Grafika komputerowa

Czy chcesz dowiedzieć się, jak dbać o odpowiedni balans bieli i kolorów na zdjęciach? Czy chciałbyś nauczyć się tworzyć wysokiej jakości fotomontaże? Zajrzyj w takim razie do naszej biblioteki cyfrowej związanej z grafiką komputerową. Znajdziesz tutaj praktyczne poradniki dotyczące takich programów jak Adobe Photoshop, Adobe InDesign, czy ABC CorelDRAW.

1
Ebook

3D Character Rigging in Blender. Bring your characters to life through rigging and make them animation-ready

Jaime Kelly

In the intricate world of 3D character rigging with Blender, aspiring artists often find themselves grappling with the daunting challenge of achieving results akin to seasoned professionals. This book is your guide to overcoming that very challenge, providing you with the necessary knowledge and skills to excel in this complex art form.As you embark on this creative journey, this book will guide you through a carefully crafted flow. Beginning with the basics, the first part of the book will teach you how to add structure to an empty canvas and master the art of weight painting in Blender. You'll delve into the intricacies of rigging humanoid characters, gain a deep understanding of the essential buttons and techniques, and discover invaluable success-boosting tips.Starting with simple mesh deformation using a single bone, you'll progress steadily toward the mastery of fully rigging a human character, all while comprehending the reasons behind each step in the process. Furthermore, the book leaves you with a selection of advanced techniques, fully explained, paving the way for a natural progression in your artistic journey and allowing you to continuously refine and enhance your skills.By the end of the book, you'll excel at crafting character rigs, seamlessly meeting professional pipeline demands in diverse teams and studios.

2
Ebook

3D Environment Design with Blender. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes

Blender is a powerful tool for creating all kinds of visual assets, but with such power comes complexity. Creating a photorealistic 3D scene seems like a Herculean task for more than 90% of 3D designers, but don’t be discouraged! 3D Environment Design with Blender will get you up and running.This practical guide helps reduce the complexity of 3D environment design, advance your Blender skills, and produce lifelike scenes and animations in a time-efficient manner. You'll start by learning how to fix the most common mistakes 3D designers make with modeling and scale matching that stop them from achieving photorealism. Next, you’ll understand the basics of realistic texturing, efficient unwrapping and achieving photorealistic lighting by turning an actual reference of a wood cabin into a realistic 3D scene. These skills will be used and expanded as you build a realistic 3D environment with natural assets and materials that you’ll create from scratch. Once you’ve developed your natural environment, you’ll advance to creating realistic render shots by applying cool camera features, and compositing tricks that will make your final render look photorealistic and pleasing to the eye.By the end of this book, you'll be able to implement modeling tricks and best practices to make your 3D environments look stunningly lifelike.

3
Ebook

3D Printing Designs: Design an SD Card Holder. Measurement basics to design and build a 3D printed object

Joe Larson

Want to model a 3D printed prototype of an object that needs to be replaced or broken? This book will teach you how to accurately measure objects in the real world with a few basic measuring techniques and how to create an object for 3D printing around the objects measured. In this book, you'll learn to identify basic shapes from a given object, use Vernier and Digital calipers and grid paper tracing techniques to derive measurements for the objects. With the help of measurements, you'll see to model these objects using Blender, organize the parts into layers, and later combine them to create the desired object, which in this book is a 3D printable SD card holder ring that fits your finger.

4
Ebook

3D Printing Designs: Fun and Functional Projects. A step-by-step guide for precise and accurate 3D modelling using Blender

Joe Larson

3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice.

5
Ebook

3D Printing Designs: Octopus Pencil Holder. A fast paced guide to designing and printing organic 3D shapes

Joe Larson

This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender. Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model. By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.

6
Ebook

3D Printing Designs: The Sun Puzzle. Bringing puzzles in 3 dimensions for 3D printing with Blender

Joe Larson

Jigsaw puzzles derive their name from when they were cut from wood sheets using a hand-woodworking tool called a jig saw back in the 1760s. Have you ever wondered how a model idea for a jigsaw puzzle is articulated, and how it was made with these traditional tools? Through this book, you will master the techniques of designing simple to complex puzzles models for 3D printing. We will quickly introduce you to some simple and effective principles of designing 3D printed objects using Blender. Through the course of the book, you'll explore various robust sculpting methods supported by Blender that allow you to edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. Finally, when the model is sculpted, you'll learn some methods to cut the model and carve out multiple pieces of perfectly-fitting edges of different geometries to complete the puzzle.-------------------------------------------Note from CM - [Page count: 60][Price: $9.99 eBook | $19.99 print]

7
Ebook
8
Ebook

3ds max 2010. Animacja 3D od podstaw. Szkoła efektu

Joanna Pasek

Trójwymiarowy model świata Całościowy opis wykonania filmu animowanego techniką 3D Ćwiczenia ilustrowane zrzutami ekranu, pomagające powtórzyć wszystkie wykonywane operacje na własnym komputerze Płyta DVD ze wszystkimi scenami, mapami i kompletem innych materiałów Jak stworzyć animację 3D? Z zachwytem oglądasz oscarową "Katedrę"? Podziwiasz precyzję, z jaką wykonane są animowane reklamy i teledyski? W świecie gier komputerowych czujesz się jak wirtualna ryba w wodzie? Chcesz rozwijać w sobie boską iskrę tworzenia? Nie zwlekaj zatem i włącz program 3ds Max 2010. Niech ogranicza Cię jedynie wyobraźnia! Poznaj słynnego 3ds Maksa – Twoje nowe narzędzie kreowania i animowania trójwymiarowego świata. To właśnie w tym programie powstało wiele znanych Ci animacji i filmów, a także realistycznych graficznie gier oraz zachwycających wizualizacji architektonicznych. Aby stworzyć swoją pierwszą animację, koniecznie zapoznaj się z możliwościami programu 3ds Max 2010, opisanymi w tej książce. Kartka po kartce, klatka po klatce wkroczysz w wirtualną rzeczywistość, poznając zasady modelowania, animacji postaci, kluczowania, opracowywania świateł i materiałów, wprowadzania efektów specjalnych oraz renderingu i montażu całego filmu. Dowiesz się, jak: tworzyć obiekty, pozycjonować je i zmieniać ich parametry początkowe; wprowadzać i przekazywać deformacje obiektu za pomocą stosu modyfikatorów; posługiwać się modelowaniem siatkowym czy łatami (Patch) i tworzyć powierzchnie na podstawie krzywych: splajnów oraz NURBS; wykorzystywać w animacji kamery, światła i efekty atmosferyczne (np. światło wolumetryczne); kreować mapowane i animowane materiały, dodawać efekty renderingu (np. efekt żarzenia), naśladować metale, skórę, drewno, szkło i chrom; używać renderera Mental Ray i współpracującego z nim systemu oświetlenia dziennego Daylight; przygotować postać do animacji przy użyciu szkieletu (Biped), animować metodą morfingu, z pomocą systemów kości (Bones) i odwrotnej kinematyki; stosować klucze oraz kontrolery animacji; modelować wnętrza tradycyjne i prosto z kosmosu; przekształcać animację 3D w kreskówkę.