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33
Ebook

Deep Reinforcement Learning Hands-On. Apply modern RL methods, with deep Q-networks, value iteration, policy gradients, TRPO, AlphaGo Zero and more

Maxim Lapan

Deep Reinforcement Learning Hands-On is a comprehensive guide to the very latest DL tools and their limitations. You will evaluate methods including Cross-entropy and policy gradients, before applying them to real-world environments. Take on both the Atari set of virtual games and family favorites such as Connect4.The book provides an introduction to the basics of RL, giving you the know-how to code intelligent learning agents to take on a formidable array of practical tasks. Discover how to implement Q-learning on 'grid world' environments, teach your agent to buy and trade stocks, and find out how natural language models are driving the boom in chatbots.

34
Ebook

Everyday Data Structures. Click here to enter text

William Smith

Explore a new world of data structures and their applications easily with this data structures book. Written by software expert William Smith, you?ll learn how to master basic and advanced data structure concepts. ? Fully understand data structures using Java, C and other common languages ? Work through practical examples and learn real-world applications ? Get to grips with data structure problem solving using case studies

35
Ebook

Flowchart and Algorithm Basics. Learn the Art of Programming through this Guide to Selection, Looping, Arrays, and File Processing

Mercury Learning and Information, A. B. Chaudhuri

This book equips readers with efficient, well-structured program logics using flowcharts and algorithms. Flowcharting helps create sequences of steps to solve problems through arithmetic and logical manipulations, essential for instructing computers. Applied examples from various subjects encourage readers to grasp the logic leading to solid programming basics.The course begins with an introduction to programming, moving on to problems involving selection, looping, and arrays. It concludes with the art of file processing. Each chapter builds on the previous one, ensuring a comprehensive understanding of programming logic and flowcharting techniques.Understanding these concepts is crucial for developing effective computer instructions. This book transitions readers from basic to advanced problem-solving skills, combining theoretical knowledge with practical examples. It is an essential resource for mastering programming logic and flowcharting.

36
Ebook

Getting Started with Python. Understand key data structures and use Python in object-oriented programming

Fabrizio Romano, Benjamin Baka, Dusty Phillips

This Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests.By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications.This Learning Path includes content from the following Packt products:• Learn Python Programming - Second Edition by Fabrizio Romano• Python Data Structures and Algorithms by Benjamin Baka• Python 3 Object-Oriented Programming by Dusty Phillips

37
Ebook

Hands-On Data Structures and Algorithms with Python. Write complex and powerful code using the latest features of Python 3.7 - Second Edition

Dr. Basant Agarwal, Benjamin Baka

Data structures allow you to store and organize data efficiently. They are critical to any problem, provide a complete solution, and act like reusable code. Hands-On Data Structures and Algorithms with Python teaches you the essential Python data structures and the most common algorithms for building easy and maintainable applications.This book helps you to understand the power of linked lists, double linked lists, and circular linked lists. You will learn to create complex data structures, such as graphs, stacks, and queues. As you make your way through the chapters, you will explore the application of binary searches and binary search trees, along with learning common techniques and structures used in tasks such as preprocessing, modeling, and transforming data. In the concluding chapters, you will get to grips with organizing your code in a manageable, consistent, and extendable way. You will also study how to bubble sort, selection sort, insertion sort, and merge sort algorithms in detail.By the end of the book, you will have learned how to build components that are easy to understand, debug, and use in different applications. You will get insights into Python implementation of all the important and relevant algorithms.

38
Ebook

Hands-On Data Structures and Algorithms with Rust. Learn programming techniques to build effective, maintainable, and readable code in Rust 2018

Claus Matzinger

Rust has come a long way and is now utilized in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not forgetting its importance in systems' programming. This book will be your guide as it takes you through implementing classic data structures and algorithms in Rust, helping you to get up and running as a confident Rust programmer. The book begins with an introduction to Rust data structures and algorithms, while also covering essential language constructs. You will learn how to store data using linked lists, arrays, stacks, and queues. You will also learn how to implement sorting and searching algorithms. You will learn how to attain high performance by implementing algorithms to string data types and implement hash structures in algorithm design. The book will examine algorithm analysis, including Brute Force algorithms, Greedy algorithms, Divide and Conquer algorithms, Dynamic Programming, and Backtracking. By the end of the book, you will have learned how to build components that are easy to understand, debug, and use in different applications.

39
Ebook

Hands-On Functional Programming in RUST. Build modular and reactive applications with functional programming techniques in Rust 2018

Andrew Johnson

Functional programming allows developers to divide programs into smaller, reusable components that ease the creation, testing, and maintenance of software as a whole. Combined with the power of Rust, you can develop robust and scalable applications that fulfill modern day software requirements. This book will help you discover all the Rust features that can be used to build software in a functional way.We begin with a brief comparison of the functional and object-oriented approach to different problems and patterns. We then quickly look at the patterns of control flow, data the abstractions of these unique to functional programming. The next part covers how to create functional apps in Rust; mutability and ownership, which are exclusive to Rust, are also discussed. Pure functions are examined next and you'll master closures, their various types, and currying. We also look at implementing concurrency through functional design principles and metaprogramming using macros. Finally, we look at best practices for debugging and optimization. By the end of the book, you will be familiar with the functional approach of programming and will be able to use these techniques on a daily basis.

40
Ebook

Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity

Lucas Bertolini

Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made.After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun.The best thing about Hands-On Game Development without Coding is that you don’t need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible.Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it.It’s Alive!