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Bitcoin Essentials. Gain insights into Bitcoin, a cryptocurrency and a powerful technology, to optimize your Bitcoin mining techniques

Albert Szmigielski

Blockchain is being billed as the technology of the future. Bitcoin is the first application of that technology. Mining is what makes it all possible. Exploring mining from a practical perspective will help you make informed decisions about your mining setup. Understanding what the future may hold for blockchains, and therefore for mining, will help you position yourself to take advantage of the impending changes.This practical guide starts with an introduction to Bitcoin wallets, as well as mining hardware and software. You will move on to learn about different mining techniques using the CPU, GPU, FPGA, and ultimately the ASIC as an example. After this, you will gain an insight into solo mining and pool mining, and see the differences between the two. The book will then walk you through large-scale mining and the challenges faced during such operations. Finally, you will take a look into the future to see a world where blockchain-based applications are commonplace and mining is ubiquitous.

346
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Blazor Web Development Cookbook. Tested recipes for advanced single-page application scenarios in .NET 9

Pawel Bazyluk

With support for both server-side and client-side hosting, as well as the flexibility to mix render modes, Blazor empowers you to leverage cloud computing while maintaining the performance of local applications. Paweł Bazyluk—a Blazor expert with over a decade of experience in .NET technologies—shows you how Blazor, a Microsoft framework, enables you to create interactive web applications using C# and .NET, while reducing reliance on JavaScript. This cookbook highlights Blazor’s vast possibilities using practical recipes that address key aspects of web development and showcase the framework's versatility in building modern, integrated applications.Pawel demonstrates how to skillfully navigate component-based architecture, and create, parameterize, and customize components to achieve high modularity. Working through practical insights and hands-on guidance in each chapter, you’ll progress from advanced data binding and event handling intricacies to optimizing data display using grids. You’ll explore application state management, build interactive forms with validation, leverage Blazor’s routing engine, and keep every part of the application secure. The book also explores cutting-edge topics, touching on how to enhance your application with AI-powered features.By the end of the book, you’ll be fully equipped to build robust, scalable, and secure web applications in Blazor.

347
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Blazor WebAssembly by Example. A project-based guide to building web apps with .NET, Blazor WebAssembly, and C#

Toi B. Wright, Scott Hanselman

Blazor WebAssembly makes it possible to run C# code on the browser instead of having to use JavaScript, and does not rely on plugins or add-ons. The only technical requirement for using Blazor WebAssembly is a browser that supports WebAssembly, which, as of today, all modern browsers do. Blazor WebAssembly by Example is a project-based guide for learning how to build single-page web applications using the Blazor WebAssembly framework. This book emphasizes the practical over the theoretical by providing detailed step-by-step instructions for each project.You'll start by building simple standalone web applications and progress to developing more advanced hosted web applications with SQL Server backends. Each project covers a different aspect of the Blazor WebAssembly ecosystem, such as Razor components, JavaScript interop, event handling, application state, and dependency injection. The book is designed in such a way that you can complete the projects in any order.By the end of this book, you will have experience building a wide variety of single-page web applications with .NET, Blazor WebAssembly, and C#.

348
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Blazor WebAssembly by Example. Use practical projects to start building web apps with .NET 7, Blazor WebAssembly, and C# - Second Edition

Toi B. Wright, Scott Hanselman

Blazor WebAssembly helps developers build web applications without the need for JavaScript, plugins, or add-ons. With its continued growth in popularity, getting started with Blazor now can open doors to new career paths and exciting projects – and Blazor WebAssembly by Example will make your first steps easier. This is a project-based guide that will teach you how to build single-page web applications with Blazor, focusing heavily on the practical over the theoretical by providing detailed step-by-step instructions for each project. The author also includes a video for each project showing her following the step-by-step instructions, so readers can use them if they're unsure about any particular step.In this updated edition, you'll start by building simple standalone web applications and gradually progress to developing more advanced hosted web applications with SQL Server backends. Each project will cover a different aspect of the Blazor WebAssembly ecosystem, such as Razor components, JavaScript interop, security, event handling, debugging on the client, application state, and dependency injection. The book’s projects get more challenging as you progress, but you don’t have to complete them in order, which makes this book a valuable resource for beginners as well as those who just want to dip into specific topics.By the end of this book, you will have experience and lots of know-how on how to build a wide variety of single-page web applications with .NET, Blazor WebAssembly, and C#.

349
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Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition

Oscar Baechler, Xury Greer

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects.This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life.By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.

350
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Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition

Oscar Baechler, Xury Greer

Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects.This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender’s new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life.By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games.

351
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Blender 3D Printing by Example. Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Vicky Somma

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects.The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you’ll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you’ll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you’ll be ready for organic modeling and learning how to add colors. In the final section, you’ll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!

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Blender 3D Printing Essentials. Learn 3D printing using the free open-source Blender software. This book gives you both an overview and practical instructions, enabling you to learn how to scale, build, color, and detail a model for a 3D printer

Gordon Fisher

Like computing, 3D printing has been around for decades but it was expensive and was only used for making complex prototypes. Now, prices have dropped and third-party printing services such as Shapeways have become available, making the technology available to everyone.Blender is an open source modeling and animation program popular in the 3D printing community. 3D printing demands more of a modeler than animation or virtual reality. The model maker must engineer their model to work in the real world. They must keep in mind the particular needs of the materials and printers that they are planning to use to print their model. This practical guide gives Blender users all the information they need to design high-quality 3D printed objects. With a solid exploration of the 3D modeling process, design considerations for 3D printing, plus step-by-step exercises, you will soon be comfortable making 3D objects for real-world enjoyment. Starting with an overview of 3D printing, this guide moves onto to precision measurement, fixing problems in a 3D model, and how to make it light and strong enough for real-world use.You will learn how to scale, build, and detail a model for a 3D printer. You will learn to color and decorate it, as well as making parts precisely in the size you want them, so that multi-part objects fit together smoothly. You will also learn tips on saving money when you have printed your model.With the help of this guide, you will be able to complete your project and learn how to export the file so it is ready for a variety of 3D printers.

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Blender Quick Start Guide. 3D Modeling, Animation, and Render with Eevee in Blender 2.8

Allan Brito

Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and ?exibillity can sometimes be daunting, and that’s when you need this book!The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View.You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender. You will see how to add motion to objects, making use of Blender's impressive 3D animation features. Finally, you'll learn how to create scenes and organize them for rendering, and later add titles and effects using built-in Blender tools.By the end of the book, you will be able to use Blender 2.8 new UI, Create 3D Models with textures, Animations, and Render them in real-time using Eevee.