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Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.
PDO is lighter, faster, and more powerful than existing PHP data abstraction interfaces. PDO is a common interface to different databases that must be used with a database-specific PDO driver to access a particular database server: the PDO extension does not provide a database abstraction by itself; it doesn't rewrite SQL, emulate missing database features, or perform any database functions using by itself. It performs the same role as other classic database abstraction layers such as ODBC and JDBC: it's a query abstraction layer that abstracts the mechanism for accessing a database and manipulating the returned records; each database driver that implements the PDO interface can also expose database-specific features as regular extension functions. ¬ PDO ships with PHP 5.1, and is available as an extension for PHP 5.0; it requires the new object-oriented features of PHP 5, and cannot run with earlier versions of PHP.This book will teach you how to use the PDO, including its advanced features. Readers need to be aware of the basics of data abstraction and should be familiar with PHP.
The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms.In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book.By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores.By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code.
A network is a collection of computers, servers, mobile devices, or other computing devices connected for sharing data. This book will help you become well versed in basic networking concepts and prepare to pass Microsoft's MTA Networking Fundamentals Exam 98-366.Following Microsoft's official syllabus, the book starts by covering network infrastructures to help you differentiate intranets, internets, and extranets, and learn about network topologies. You’ll then get up to date with common network hardware devices such as routers and switches and the media types used to connect them together. As you advance, the book will take you through different protocols and services and the requirements to follow a standardized approach to networking. You’ll get to grips with the OSI and TCP/IP models as well as IPv4 and IPv6. The book also shows you how to recall IP addresses through name resolution. Finally, you’ll be able to practice everything you’ve learned and take the exam confidently with the help of mock tests. By the end of this networking book, you’ll have developed a strong foundation in the essential networking concepts needed to pass Exam 98-366.
Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game. Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.
A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest.This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms.By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems.This Learning Path includes content from the following Packt products:Python GUI Programming with Tkinter by Alan D. MooreQt5 Python GUI Programming Cookbook by B. M. Harwani
Flux Architecture. Design and Build Modern JavaScript Web Applications
Whilst React has become Facebook’s poster-child for clean, complex, and modern web development, it has quietly been underpinned by its simplicity. It’s just a view. The real beauty in React is actually the architectural pattern that handles data in and out of React applications: Flux. With Flux, you’re able to build data-rich applications that engage your users, and scale to meet every demand. It is a key part of the Facebook technology stack that serves billions of users every day.This book will start by introducing the Flux pattern and help you get an understanding of what it is and how it works. After this, we’ll build real-world React applications that highlight the power and simplicity of Flux in action. Finally, we look at the landscape of Flux and explore the Alt and Redux libraries that make React and Flux developments easier.Filled with fully-worked examples and code-first explanations, by the end of the book, you'll not only have a rock solid understanding of the architecture, but will be ready to implement Flux architecture in anger.
Jerzy Kurowski, Joanna Krenz-Kurowska, Jerzy Kurowski
RESS is a new methodology in the world of web design and development. It attempts to solve the problems that accompany the RWD (responsive web design) approach to web design. RESS is still in its infancy, but it is growing at an exponential rate.RESS Essentials shows you how to make server-side applications smarter and more aware of a visitor's environment limitations (device, screen size, and browser). This allows you to create faster and more reliable websites. Through this book, you will build a solid base of knowledge on RESS-related technologies, while the step-by-step tutorials will help you to create your own RESS system.This book is an introduction to RESS alchemy and gives you an incentive to build your own RESS lab. It will give you a broad overview of the multiple techniques used to code responsive websites in responsible ways. Beginning with an overview of RWD, you will learn the steps involved in setting up RWD for client-side development. You will then learn how to scale images using client- and server-side technology. By the end of this book, you will have learned about the implementation of RESS application patterns, browser feature detection, and various RESS architectures. RESS Essentials will also teach you how to use jQuery with some RWD design patterns and how to employ REST API for RWD pages.
Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your cocos2d game development skills to the next level and become more professional in cocos2d game design?Cocos2d for iPhone 1 Game Development Cookbook will help you reach that next level. You will find over 100 recipes here that explain everything from the drawing of a single sprite to AI pathfinding and advanced networking. Full working examples are emphasized.Starting with the first chapter, Graphics, you will be taken through every major topic of game development. You will find both simple and complex recipes in the book.Each recipe is either a solution to a common problem (playing video files, accelerometer steering) or a cool advanced technique (3D rendering, textured polygons).This cookbook will have you creating professional quality iOS games quickly with its breadth of working example code.
Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel
This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.Within Unity 3D Game Development, you will learn to:Design and build 3D characters and game environmentsThink about the users’ interactions with your gameDevelop an interface and apply visual effects to add an emotional connection to your world Gain a solid foundation of sound design, animations, and lighting Build, test, and add final touchesThe book contains expert insights that you’ll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you’re allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.Join the book community on Discord to read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.
It’s now more apparent than ever that security is a critical aspect of IT infrastructure, and that devastating data breaches can occur from simple network line hacks. As shown in this book, combining the latest version of Python with an increased focus on network security can help you to level up your defenses against cyber attacks and cyber threats.Python is being used for increasingly advanced tasks, with the latest update introducing new libraries and packages featured in the Python 3.7.4 recommended version. Moreover, most scripts are compatible with the latest versions of Python and can also be executed in a virtual environment.This book will guide you through using these updated packages to build a secure network with the help of Python scripting. You’ll cover a range of topics, from building a network to the procedures you need to follow to secure it. Starting by exploring different packages and libraries, you’ll learn about various ways to build a network and connect with the Tor network through Python scripting. You will also learn how to assess a network's vulnerabilities using Python security scripting. Later, you’ll learn how to achieve endpoint protection by leveraging Python packages, along with writing forensic scripts.By the end of this Python book, you’ll be able to use Python to build secure apps using cryptography and steganography techniques.
Lovisa Stenbäcken Stjernlöf, HenkJan de Vries
IAM, short for identity and access management, is a set of policies and technologies for ensuring the security of an organization through careful role and access assignment for users and devices. With this book, you’ll get up and running with Okta, an identity and access management (IAM) service that you can use for both employees and customers.Once you’ve understood how Okta can be used as an IAM platform, you’ll learn about the Universal Directory, which covers how to integrate other directories and applications and set up groups and policies. As you make progress, the book explores Okta’s single sign-on (SSO) feature and multifactor authentication (MFA) solutions. Finally, you will delve into API access management and discover how you can leverage Advanced Server Access for your cloud servers and Okta Access Gateway for your on-premises applications.By the end of this Okta book, you’ll have learned how to implement Okta to enhance your organization's security and be able to use this book as a reference guide for the Okta certification exam.
Modern web-based applications are moving rapidly away from simple HTML pages, with users expecting desktop styled rich internet applications. Oracle Application Express includes multiple built-in interfaces especially designed for adding JavaScript libraries and components. Ext JS is a polished, high performance set of customizable UI widgets with a well designed and extensible Component model. Combining Ext JS components with the well engineered server side processing provided by Oracle APEX is a recipe for success. Written by Oracle ACE, Mark Lancaster, this book is a complete practical guide to building robust desktop-styled web applications using Oracle Application Express and the powerful Ext JS JavaScript library This book starts off by setting up a productive environment for Oracle APEX and Ext JS, preparing you to get ready to code, and then gradually introducing you to the Ext JS API. You then create a theme based on Ext JS into APEX from scratch, starting with integrating the Ext JS library into the page template, then covering all the template types. You further enrich your interface by integrating Ext JS form components and Ext JS layout elements. You are shown how to integrate components including tab panels, toolbars and menus. Existing components are also enhanced, transforming select lists into auto-completing combo boxes and text-areas auto-sizing as you type.Using exciting new Plug-ins feature, you will learn how to develop custom APEX components that can be used declaritively. This book extends native APEX functionality by integrating Ext JS widgets and components with integrated server-side JavaScript generation, AJAX processing and validation.The book then covers integrating Plug-ins with APEX provided Dynamic Actions JavaScript. You proceed further to build advanced interactive components using AJAX enabled trees and grids. Then you will see how to use the iFrames component along with page templates to build a multi-page interface and also deal with JavaScript communication between iFrames. Finally, you will integrate Ext JS with jQuery using the Ext jQuery adaptor. This book also covers examples of jQuery functionality interacting with Ext JS. By the end of this book you will also learn to improve the performance of your JavaScripts.
Unreal Development Kit is the free edition of Unreal Engine—the largest game engine in existence with hundreds of shipped commercial titles. The Unreal Engine is a very powerful tool for game development but with something so complex it's hard to know where to start.This book will teach you how to use the UnrealScript language to create your own games with the Unreal Development Kit by using an example game that you can create and play for yourself. It breaks down the UnrealScript language into easy to follow chapters that will quickly bring you up to speed with UnrealScript game programming.Unreal Development Kit Game Programming with UnrealScript takes you through the UnrealScript language for the Unreal Development Kit. It starts by walking through a project setup and setting up programs to write and browse code. It then takes you through using variables, functions, and custom classes to alter the game's behavior and create our own functionality. The use and creation of Kismet is also covered. Later, using replication to create and test multiplayer games is discussed. The book closes with code optimization and error handling as well as a few of the less common but useful features of UnrealScript.
Apple Watch App Development. Click here to enter text
With the increasing amount of new wearable devices hitting the market, wearables are the next wave of mobile technology. With the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities hasopened up.Apple Watch App Development introduces you to the architecture and limitations of the Apple Watch platform, followed by an in-depth look at how to work with Xcode playgrounds. Here, we'll introduce you to the Swift programming language so you can quickly begin developing apps for the Apple Watch platform with the WatchKit framework and the Xcode Development IDE. We then discuss more advanced topics such as Notifiations, Glances, Closures, Tuples, Protocols, Apple pay, and using Swift playgrounds, with each concept backed up with example code that demonstrates how to properly execute it. We also show you how to package and deploy your Watch application to the Apple AppStore.By the end of this book, you will have a good understanding of how to develop apps for Apple Watch platform using the WatchKit framework and Swift 2.0.
While machine learning is not new, it's only now that we are beginning to uncover its true potential in the healthcare and life sciences industry. The availability of real-world datasets and access to better compute resources have helped researchers invent applications that utilize known AI techniques in every segment of this industry, such as providers, payers, drug discovery, and genomics.This book starts by summarizing the introductory concepts of machine learning and AWS machine learning services. You’ll then go through chapters dedicated to each segment of the healthcare and life sciences industry. Each of these chapters has three key purposes -- First, to introduce each segment of the industry, its challenges, and the applications of machine learning relevant to that segment. Second, to help you get to grips with the features of the services available in the AWS machine learning stack like Amazon SageMaker and Amazon Comprehend Medical. Third, to enable you to apply your new skills to create an ML-driven solution to solve problems particular to that segment. The concluding chapters outline future industry trends and applications.By the end of this book, you’ll be aware of key challenges faced in applying AI to healthcare and life sciences industry and learn how to address those challenges with confidence.
As the world becomes more connected through the web, new data collection innovations have opened up more ways to compromise privacy. Your actions on the web are being tracked, information is being stored, and your identity could be stolen. However, there are ways to use the web without risking your privacy. This book will take you on a journey to become invisible and anonymous while using the web.You will start the book by understanding what anonymity is and why it is important. After understanding the objective of cyber anonymity, you will learn to maintain anonymity and perform tasks without disclosing your information. Then, you’ll learn how to configure tools and understand the architectural components of cybereconomy. Finally, you will learn to be safe during intentional and unintentional internet access by taking relevant precautions.By the end of this book, you will be able to work with the internet and internet-connected devices safely by maintaining cyber anonymity.
Python Machine Learning By Example, Third Edition serves as a comprehensive gateway into the world of machine learning (ML).With six new chapters, on topics including movie recommendation engine development with Naïve Bayes, recognizing faces with support vector machine, predicting stock prices with artificial neural networks, categorizing images of clothing with convolutional neural networks, predicting with sequences using recurring neural networks, and leveraging reinforcement learning for making decisions, the book has been considerably updated for the latest enterprise requirements.At the same time, this book provides actionable insights on the key fundamentals of ML with Python programming. Hayden applies his expertise to demonstrate implementations of algorithms in Python, both from scratch and with libraries.Each chapter walks through an industry-adopted application. With the help of realistic examples, you will gain an understanding of the mechanics of ML techniques in areas such as exploratory data analysis, feature engineering, classification, regression, clustering, and NLP.By the end of this ML Python book, you will have gained a broad picture of the ML ecosystem and will be well-versed in the best practices of applying ML techniques to solve problems.
If you’re looking for hands-on introduction to pentesting that delivers, then Practical Hardware Pentesting is for you. This book will help you plan attacks, hack your embedded devices, and secure the hardware infrastructure.Throughout the book, you will see how a specific device works, explore the functional and security aspects, and learn how a system senses and communicates with the outside world. You’ll set up a lab from scratch and then gradually work towards an advanced hardware lab—but you’ll still be able to follow along with a basic setup. As you progress, you’ll get to grips with the global architecture of an embedded system and sniff on-board traffic, learn how to identify and formalize threats to the embedded system, and understand its relationship with its ecosystem. You’ll discover how to analyze your hardware and locate its possible system vulnerabilities before going on to explore firmware dumping, analysis, and exploitation. The reverse engineering chapter will get you thinking from an attacker point of view; you’ll understand how devices are attacked, how they are compromised, and how you can harden a device against the most common hardware attack vectors. By the end of this book, you will be well-versed with security best practices and understand how they can be implemented to secure your hardware.
The Salesforce Certified Platform App Builder exam is for individuals who want to demonstrate their skills and knowledge in designing, building, and implementing custom applications using the declarative customization capabilities of Force.com. This book will build a strong foundation in Force.com to prepare you for the platform app builder certification exam. It will guide you through designing the interface while introducing the Lightning Process Builder. Next, we will implement business logic using various point and click features of Force.com. We will learn to manage data and create reports and dashboards. We will then learn to administer the force.com application by configuring the object-level, field-level, and record-level security. By the end of this book, you will be completely equipped to take the Platform App Builder certification exam.
Greg Ramsey, Brian Mason, Gregory M Ramsey
Microsoft System Center 2012 Configuration Manager (CM12) is a systems management application for managing large groups of Windows-based computer systems. System Center 2012 Configuration Manager provides remote control, patch management, software distribution, operating system deployment, network access protection, and hardware and software inventory.This practical cookbook shows you how to administer System Center 2012 Configuration Manager and understand how to solve particular problems/scenariosPacked with over 50 task-based and immediately reusable recipes, this book starts by showing you how to design a System Center 2012 Configuration Manager Infrastructure. The book then dives into topics such as recommended SQL configuration for System Center 2012 Configuration Manager, deploying Windows 7 with Operating System Deployment (OSD), deploying Applications and Software Updates, managing Compliance Settings, managing Sites and managing Inventory amongst others.
DirectAccess is an amazing Microsoft technology that is truly the evolution of VPN; any Microsoft-centric shop needs this technology. DirectAccess is an automatic remote access solution that takes care of everything from planning to deployment.Microsoft DirectAccess Best Practices and Troubleshooting will provide you with the precise steps you need to take for the very best possible implementation of DirectAccess in your network. You will find answers to some of the most frequently asked questions from administrators and explore unique troubleshooting scenarios that you will want to understand in case they happen to you.Microsoft DirectAccess Best Practices and Troubleshooting outlines best practices for configuring DirectAccess in any network. You will learn how to configure Manage Out capabilities to plan, administer, and deploy DirectAccess client computers from inside the corporate network. You will also learn about a couple of the lesser-known capabilities within a DirectAccess environment and the log information that is available on the client machines.This book also focuses on some specific cases that portray unique or interesting troubleshooting scenarios that DirectAccess administrators may encounter. By describing the problem, the symptoms, and the fixes to these problems, the reader will be able to gain a deeper understanding of the way DirectAccess works and why these external influences are important to the overall solution.