C++

Game Development Patterns with Unreal Engine 5. Build maintainable and scalable systems with C++ and Blueprint

Stuart Butler, Tom Oliver, Christopher J. Headleand

Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition

Pavel Vladimirovich Strakhov

Getting Started with LLVM Core Libraries. Get to grips with LLVM essentials and use the core libraries to build advanced tools

Rafael Auler, Bruno Lopes

Getting Started with Qt 5. Introduction to programming Qt 5 for cross-platform application development

Benjamin Baka

Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0

Chris Bradfield

Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++

Francesco Sapio

Hands-On C++ Game Animation Programming. Learn modern animation techniques from theory to implementation with C++ and OpenGL

Gabor Szauer

Hands-On Computer Vision with Julia. Build complex applications with advanced Julia packages for image processing, neural networks, and Artificial Intelligence

Dmitrijs Cudihins

Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust

Brian L. Troutwine

Hands-On Data Structures and Algorithms with Rust. Learn programming techniques to build effective, maintainable, and readable code in Rust 2018

Claus Matzinger

Hands-On Dependency Injection in Go. Develop clean Go code that is easier to read, maintain, and test

Corey Scott

Hands-On Design Patterns with C++. Solve common C++ problems with modern design patterns and build robust applications

Fedor G. Pikus

Hands-On Embedded Programming with C++17. Create versatile and robust embedded solutions for MCUs and RTOSes with modern C++

Maya Posch

Hands-On Embedded Programming with QT. Develop high performance applications for embedded systems with C++ and Qt 5

John Werner

Hands-On Full Stack Development with Go. Build full stack web applications with Go, React, Gin, and GopherJS

Mina Andrawos

Hands-On Functional Programming in RUST. Build modular and reactive applications with functional programming techniques in Rust 2018

Andrew Johnson

Hands-On Functional Programming with C++. An effective guide to writing accelerated functional code using C++17 and C++20

Alexandru Bolboaca

Hands-On GPU-Accelerated Computer Vision with OpenCV and CUDA. Effective techniques for processing complex image data in real time using GPUs

Bhaumik Vaidya

Hands-On GUI Application Development in Go. Build responsive, cross-platform, graphical applications with the Go programming language

Andrew Williams

Hands-On GUI Programming with C++ and Qt5. Build stunning cross-platform applications and widgets with the most powerful GUI framework

Lee Zhi Eng

Hands-On High Performance Programming with Qt 5

Mark Krajewski

Hands-On Machine Learning with C++. Build, train, and deploy end-to-end machine learning and deep learning pipelines

Kirill Kolodiazhnyi

Hands-On Microservices with Rust. Build, test, and deploy scalable and reactive microservices with Rust 2018

Denis Kolodin

Hands-On Robotics Programming with C++. Leverage Raspberry Pi 3 and C++ libraries to build intelligent robotics applications

Dinesh Tavasalkar