Techniki programowania

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Game Development with Blender and Godot. Leverage the combined power of Blender and Godot for building a point-and-click adventure game

Kumsal Obuz

Game Development with Blender and Godot is a comprehensive introduction for those new to building 3D models and games, allowing you to leverage the abilities of these two technologies to create dynamic, interactive, and engaging games.This book will start by focusing on what low-poly modeling is, before showing you how to use Blender to create, rig, and animate your models. You will also polish these assets until they’re game-ready, making it easy for you to import them into Godot and use them effectively and efficiently. Next, you will use the game engine to design scenes, work with light and shadows, and transform your 3D models into interactive, controllable assets.By the end of this book, you will have a seamless workflow between Blender and Godot which is specifically geared toward game development. Alongside, you’ll also be building a point-and-click adventure game following the instructions and guidance in the book. Finishing this game will help you take these newly acquired skills and create your own 3D games from conception to completion.

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Game Development with Three.js. With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples

Isaac Sukin

The advent of WebGL and its inclusion in many browsers enabled JavaScript programs running in a web browser to access the GPU without a plugin or extension. Three.js is a next generation high-level library that makes it possible to author complex 3D computer animations that display in the browser using nothing more than a simple text editor. The development of these new tools has opened up the world of real-time 3D computer animations to a far broader spectrum of developers.Starting with how to build 3D games on the web using the Three.js graphics library, you will learn how to build 3D worlds with meshes, lighting, user interaction, physics, and more. Along the way, you'll learn how to build great online games through fun examples. Use this book as a guide to embrace the next generation of game development!Moving on from the basics, you will learn how to use Three.js to build game worlds using its core components, including renderers, geometries, materials, lighting, cameras, and scenes. Following on from this, you will learn how to work with mouse and keyboard interactions, incorporate game physics, and import custom models and animations. You will also learn how to include effects like particles, sounds, and post-processing. You will start by building a 3D world, and then create a first person shooter game using it. You will then be shown how to imbue this FPS game with a “capture the flag” gameplay objective. With Game Development with Three.js, you will be able to build 3D games on the Web using the Three.js graphics library.

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Game Programming Using Qt Beginner's Guide. A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

Witold Wysota, Lorenz Haas

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers’ needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file.The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you’ll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you’ll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have.

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Gamification with Moodle. Use game elements in Moodle courses to build learner resilience and motivation

Natalie Denmeade

This book describes how teachers can use Gamification design within the Moodle Learning Management System. Game elements can be included in course design by using, badges, rubrics, custom grading scales, forums, and conditional activities. Moodle courses do not have to be solo-learning experiences that replicate Distance Education models. The Gamification design process starts by profiling players and creating levels of achievement towards meeting learning outcomes. Each task is defined, valued, and sequenced. Motivation loops are devised to keep the momentum going. In a gaming studio, this approach would require a team of specialists with a large budget and time frames. Preparing for a class rarely has these optimal conditions. The approach used in this book is to introduce game elements into the course design gradually. First, apply gamification to just one lesson and then build up to gamifying a series of lessons over a term. Each example will indicate the difficulty level and time investment. Try it out to see what is most effective with your learners and choose wisely in your use of technology. By the end of this book, you will be able to create Moodle courses that incorporate choice, communication,challenge, and creativity.

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Gamification with Unity 5.x. Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x

Lauren S. Ferro

Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place!This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. You’ll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences.

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Generative AI for Cloud Solutions. Architect modern AI LLMs in secure, scalable, and ethical cloud environments

Paul Singh, Anurag Karuparti, John Maeda

Generative artificial intelligence technologies and services, including ChatGPT, are transforming our work, life, and communication landscapes. To thrive in this new era, harnessing the full potential of these technologies is crucial. Generative AI for Cloud Solutions is a comprehensive guide to understanding and using Generative AI within cloud platforms.This book covers the basics of cloud computing and Generative AI/ChatGPT, addressing scaling strategies and security concerns. With its help, you’ll be able to apply responsible AI practices and other methods such as fine-tuning, RAG, autonomous agents, LLMOps, and Assistants APIs. As you progress, you’ll learn how to design and implement secure and scalable ChatGPT solutions on the cloud, while also gaining insights into the foundations of building conversational AI, such as chatbots. This process will help you customize your AI applications to suit your specific requirements.By the end of this book, you’ll have gained a solid understanding of the capabilities of Generative AI and cloud computing, empowering you to develop efficient and ethical AI solutions for a variety of applications and services.

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Generative AI with Python. Harness the Power of Python for Building Generative AI Models

Rheinwerk Publishing, Inc, Bert Gollnick

Generative AI with Python introduces readers to the fascinating world of AI model development. It begins with essential concepts in AI and deep learning, building a solid foundation for working with generative models. You will explore how to create models that generate text, images, and more, with clear, practical examples. The book provides an in-depth look at large language models and pretrained tools like Hugging Face, demonstrating how they can be leveraged in real-world applications. Each chapter blends theoretical concepts with hands-on coding exercises to ensure you understand both the principles and practical implementation of generative AI. Starting with the basics of natural language processing and deep learning, the book guides you to more advanced applications such as text summarization, image generation, and model fine-tuning. You'll also learn about optimizing AI models and deploying them in various environments. By the end of the book, you’ll be able to confidently build AI-driven applications with Python, capable of transforming business processes and enhancing consumer products.

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Generative AI-Powered Assistant for Developers. Accelerate software development with Amazon Q Developer

Behram Irani, Rahul Sonawane

Many developers face the challenge of managing repetitive tasks and maintaining productivity. This book will help you tackle both these challenges with Amazon Q Developer, a generative AI-powered assistant designed to optimize coding and streamline workflows.This book takes you through the setup and customization of Amazon Q Developer, demonstrating how to leverage its capabilities for auto-code generation, code explanation, and transformation across multiple IDEs and programming languages. You'll learn to use Amazon Q Developer to enhance coding experiences, generate accurate code references, and ensure security by scanning for vulnerabilities. The book also shows you how to use Amazon Q Developer for AWS-related tasks, including solution building, applying architecture best practices, and troubleshooting errors. Each chapter provides practical insights and step-by-step guidance to help you fully integrate this powerful tool into your development process. You’ll get to grips with effortless code implementation, explanation, transformation, and documentation, helping you create applications faster and improve your development experience.By the end of this book, you’ll have mastered Amazon Q Developer to accelerate your software development lifecycle, improve code quality, and build applications faster and more efficiently.