. This book will help you create visually stunning maps that increase thelegibility of the stories being mapped and introduce visual and design concepts intoa traditionally scientific, data-driven process. The book begins by outlining the stepsof gathering data from authoritative sources and lays out the workflow of creating a great map. Once the plan is in place you will learn how to organize the Contents Pane in ArcGIS Pro and identify the steps involved in streamlining the production process. Then you will learn Cartographic Design techniques using ArcGIS Pro's feature set to organize thepage structure and create a custom set of color swatches. You will be then exposedto the techniques required to ensure your data is clear and legible no matter the sizeor scale of your map. The later chapters will help you understand the various projectionsystems, trade-offs between them, and the proper applications of them to make sureyour maps are accurate and visually appealing. Finally, you will be introducedto the ArcGIS Online ecosystem and how ArcGIS Pro can utilize it within theapplication. You will learn Smart Mapping, a new feature of ArcGIS Online that willhelp you to make maps that are visually stunning and useful.By the end of this book, you will feel more confident in making appropriate cartographic decisions.

2010
Ebook
2011
Ebook

Master Apache JMeter - From Load Testing to DevOps. Master performance testing with JMeter

Antonio Gomes Rodrigues, Bruno Demion (Milamber), Philippe Mouawad

Load tests help identify the maximum number of requests a software system can handle. One popular open source tool for load testing is JMeter. By leveraging the features and capabilities of JMeter, you can perform extensive load testing and fix issues in your application before they become problematic. This book is written by JMeter developers and begins by discussing the whole process, including recording a script, setting it up, and launching it, enabling you to almost immediately start load testing. You'll learn the best practices that you must follow while designing test cases. You'll also explore the different protocols offered by JMeter through various real-world examples. Finally, you'll see how to integrate JMeter into the DevOps approach and create professional reports. You'll discover ways to use the eco-system of JMeter to integrate new protocols, enrich its monitoring, and leverage its power through the use of the cloud. By the end of this book, you'll know all that's needed to perform comprehensive load testing on your applications by using all the best practices and features of JMeter.

2012
Ebook

Master Data Science with Python. Combine Python with machine learning principles to discover hidden patterns in raw data

Rohan Chopra, Aaron England, Mohamed Noordeen Alaudeen

Data Science with Python begins by introducing you to data science and teaches you to install the packages you need to create a data science coding environment. You will learn three major techniques in machine learning: unsupervised learning, supervised learning, and reinforcement learning. You will also explore basic classification and regression techniques, such as support vector machines, decision trees, and logistic regression.As you make your way through the book, you will understand the basic functions, data structures, and syntax of the Python language that are used to handle large datasets with ease. You will learn about NumPy and pandas libraries for matrix calculations and data manipulation, discover how to use Matplotlib to create highly customizable visualizations, and apply the boosting algorithm XGBoost to make predictions. In the concluding chapters, you will explore convolutional neural networks (CNNs), deep learning algorithms used to predict what is in an image. You will also understand how to feed human sentences to a neural network, make the model process contextual information, and create human language processing systems to predict the outcome.By the end of this book, you will be able to understand and implement any new data science algorithm and have the confidence to experiment with tools or libraries other than those covered in the book.

2013
Ebook

Mastering Akka. A hands-on guide to build application using the Akka framework

Christian Baxter

For a programmer, writing multi-threaded applications is critical as it is important to break large tasks into smaller ones and run them simultaneously. Akka is a distributed computing toolkit that uses the abstraction of the Actor model, enabling developers to build correct, concurrent, and distributed applications using Java and Scala with ease. The book begins with a quick introduction that simplifies concurrent programming with actors. We then proceed to master all aspects of domain-driven design. We’ll teach you how to scale out with Akka Remoting/Clustering. Finally, we introduce Conductr as a means to deploy to and manage microservices across a cluster.

2014
Ebook

Mastering Amazon EC2. Unravel the complexities of EC2 to build robust and resilient applications

Badri Kesavan

This comprehensive guide demystifies the complex landscape of Amazon EC2, from fundamentals to advanced concepts. You’ll begin by understanding EC2 core components, creating and managing AMIs, selecting the right instance type and size, establishing networking and connectivity, and implementing security best practices. Next, you’ll start building resilient apps on EC2, load balancing, auto scaling, storage options, performance optimization, monitoring, logging, and auditing. You'll also explore advanced concepts like containers, serverless, hybrid/multi-cloud architectures, high performance computing, big data, and disaster recovery strategies. By the end, you'll be equipped with the knowledge and confidence to harness the full potential of Amazon EC2.

2015
Ebook

Mastering AndEngine Game Development. Move beyond basic games and explore the limits of AndEngine

Maya Posch

AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses.This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations.As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music.After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development.

2016
Ebook

Mastering Android Application Development. Learn how to do more with the Android SDK with this advanced Android Application guide which shows you how to make even better Android apps that users will love

Antonio Pachon

There are millions of Android apps out there for people to download – how do you make sure yours has the edge? It’s not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they’re the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You’ll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you’ll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application!