Gry

Nasze książki online z kategorii Gry poruszają zróżnicowaną tematykę. Znajdziesz tutaj przewodniki dotyczące konkretnych, popularnych gier. Inne publikacje wprowadzają w takie zagadnienia, jak e-sport oraz grywalizacja. Zajrzyj także do poradników, które uczą, jak za pomocą C#, C++ oraz innych języków programować gry.

3D Game Design with Unreal Engine 4 and Blender. Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments

Jessica Plowman

3D Game Development with Microsoft Silverlight 3: Beginner's Guide. A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine

Gaston C. Hillar

3D Graphics Rendering Cookbook. A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Sergey Kosarevsky, Viktor Latypov

Abecadło Małego Człowieka

Paweł Pabianiak

Actionable Gamification. Beyond Points, Badges, and Leaderboards

Yu-kai Chou

Android Development with Kotlin. Enhance your skills for Android development using Kotlin

Igor Wojda, Marcin Moskala

Android Game Programming by Example. Harness the power of the Android SDK by building three immersive and captivating games

John Horton

Android. Programowanie gier na tablety

Jeremy Kerfs

ArchiCAD 19 - The Definitive Guide. Dive into the wonderful world of Building Information Modeling (BIM) to become a productive ArchiCAD user

Adam R Rendek, Scott H MacKenzie

Architectural Visualization in Unreal Engine 5. Create photorealistic architectural interior renderings in UE5

Ludovico Palmeri

Artificial Intelligence in Unreal Engine 5. Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++

Marco Secchi

Augmented Reality for Developers. Build practical augmented reality applications with Unity, ARCore, ARKit, and Vuforia

Jonathan Linowes, Krystian Babilinski

Augmented Reality Game Development. Click here to enter text

Micheal Lanham

Augmented Reality with Unity AR Foundation. A practical guide to cross-platform AR development with Unity 2020 and later versions

Become a Unity Shaders Guru. Create advanced game visuals using code and graphs in Unity 2022

Mina Pecheux

Beginning C++ Game Programming. Learn C++ from scratch by building fun games - Third Edition

John Horton

Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition

John Horton

Blender 3D Basics Beginner's Guide. A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

Gordon Fisher

Blender 3D By Example. A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil - Second Edition

Oscar Baechler, Xury Greer

Blender 3D By Example. Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!

Gordon Fisher, Romain Caudron, Pierre-Armand Nicq

Blender 3D Cookbook. Build your very own stunning characters in Blender from scratch

Enrico Valenza

Blender Cycles: Materials and Textures Cookbook. Over 40 practical recipes to create stunning materials and textures using the Cycles rendering engine with Blender

Enrico Valenza

Blueprints Visual Scripting for Unreal Engine 5. Unleash the true power of Blueprints to create impressive games and applications in UE5 - Third Edition

Marcos Romero, Brenden Sewell, Luis Cataldi