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Podcasty
Automation is paramount if you want to run Linux in your enterprise effectively. It helps you minimize costs by reducing manual operations, ensuring compliance across data centers, and accelerating deployments for your cloud infrastructures.Complete with detailed explanations, practical examples, and self-assessment questions, this book will teach you how to manage your Linux estate and leverage Ansible to achieve effective levels of automation. You'll learn important concepts on standard operating environments that lend themselves to automation, and then build on this knowledge by applying Ansible to achieve standardization throughout your Linux environments.By the end of this Linux automation book, you'll be able to build, deploy, and manage an entire estate of Linux servers with higher reliability and lower overheads than ever before.
The Kaggle Book. Data analysis and machine learning for competitive data science
Konrad Banachewicz, Luca Massaron, Anthony Goldbloom
Millions of data enthusiasts from around the world compete on Kaggle, the most famous data science competition platform of them all. Participating in Kaggle competitions is a surefire way to improve your data analysis skills, network with an amazing community of data scientists, and gain valuable experience to help grow your career.The first book of its kind, The Kaggle Book assembles in one place the techniques and skills you’ll need for success in competitions, data science projects, and beyond. Two Kaggle Grandmasters walk you through modeling strategies you won’t easily find elsewhere, and the knowledge they’ve accumulated along the way. As well as Kaggle-specific tips, you’ll learn more general techniques for approaching tasks based on image, tabular, textual data, and reinforcement learning. You’ll design better validation schemes and work more comfortably with different evaluation metrics.Whether you want to climb the ranks of Kaggle, build some more data science skills, or improve the accuracy of your existing models, this book is for you.Plus, join our Discord Community to learn along with more than 1,000 members and meet like-minded people!
Shira Rubinoff's Cyber Minds brings together the top authorities in cybersecurity to discuss the emergent threats that face industries, societies, militaries, and governments today.With new technology threats, rising international tensions, and state-sponsored cyber attacks, cybersecurity is more important than ever. Cyber Minds serves as a strategic briefing on cybersecurity and data safety, collecting expert insights from sector security leaders, including:General Gregory Touhill, former Federal Chief Information Security Officer of the United StatesKevin L. Jackson, CEO and Founder, GovCloudMark Lynd, Digital Business Leader, NETSYNCJoseph Steinberg, Internet Security advisor and thought leaderJim Reavis, Co-Founder and CEO, Cloud Security AllianceDr. Tom Kellerman, Chief Cybersecurity Officer for Carbon Black Inc and Vice Chair of Strategic Cyber Ventures BoardMary Ann Davidson, Chief Security Officer, OracleDr. Sally Eaves, Emergent Technology CTO, Global Strategy Advisor – Blockchain AI FinTech, Social Impact award winner, keynote speaker and authorDr. Guenther Dobrauz, Partner with PwC in Zurich and Leader of PwC Legal SwitzerlandBarmak Meftah, President, AT&T CybersecurityCleve Adams, CEO, Site 1001 (AI and big data based smart building company)Ann Johnson, Corporate Vice President – Cybersecurity Solutions Group, MicrosoftBarbara Humpton, CEO, Siemens USABusinesses and states depend on effective cybersecurity. This book will help you to arm and inform yourself on what you need to know to keep your business – or your country – safe.
Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game. Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.
Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.Within Unity 3D Game Development, you will learn to:Design and build 3D characters and game environmentsThink about the users’ interactions with your gameDevelop an interface and apply visual effects to add an emotional connection to your world Gain a solid foundation of sound design, animations, and lighting Build, test, and add final touchesThe book contains expert insights that you’ll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you’re allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.Join the book community on Discord to read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.
Modern web-based applications are moving rapidly away from simple HTML pages, with users expecting desktop styled rich internet applications. Oracle Application Express includes multiple built-in interfaces especially designed for adding JavaScript libraries and components. Ext JS is a polished, high performance set of customizable UI widgets with a well designed and extensible Component model. Combining Ext JS components with the well engineered server side processing provided by Oracle APEX is a recipe for success. Written by Oracle ACE, Mark Lancaster, this book is a complete practical guide to building robust desktop-styled web applications using Oracle Application Express and the powerful Ext JS JavaScript library This book starts off by setting up a productive environment for Oracle APEX and Ext JS, preparing you to get ready to code, and then gradually introducing you to the Ext JS API. You then create a theme based on Ext JS into APEX from scratch, starting with integrating the Ext JS library into the page template, then covering all the template types. You further enrich your interface by integrating Ext JS form components and Ext JS layout elements. You are shown how to integrate components including tab panels, toolbars and menus. Existing components are also enhanced, transforming select lists into auto-completing combo boxes and text-areas auto-sizing as you type.Using exciting new Plug-ins feature, you will learn how to develop custom APEX components that can be used declaritively. This book extends native APEX functionality by integrating Ext JS widgets and components with integrated server-side JavaScript generation, AJAX processing and validation.The book then covers integrating Plug-ins with APEX provided Dynamic Actions JavaScript. You proceed further to build advanced interactive components using AJAX enabled trees and grids. Then you will see how to use the iFrames component along with page templates to build a multi-page interface and also deal with JavaScript communication between iFrames. Finally, you will integrate Ext JS with jQuery using the Ext jQuery adaptor. This book also covers examples of jQuery functionality interacting with Ext JS. By the end of this book you will also learn to improve the performance of your JavaScripts.
Unreal Development Kit is the free edition of Unreal Engine—the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.
The surge in connected edge devices has driven organizations to capitalize on the opportunities presented by the massive amounts of data generated by these devices. However, adapting to this landscape demands significant changes in application architectures.This book serves as your guide to edge computing fundamentals, shedding light on the constraints and risks inherent in selecting solutions within this domain. You’ll explore an extensive suite of edge computing services from AWS, gaining insights into when and how to use AWS Outposts, AWS Wavelength, AWS Local Zones, AWS Snow Family, and AWS IoT Greengrass. With detailed use cases, technical requirements, and architectural patterns, you’ll master the practical implementation of these services and see how they work in real life through step-by-step examples, using the AWS CLI and AWS Management Console. To conclude, you’ll delve into essential security and operational considerations to maximize the value delivered by AWS services.By the end of this book, you'll be ready to design powerful edge computing architectures and handle complex edge computing use cases across multiple AWS services.
Greg Ramsey, Brian Mason, Gregory M Ramsey
Microsoft System Center 2012 Configuration Manager (CM12) is a systems management application for managing large groups of Windows-based computer systems. System Center 2012 Configuration Manager provides remote control, patch management, software distribution, operating system deployment, network access protection, and hardware and software inventory.This practical cookbook shows you how to administer System Center 2012 Configuration Manager and understand how to solve particular problems/scenariosPacked with over 50 task-based and immediately reusable recipes, this book starts by showing you how to design a System Center 2012 Configuration Manager Infrastructure. The book then dives into topics such as recommended SQL configuration for System Center 2012 Configuration Manager, deploying Windows 7 with Operating System Deployment (OSD), deploying Applications and Software Updates, managing Compliance Settings, managing Sites and managing Inventory amongst others.
DirectAccess is an amazing Microsoft technology that is truly the evolution of VPN; any Microsoft-centric shop needs this technology. DirectAccess is an automatic remote access solution that takes care of everything from planning to deployment.Microsoft DirectAccess Best Practices and Troubleshooting will provide you with the precise steps you need to take for the very best possible implementation of DirectAccess in your network. You will find answers to some of the most frequently asked questions from administrators and explore unique troubleshooting scenarios that you will want to understand in case they happen to you.Microsoft DirectAccess Best Practices and Troubleshooting outlines best practices for configuring DirectAccess in any network. You will learn how to configure Manage Out capabilities to plan, administer, and deploy DirectAccess client computers from inside the corporate network. You will also learn about a couple of the lesser-known capabilities within a DirectAccess environment and the log information that is available on the client machines.This book also focuses on some specific cases that portray unique or interesting troubleshooting scenarios that DirectAccess administrators may encounter. By describing the problem, the symptoms, and the fixes to these problems, the reader will be able to gain a deeper understanding of the way DirectAccess works and why these external influences are important to the overall solution.
The Ultimate Zoom Cookbook. Over 100 recipes to enhance and engage communication with Zoom
The last few years have completely changed the way we collaborate and communicate. Whether it’s internally with coworkers at a large enterprise or externally with prospective clients and customers, Zoom has created a new way to interact with people in real-time as well as asynchronously.This cookbook delves into all aspects of Zoom, moving beyond just meetings. You’ll get started by exploring key areas such as audio, video, chat, webinars, advanced reporting, and analytics. Next, you’ll progress from discovering simple Zoom video and audio calls to understanding features such as whiteboards, hardware integration, and phone capabilities. Gradually, you'll discover advanced techniques for effective content presentation, while configuring users and features from the admin portal. The last set of chapters cover advanced features on security and privacy as well as how to make the most of AI Companion to reach out to your audience with better content, clarity, and expertise.By the end of this Zoom book, you’ll be well-versed with the entire Zoom app and all the modalities available.
HTML5 and CSS3: Building Responsive Websites. One-stop guide for Responsive Web Design
Ben Frain, Thoriq Firdaus, Benjamin LaGrone
Responsive web design is an explosive area of growth in modern web development due to the huge volume of different device sizes and resolutions that are now commercially available. The Internet is going mobile. Desktop-only websites just aren’t good enough anymore. With mobile internet usage still rising and tablets changing internet consumption habits, you need to know how to build websites that will just “work,” regardless of the devices used to access them. This Learning Path course explains all the key approaches necessary to create and maintain a modern responsive design using HTML5 and CSS3.Our first module is a step-by-step introduction to ease you into the responsive world, where you will learn to build engaging websites. With coverage of Responsive Grid System, Bootstrap, and Foundation, you will discover three of the most robust frameworks in responsive web design. Next, you’ll learn to create a cool blog page, a beautiful portfolio site, and a crisp professional business site and make them all totally responsive.Packed with examples and a thorough explanation of modern techniques and syntax, the second module provides a comprehensive resource for all things “responsive.” You’ll explore the most up-to-date techniques and tools needed to build great responsive designs, ensuring that your projects won’t just be built “right” for today, but in the future too.The last and the final module is your guide to obtaining full access to next generation devices and browser technology. Create responsive applications that make snappy connections for mobile browsers and give your website the latest design and development advantages to reach mobile devices. At the end of this course, you will learn to get and use all the tools you need to build and test your responsive web project performance and take your website to the next level.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:?Responsive Web Design by Example: Beginner’s Guide - Second Edition by Thoriq Firdaus?Responsive Web Design with HTML5 and CSS3 - Second Edition by Ben Frain?HTML5 and CSS3 Responsive Web Design Cookbook by Benjamin LaGrone