Programowanie gier

Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0

Chris Bradfield

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D. Create massive terrains and export them to the most popular game engines

Richard A. Hawley

Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych

Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++

Francesco Sapio

Hands-On Deep Learning for Games. Leverage the power of neural networks and reinforcement learning to build intelligent games

Micheal Lanham

Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game

Rick Battagline

Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity

Lucas Bertolini

Hands-On Reinforcement Learning for Games. Implementing self-learning agents in games using artificial intelligence techniques

Micheal Lanham