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Games
Our online books in the category Games bring up various topics. Here you will find manuals to specific, popular games. Other publications will introduce you into such questions as e-sport and gamification. Also, look into the manuals which teach how to program games with C#, C++ and other programming languages.
Zostań profesjonalnym zawodnikiem e-sportu! Poznaj czynniki mające wpływ na sprawność e-zawodnika Dowiedz się, jak prowadzić odpowiedni trening e-gracza Naucz się dbać o kondycję i higienę prawdziwego e-sportowca E-sport to dynamicznie rozwijająca się dyscyplina w świecie komputerów i cyfrowej rozrywki. Kiedy gry komputerowe przestały być domeną garstki geeków i znalazły się na celowniku największych firm z branży IT, e-sport doczekał się prestiżowych turniejów o milionowych pulach nagród. To wydarzenia masowe, śledzone przez tysiące fanów rozgrywek, podczas których mierzą się ligi narodowe i całe rzesze profesjonalnych graczy. Skala zjawiska przyciąga m.in. producentów specjalnych urządzeń elektronicznych, chcących zaspokoić potrzeby graczy, i wielkie agencje reklamowe. Profesjonalizacji tej dziedziny towarzyszy też coraz poważniejsze podejście do kwestii treningu, odpowiedniego przygotowania fizycznego i psychicznego, a nawet właściwej diety e-sportowców. Jeśli marzysz o karierze profesjonalnego e-gracza lub po prostu interesujesz się e-sportem i chcesz poszerzyć swoją wiedzę na ten temat, sięgnij po książkę „E-sport. Optymalizacja gracza ”, która kompleksowo przedstawia możliwości i pułapki stojące przed osobami pragnącymi rozwijać się w tym kierunku. Autor tej publikacji dysponujący dużą wiedzą praktyczną, omawia tu czynniki mające wpływ na sukces zawodnika. Szczególną uwagę zwraca na sposoby przygotowywania się do rozgrywek oraz na techniki wypracowane w tradycyjnym sporcie, mogące poprawić efektywność gracza. W książce prezentowane są ćwiczenia poprawiające koncentrację, redukujące stres oraz wzmacniające organizm zawodnika. W tej pierwszej na świecie publikacji poruszającej tematykę profesjonalnego przygotowania e-sportowców znajdziesz wszystko, czego potrzeba do rozpoczęcia obiecującej kariery. Trening psychologiczny, fizyczny i mentalny w e-sporcie Znaczenie odpowiedniej higieny życia dla skuteczności e-gracza Wskazówki żywieniowe i kwestie związane z nawodnieniem Wykorzystanie doświadczeń pochodzących z tradycyjnych sportów Praktyczne ćwiczenia i porady dla e-zawodników E-sport dzisiaj i prognozy jego rozwoju w przyszłości Trenuj z głową i wyprzedź konkurencję! Maciej Cypryjański — absolwent Akademii Wychowania Fizycznego w Gorzowie Wielkopolskim i uczestnik wielu szkoleń oraz kursów sportowych. Współpracował między innymi z polskimi szczypiornistami, a obecnie jest trenerem odpowiedzialnym za przygotowanie motoryczne w niemieckich klubach piłkarskich. Jest także byłym zawodnikiem kick-boxingu oraz pasjonatem gier komputerowych. Jest związany ze sceną Counter-Strike od 2004 roku. Łączy wiedzę oraz doświadczenie zawodowe zdobyte w sportach fizycznych z zainteresowaniem e-sportem.
EVE Online: ISK Strategy Guide
New Eden, a universe of beauty, destruction and unlimited potential. Take on the role of a capsuleer and forge a story and empire that spans vast regions of space that is uniquely your own. But in order to forge your story and empire, it takes ISK and lots of it.The ISK Making Guide to EVE Online teaches you the inner workings of each ISK making career choice. Learn the tricks of the pros and avoid the hidden pitfalls that await you at every turn. Learn from the experience of a seasoned EVE veteran.Starting with the more easily accessible career choices and moving on to the careers only available to the experienced capsuleers, this book takes you step-by-step as your story unfolds. Help determine the path of EVE by taking on careers like Mining and Manufacturing, the backbone of New Eden or help your empire rise above the rest by Running Missions for the corporations of your empire. The ISK Making Guide to EVE Online gives you a jump start and walks you through every ISK making career choice.
Farming Simulator. Podręcznik gracza
Bartosz Danowski, Jakub Danowski
Zasiej ziarno i czekaj na plony! Poznaj wymagania sprzętowe i warunki wyjściowe Farming Simulator i zostań wirtualnym farmerem Wybierz specjalizację i zorientuj się w rozległych możliwościach działania w ramach rolniczej krainy Stwórz „swoje miejsce na Ziemi” i naucz się je upiększać i unowocześniać Budowa, utrzymanie i unowocześnianie własnej farmy to naprawdę ciężkie i odpowiedzialne zadanie, które przynosi graczowi ogromną satysfakcję. Jeśli chcesz poczuć się jak pan na włościach, a przy okazji zdobyć całkiem realną, dogłębną wiedzę o uprawie ziemi, hodowli, gospodarce leśnej, ta gra wciągnie Cię bez reszty. Zanim jednak zaczniesz swoją przygodę z Farming Simulator albo zabierzesz się za bardziej zaawansowane prace przy swojej farmie, koniecznie przeczytaj tę książkę. Znajdziesz w niej omówienie podstawowych parametrów, zasady nawigacji, opisy różnych aktywności. Dowiesz się więcej o uprawie i hodowli, odkryjesz, jak zdobyć pieniądze na sprzęt czy modernizację budynków, zobaczysz, jak umiejętnie łączyć różne rodzaje aktywności rolniczych w jednym gospodarstwie. Sprawdź, ile radości przynosi taka praca! Pierwsze kroki farmera Uprawa ziemi Hodowla zwierząt Gospodarka leśna Rozbudowa farmy Dodatki do gry Zostań farmerem z prawdziwego zdarzenia!
Flask, the lightweight Python web framework, is popular thanks to its powerful modular design that lets you build scalable web apps. With this recipe-based guide, you’ll explore modern solutions and best practices for Flask web development.Updated to the latest version of Flask and Python 3, this second edition of Flask Framework Cookbook moves away from some of the old and obsolete libraries and introduces new recipes on cutting-edge technologies. You’ll discover different ways of using Flask to create, deploy, and manage microservices. This Flask Python book starts by covering the different configurations that a Flask application can make use of, and then helps you work with templates and learn about the ORM and view layers. You’ll also be able to write an admin interface and get to grips with debugging and logging errors. Finally, you’ll learn a variety of deployment and post-deployment techniques for platforms such as Apache, Tornado, and Heroku.By the end of this book, you’ll have gained all the knowledge you need to confidently write Flask applications and scale them using standard industry practices.
Game Audio Development with Unity 5.X. Design a blockbuster game soundtrack with Unity 5.X
Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through a step by step journey which will teach you to implement original and engaging soundtracks and SFX with Unity 5.x. You will be firstly introduced to the basics of game audio and sound development in Unity. After going through the core topics of audio development: audio sources, spatial sound, mixing, effects, and more; you will then have the option of delving deeper into more advanced topics like dynamic and adaptive audio. You will also learn to develop dynamic and adaptive audio using the Unity Audio Mixer. Further, you will learn how professional third party tools like FMOD are used for audio development in Unity. You will then go through the creation of sound visualization techniques and creating your own original music using the simple yet powerful audio workstation Reaper. Lastly, you will go through tips, techniques and strategies to help you optimize game audio performance or troubleshoot issues. At the end of the book, you’ll have gained the skills to implement professional sound and music. Along with a good base knowledge audio and music principles you can apply across a range of other game development tools.
Game Development Patterns and Best Practices. Better games, less hassle
You’ve learned how to program, and you’ve probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that’s what this book is all about. You will learn techniques to code quickly and correctly, while ensuring your code is modular and easily understandable.To begin, we will start with the core game programming patterns, but not the usual way. We will take the use case strategy with this book. We will take an AAA standard game and show you the hurdles at multiple stages of development. Similarly, various use cases are used to showcase other patterns such as the adapter pattern, prototype pattern, flyweight pattern, and observer pattern. Lastly, we’ll go over some tips and tricks on how to refactor your code to remove common code smells and make it easier for others to work with you. By the end of the book you will be proficient in using the most popular and frequently used patterns with the best practices.
Game development demands more than just creativity; it requires code that’s as dynamic and adaptable as the games you dream of creating. Seasoned Godot developer, educator and creator of popular resources like The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique Campos introduces you to object-oriented programming design patterns, offering time-tested, reliable solutions to common coding issues. With these patterns, you’ll not only build scalable, maintainable architectures for your games but also gain the confidence to tackle real-world development challenges head-on with Godot's built-in features.In this hands-on guide, you’ll step into the role of a game mechanics engineer tasked with implementing requests from a fictional game designer, simulating the collaborative nature of real-world game development. Using Godot 4.3, you’ll develop a complete platformer game featuring a playable character, enemies with advanced AI, interactive objects, multiple levels, music, and more. Along the way, you’ll master core programming concepts such as SOLID principles, favor composition over inheritance, and have a solid understanding of object-oriented programming along with the principles behind the design patterns.By the end of the book, you’ll be able to diagnose and fix pathologies in your code with ease.