Gry

Nasze książki online z kategorii Gry poruszają zróżnicowaną tematykę. Znajdziesz tutaj przewodniki dotyczące konkretnych, popularnych gier. Inne publikacje wprowadzają w takie zagadnienia, jak e-sport oraz grywalizacja. Zajrzyj także do poradników, które uczą, jak za pomocą C#, C++ oraz innych języków programować gry.

Game Development Projects with Unreal Engine. Learn to build your first games and bring your ideas to life using UE4 and C++

Hammad Fozi, Gonçalo Marques, David Pereira, Devin Sherry

Game Development Using Python. Mastering Interactive Game Creation and Development through Python

Mercury Learning and Information, James R. Parker

Game Development with Rust and WebAssembly. Learn how to run Rust on the web while building a game

Eric Smith

Game Development with Swift. Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift

Stephen Haney

Game Development with Unity for .NET Developers. The ultimate guide to creating games with Unity and Microsoft Game Stack

Jiadong Chen, Ed Price

Game Physics Cookbook. Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games

Gabor Szauer

Game Programming using Qt 5 Beginner's Guide. Create amazing games with Qt 5, C++, and Qt Quick - Second Edition

Pavel Vladimirovich Strakhov

GameMaker Essentials. Learn all the essential skills of GameMaker: Studio and start making your own impressive games with ease

Nathan T Auckett USD, Nathan Thomas Auckett

GameSalad Essentials. Create awesome cross-platform games in no time, and with no coding

Getting Started with Qt 5. Introduction to programming Qt 5 for cross-platform application development

Benjamin Baka

Getting Started with Unity 2018. A Beginner's Guide to 2D and 3D game development with Unity - Third Edition

Dr. Edward Lavieri

Getting Started with Unity 5. Leverage the power of Unity 5 to create amazing 3D games

Dr. Edward Lavieri

Getting Started with Unity 5.x 2D Game Development. Enter the world of 2D Game development with Unity 5.x

Francesco Sapio

Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0

Chris Bradfield

Grome Terrain Modeling with Ogre3D, UDK, and Unity3D. Create massive terrains and export them to the most popular game engines

Richard A. Hawley

Grywalizacja. Mechanika gry na stronach WWW i w aplikacjach mobilnych

Christopher Cunningham, Gabe Zichermann

Hands-On Android UI Development. Design and develop attractive user interfaces for Android applications

Jason Morris

Hands-On Artificial Intelligence with Unreal Engine. Everything you want to know about Game AI using Blueprints or C++

Francesco Sapio

Hands-On Data Structures and Algorithms with Kotlin. Level up your programming skills by understanding how Kotlin's data structure works

Chandra Sekhar Nayak, Rivu Chakraborty

Hands-On Deep Learning for Games. Leverage the power of neural networks and reinforcement learning to build intelligent games

Micheal Lanham

Hands-On Design Patterns with Swift. Master Swift best practices to build modular applications for mobile, desktop, and server platforms

Florent Vilmart, Giordano Scalzo, Sergio De Simone

Hands-On Full-Stack Development with Swift. Develop full-stack web and native mobile applications using Swift and Vapor

Ankur Patel

Hands-On Game Development with WebAssembly. Learn WebAssembly C++ programming by building a retro space game

Rick Battagline

Hands-On Game Development without Coding. Create 2D and 3D games with Visual Scripting in Unity

Lucas Bertolini