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Techniki programowania
This book will teach you how to use RSpec to write high-value tests for real-world code. We start with the key concepts of the unit and testability, followed by hands-on exploration of key features. From the beginning, we learn how to integrate tests into the overall development process to help create high-quality code, avoiding the dangers of testing for its own sake.We build up sample applications and their corresponding tests step by step, from simple beginnings to more sophisticated versions that include databases and external web services. We devote three chapters to web applications with rich JavaScript user interfaces, building one from the ground up using behavior-driven development (BDD) and test-driven development (TDD).The code examples are detailed enough to be realistic while simple enough to be easily understood. Testing concepts, development methodologies, and engineering tradeoffs are discussed in detail as they arise. This approach is designed to foster the reader’s ability to make well-informed decisions on their own.
The requirement of handling complex datasets, performing unprecedented statistical analysis, and providing real-time visualizations to businesses has concerned statisticians and analysts across the globe. RStudio is a useful and powerful tool for statistical analysis that harnesses the power of R for computational statistics, visualization, and data science, in an integrated development environment.This book is a collection of recipes that will help you learn and understand RStudio features so that you can effectively perform statistical analysis and reporting, code editing, and R development. The first few chapters will teach you how to set up your own data analysis project in RStudio, acquire data from different data sources, and manipulate and clean data for analysis and visualization purposes. You'll get hands-on with various data visualization methods using ggplot2, and you will create interactive and multidimensional visualizations with D3.js. Additional recipes will help you optimize your code; implement various statistical models to manage large datasets; perform text analysis and predictive analysis; and master time series analysis, machine learning, forecasting; and so on. In the final few chapters, you'll learn how to create reports from your analytical application with the full range of static and dynamic reporting tools that are available in RStudio so that you can effectively communicate results and even transform them into interactive web applications.
RubyMotion is a revolutionary toolchain for iOS app development. With RubyMotion, you can quickly develop and test native iOS apps for the iPhone and iPad, combining the expressiveness and simplicity of Ruby with the power of the iOS SDK.RubyMotion iOS Development Essentials is a hands-on guide for developing iOS apps using RubyMotion. With RubyMotion, you can eliminate the complexity and confusion associated with the development of iOS applications using Objective-C.We'll begin from scratch. Starting by installing RubyMotion, we'll build ourselves up to developing an app that uses the various device capabilities iOS has to offer. What's more, we'll even learn how to launch your app on the App Store!We'll also learn to use iOS SDK classes to create application views. Discover how to use the camera, geolocation, gestures, and other device capabilities to create engaging, interactive apps. We'll develop stunning user interfaces faster with the XCode interface builder and make web apps by using WebView. We'll then augment applications with RubyMotion gems, doing more by writing less code and learn how to write test cases for RubyMotion projects. Finally, we'll understand the app submission process to push your app to Apple's App StoreWith RubyMotion iOS Development Essentials, we will learn how to create iOS apps with ease. At the end of each chapter we will have a tangible and running app, which utilizes the concepts we have learnt in that chapter.
Before Rust, blockchain developers didn’t have a systems programming language that was type-safe, fast, and, at the same time, had stable and easy memory management. Rust proved to be a boon for developers and works as the perfect solution for not only blockchain and protocol development but also dApp development.Rust for Blockchain Application Development focuses on demonstrating solutions that can help blockchain developers productize decentralized applications using Rust, which is a complex language with a steep learning curve.This book starts with basic Rust language concepts and then builds on these concepts to enable you to develop your own blockchain from scratch. As you progress, you’ll learn how to build dApps on popular chains like Solana and NEAR. You’ll also be guided through creating Ethereum dApps using Foundry (Rust). Finally, you’ll develop a custom blockchain using Substrate by Parity (Polkadot). The book provides a complete 360-degree view of Rust in the blockchain ecosystem.By the end of this Rust book, you’ll have a thorough understanding of how to apply your Rust knowledge to building dApps and blockchains from scratch.
Rob Cowell is a Salesforce DevOps Advocate with extensive experience as a Salesforce Developer and Architect, guiding best practices for Salesforce DevOps. Lars Malmqvist, a 32x certified Salesforce CTA, has 15 years of experience building advanced Salesforce solutions and is the author of two books, Architecting AI Solutions on Salesforce and Salesforce Anti-Patterns. As the Salesforce Platform evolves, architects face increasing demand for advanced solutions. This book serves as your definitive guide to mastering effective DevOps practices crucial for successful Salesforce projects. Beginning with cultivating a DevOps mindset focused on collaboration and communication, it emphasizes governance, visibility, and accountability. You'll delve into tools and techniques, leveraging the robust capabilities of SFDX to craft your strategy efficiently. This book stands out for its practical approach to Salesforce packaging and CI/CD stack creation, guiding you to build a seamless automated change delivery system with freely available software. It addresses critical operational concerns such as ticket management, backups, change monitoring, and data seeding. In the final chapters, you'll discover third-party solutions to expedite your Salesforce DevOps journey, empowering you to deliver sophisticated and efficient projects.
Sass and Compass Designer's Cookbook helps you to get most out of CSS3 and harness its benefits to create engaging and receptive applications. This book will help you develop faster and reduce the maintenance time for your web development projects by using Sass and Compass. You will learn how to use with CSS frameworks such as Bootstrap and Foundation and understand how to use other libraries of pre-built mixins. You will also learn setting up a development environment with Gulp. This book guides you through all the concepts and gives you practical examples for full understanding.
Scala is a multi-paradigm programming language (it supports both object-oriented and functional programming) and scripting language used to build applications for the JVM. Languages such as R, Python, Java, and so on are mostly used for data science. It is particularly good at analyzing large sets of data without any significant impact on performance and thus Scala is being adopted by many developers and data scientists. Data scientists might be aware that building applications that are truly scalable is hard. Scala, with its powerful functional libraries for interacting with databases and building scalable frameworks will give you the tools to construct robust data pipelines.This book will introduce you to the libraries for ingesting, storing, manipulating, processing, and visualizing data in Scala.Packed with real-world examples and interesting data sets, this book will teach you to ingest data from flat files and web APIs and store it in a SQL or NoSQL database. It will show you how to design scalable architectures to process and modelling your data, starting from simple concurrency constructs such as parallel collections and futures, through to actor systems and Apache Spark. As well as Scala’s emphasis on functional structures and immutability, you will learn how to use the right parallel construct for the job at hand, minimizing development time without compromising scalability. Finally, you will learn how to build beautiful interactive visualizations using web frameworks.This book gives tutorials on some of the most common Scala libraries for data science, allowing you to quickly get up to speed with building data science and data engineering solutions.
Scala Functional Programming Patterns. Grok and perform effective functional programming in Scala
Scala is used to construct elegant class hierarchies for maximum code reuse and extensibility and to implement their behavior using higher-order functions. Its functional programming (FP) features are a boon to help you design “easy to reason about” systems to control the growing software complexities. Knowing how and where to apply the many Scala techniques is challenging. Looking at Scala best practices in the context of what you already know helps you grasp these concepts quickly, and helps you see where and why to use them. This book begins with the rationale behind patterns to help you understand where and why each pattern is applied. You will discover what tail recursion brings to your table and will get an understanding of how to create solutions without mutations. We then explain the concept of memorization and infinite sequences for on-demand computation. Further, the book takes you through Scala’s stackable traits and dependency injection, a popular technique to produce loosely-coupled software systems.You will also explore how to currying favors to your code and how to simplify it by de-construction via pattern matching. We also show you how to do pipeline transformations using higher order functions such as the pipes and filters pattern. Then we guide you through the increasing importance of concurrent programming and the pitfalls of traditional code concurrency. Lastly, the book takes a paradigm shift to show you the different techniques that functional programming brings to your plate.This book is an invaluable source to help you understand and perform functional programming and solve common programming problems using Scala’s programming patterns.
Scala Test-Driven Development. Write clean scala code that works
Test-driven development (TDD) produces high-quality applications in less time than is possible with traditional methods. Due to the systematic nature of TDD, the application is tested in individual units as well as cumulatively, right from the design stage, to ensure optimum performance and reduced debugging costs. This step-by-step guide shows you how to use the principles of TDD and built-in Scala testing modules to write clean and fully tested Scala code and give your workflow the change it needs to let you create better applications than ever before. After an introduction to TDD, you will learn the basics of ScalaTest, one of the most flexible and most popular testing tools around for Scala, by building your first fully test-driven application. Building on from that you will learn about the ScalaTest API and how to refactor code to produce high-quality applications. We’ll teach you the concepts of BDD (Behavior-driven development) and you’ll see how to add functional tests to the existing suite of tests. You’ll be introduced to the concepts of Mocks and Stubs and will learn to increase test coverage using properties. With a concluding chapter on miscellaneous tools, this book will enable you to write better quality code that is easily maintainable and watch your apps change for the better.
Scripting. Automation with Bash, PowerShell, and Python
Rheinwerk Publishing, Inc, Michael Kofler
This comprehensive scripting guide empowers system administrators, developers, and power users to automate repetitive IT tasks across platforms using three major scripting languages: Bash, PowerShell, and Python. The book opens with foundational scripting concepts and showcases what you can accomplish with just ten lines of code. It continues with in-depth chapters on each language, emphasizing syntax, control structures, error handling, and modularity.Readers will explore practical techniques for managing files, parsing text, utilizing regular expressions, and working with JSON, XML, and INI formats. The book dives into job automation with cron and Task Scheduler, secure communication via SSH, and scripting in professional environments with tools like Visual Studio Code and Git.The final section applies scripting to real-world cases, including system backups, image processing, web scraping, API consumption, database interactions, cloud integration, and virtual machine automation. With this book, readers build a strong scripting toolkit to efficiently manage modern IT workflows.
SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.
Sencha Touch Cookbook. Over 100 recipes for creating cross platform rich media HTML5 apps
Sencha touch is a versatile HTML5-based framework for developing mobile web apps that look and feel native on touch screen devices, and with it you can write your code once and deploy it to both iOS and Android saving you both time and money. The Sencha touch cookbook has a comprehensive selection of recipes covering everything from installation right through to HTML5 geo location. The Sencha Touch Cookbook really is your one stop resource for cross platform HTML5 application development. It covers the basics such as setting up an iOS and Android development environment right through to much more complex development issues such as touch gestures, animation, rich media and geo location. Every recipe is practically focused. Maximum action. Minimum theory.
Service Worker Development Cookbook. Click here to enter text
It would be nice to have web apps that work offline and send push notifications. This is now possible with Service Workers, which can add native-like functionality to your web apps without requiring a download. This book will get your mobile and web apps functioning without Internet connectivity, improve performance and network interaction in order to increase the level of availability, and show you how to build performant applications that seamlessly integrate with third-party APIs.We’ll show you how to add Service Worker functionality to web apps and sites, access offline content through basic and advanced techniques, and build powerful interactive system notifications. We’ll also teach you about cache functionality and assets to provide immediate load even over narrow connections. We conclude by giving you various tips to improve app performance, including the background sync technique. By the end of this book, you’ll know build high performing and faster web and mobile applications with Service Workers.
SFML Game Development By Example. Create and develop exciting games from start to finish using SFML
Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.”With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development.The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept.The next game is a simple platformer with enemies, obstacles and a few different stages. Here, we will be creating states that will provide custom application flow and explore the most common yet often overlooked design patterns used in game development.Last but not the least, we will create a small RPG game where we will be using common game design patterns, multiple GUI. elements, advanced graphical features, and sounds and music features. We will also be implementing networking features that will allow other players to join and play together.By the end of the book, you will be an expert in using the SFML library to its full potential.
Artur Moreira, Henrik Vogelius Hansson, Jan Haller, Henrik Valter Vogelius, ...
Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implementation, your search ends here.Starting with nothing more than a blank screen, SFML Game Development will provide you with all the guidance you need to create your first fully featured 2D game using SFML 2.0. By the end, you'll have learned the basic principles of game development, including advanced topics such as how to network your game, how to utilize particle systems and much more.SFML Game Development starts with an overview of windows, graphics, and user inputs. After this brief introduction, you will start to get to grips with SFML by building up a world of different game objects, and implementing more and more gameplay features. Eventually, you'll be handling advanced visual effects, audio effects and network programming like an old pro. New concepts are discussed, while the code steadily develops.SFML Game Development will get you started with animations, particle effects and shaders. As well as these fundamental game aspects, we're also covering network programming to the extent where you'll be able to support the game running from two different machines. The most important part, the gameplay implementation with enemies and missiles, will make up the core of our top-scrolling airplane shoot' em-up game!You will learn everything you need in SFML Game Development in order to start with game development and come closer to creating your own game.
Aleksandra Desmurs-Linczewska, Kadi Kraman
Managing state in a React Native app can be challenging as it is one of the most difficult concepts to grasp while learning React Native. This is because there are so many ways to do it, and because there is a lack of clear guidelines on what should be used and why.Simplifying State Management in React Native is a comprehensive introduction for those who are new to creating robust React Native apps that will have you up to speed in no time. You’ll get to grips with the different state management strategies and libraries available. As you progress through the chapters, you’ll try out different solutions, as well as compare and choose which solution is perfectly suited to your future projects and personal preferences. Finally, you’ll create a social media clone app using all the concepts and examples that you’ve learned in this book.By the end of this book, you’ll be able to take on existing projects that use various state management strategies and libraries, and confidently make decisions about state management.
Socket.IO is a JavaScript library that provides you with the ability to implement real-time analytics, binary streaming, instant messaging, and document collaboration. It has two parts: a client-side library that runs in the browser, and a server-side library for node.js. Socket.IO is event-driven and primarily uses the WebSocket protocol that allows us to emit data bi-directionally from the server and the client. Socket.IO This book is a complete resource, covering topics from webSocket security to scaling the server-side of a Socket.IO application and everything in between.This book will provide real-world examples of how secure bi-directional, full-duplex connections that can be created using Socket.IO for different environments. It will also explain how the connection vulnerabilities can be resolved for large numbers of users and huge amounts of data/messages.By the end of the book, you will be a competent Socket.IO developer. With the help of the examples and real-world solutions,you will learn to create fast, scalable, and dynamic real-time apps by creating efficient messaging systems between the server side and the client side using Socket.IO.
Adrian Ostrowski, Piotr Gaczkowski
Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development.By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements.
Software Architecture with Kotlin explores the various styles of software architecture with a focus on using the Kotlin programming language. The author draws on their 20+ years of industry experience in developing large-scale enterprise distributed systems to help you grasp the principles, practices, and patterns that shape the architectural landscape of modern software systems.The book establishes a strong foundation in software architecture, explaining key concepts such as architectural qualities and principles, before teaching you how architectural decisions impact the quality of a system, such as scalability, reliability, and extendability. The chapters address modern architecture topics such as microservices, serverless, and event-driven architectures, providing insights into the challenges and trade-offs involved in adopting these architectural styles. You’ll also discover practical tools that’ll help you make informed decisions and mitigate risks. All architectural patterns in this book are demonstrated using Kotlin.By the end of this book, you’ll have gained practical expertise by using real-world examples, along with a solid understanding of Kotlin, to become a more proficient and impactful software architect.
Ravi Kant Soni, Rajesh R V, Amuthan Ganeshan
This carefully designed course aims to get you started with Spring, the most widely adopted Java framework, and then goes on to more advanced topics such as building microservices using Spring Boot within Spring. With additional coverage of popular web frameworks such as Struts, WebWork, Java Server Faces, Tapestry, Docker, and Mesos, you'll have all the skills and expertise you need to build great applications. Starting with the Spring Framework architecture and setting up the key components of the Spring Application Development Environment, you will learn how to configure Spring Container and manage Spring beans using XML and Annotation. Next, you will delve into Spring MVC, which will help you build flexible and loosely coupled web applications. You'll also get to grips with testing applications for reliability. Moving on, this course will help you implement the microservice architecture in Spring Framework, Spring Boot, and Spring Cloud. Written to the latest specifications of Spring, this book will help you build modern, Internet-scale Java applications in no time.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:? Learning Spring Application Development by Ravi Kant Soni? Spring MVC Beginner's Guide - Second Edition by Amuthan Ganeshan? Spring Microservices by Rajesh RV
Shameer Kunjumohamed, Hamidreza Sattari
Spring is an open source Java application development framework to build and deploy systems and applications that run on the JVM. It is the industry standard and the most popular framework among Java developers with over two-thirds of developers using it.Spring Essentials makes learning Spring so much quicker and easier with the help of illustrations and practical examples. Starting from the core concepts of features such as inversion of Control Container and BeanFactory, we move on to a detailed look at aspect-oriented programming. We cover the breadth and depth of Spring MVC, the WebSocket technology, Spring Data, and Spring Security with various authentication and authorization mechanisms. Packed with real-world examples, you’ll get an insight into utilizing the power of Spring Expression Language in your applications for higher maintainability. You’ll also develop full-duplex real-time communication channels using WebSocket and integrate Spring with web technologies such as JSF, Struts 2, and Tapestry. At the tail end, you will build a modern SPA using EmberJS at the front end and a Spring MVC-based API at the back end.By the end of the book, you will be able to develop your own dull-fledged applications with Spring.
Spring Microservices. Internet-scale architecture with Spring framework, Spring Cloud, Spring Boot
The Spring Framework is an application framework and inversion of the control container for the Java platform. The framework's core features can be used by any Java application, but there are extensions to build web applications on top of the Java EE platform. This book will help you implement the microservice architecture in Spring Framework, Spring Boot, and Spring Cloud. Written to the latest specifications of Spring, you'll be able to build modern, Internet-scale Java applications in no time.We would start off with the guidelines to implement responsive microservices at scale. We will then deep dive into Spring Boot, Spring Cloud, Docker, Mesos, and Marathon. Next you will understand how Spring Boot is used to deploy autonomous services, server-less by removing the need to have a heavy-weight application server. Later you will learn how to go further by deploying your microservices to Docker and manage it with Mesos. By the end of the book, you'll will gain more clarity on how to implement microservices using Spring Framework and use them in Internet-scale deployments through real-world examples.
Spring MVC helps you build flexible and loosely coupled web applications. The Spring MVC Framework is architected and designed in such a way that every piece of logic and functionality is highly configurable. Also, Spring can integrate effortlessly with other popular web frameworks such as Struts, WebWork, Java Server Faces, and Tapestry. The book progressively teaches you to configure the Spring development environment, architecture, controllers, libraries, and more before moving on to developing a full web application. It begins with an introduction to the Spring development environment and architecture so you're familiar with the know-hows. From here, we move on to controllers, views, validations, Spring Tag libraries, and more. Finally, we integrate it all together to develop a web application. You'll also get to grips with testing applications for reliability.