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jQuery Mobile is an award winning, HTML5/CSS3 based open source cross-platform UI framework. It offers a very cool and highly customizable UX. It is built on the popular jQuery library and uses declarative coding making it easy to use and learn. It is the market leader today considering the numerous browsers and platforms that it supports.jQuery Mobile Cookbook presents over a hundred recipes written in a simple and easy manner. You can quickly learn and start writing code immediately. Advanced topics such as using scripts to manipulate, customize, and extend the framework are also covered. These tips address your common everyday problems. The book is very handy for both beginner and experienced jQuery Mobile developers.You start by developing simple apps using various controls and learn to customize them. Later you explore using advanced aspects like configurations, events, and methods.Develop single and multi-page applications. Use caching to boost performance. Use custom transitions, icon sprites, styles, and themes. Learn advanced features like configurations, events, and methods. Explore future trends by using HTML5 new features and semantics with jQuery Mobile.jQuery Mobile Cookbook is an easy read and is packed with practical tips and screenshots.
George Taskos, Jonathan Peppers, Can Bilgin
Developing a mobile application for just one platform is becoming a thing of the past. Companies expect their apps to be supported on iOS, Android, and Windows Phone, while leveraging the best native features on all three platforms. The primary goal of this course is to equip you with the knowledge to successfully analyze, develop, and manage Xamarin cross-platform projects using the most efficient, robust, and scalable implementation patterns.Module 1 is a step-by-step guide to building real-world applications for iOS and Android. The module walks you through building a chat application, complete with a backend web service and native features such as GPS location, camera, and push notifications. Additionally, you'll learn how to use external libraries with Xamarin and Xamarin.Forms. Module 2 provide you recipes on how to create an architecture that will be maintainable, extendable, use Xamarin.Forms plugins to boost productivity. We start with a simple creation of a Xamarin.Forms solution, customize the style and behavior of views for each platform. Further on, we demonstrate the power of architecting a cross-platform solution. Next, you will utilize and access hardware features that vary from platform to platform with cross-platform techniques. In the last and the final Module, you will learn about essential tools to leverage the pattern and advanced implementation strategies. We'll show you the toolset for application lifecycle management to help you prepare the development pipeline to manage and see cross-platform projects through to public or private release. After the completion of this course, you will learn a path that will get you up and running with developing cross-platform mobile applications and help you become the go-to person when it comes to Xamarin.This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:?Xamarin Cross-platform Application Development - Second Edition by Jonathan Peppers?Xamarin Cross-Platform Development Cookbook by George Taskos?Mastering Cross-Platform Development with Xamarin by Can Bilgin
Explore the robust functionalities of SharePoint that ensure your business processes remain flexible and scalable. With its custom development features, SharePoint presents abundant opportunities to meet evolving needs, deliver personalized experiences, and seamlessly integrate across platforms. If you’re looking for practical guidance on developing custom SharePoint solutions, Customizing and Extending SharePoint Online is your essential companion.This book takes you through the different techniques for customizing SharePoint, harnessing its native capabilities, and extending them across other platforms. You’ll begin by organizing content with SharePoint sites and learning best practices for permission governance before learning how to create and manage pages and use web parts to create, aggregate, and format content. This SharePoint book also covers specialized use cases of the Viva Suite and delves into SharePoint automation with Power Automate while extending solutions with Power Apps. Toward the end, you’ll get to grips with designing personalized solutions with SharePoint Framework and Microsoft Graph.By the end of this book, you’ll be ready to deliver highly customized SharePoint solutions that align with your business objectives.
WordPress is a powerful platform for creating feature-rich and attractive websites but, with a little extra tweaking and effort, your WordPress site can dominate search engines and bring thousands of new customers to your business.WordPress Search Engine Optimization will show you the secrets that professional SEO companies use to take websites to the top of search results. You'll take your WordPress site to the next level; you'll brush aside even the stiffest competition with the advanced tutorials in this book.
Building your own applications is exciting but challenging, especially when tackling complex problems tied to advanced data structures and algorithms. This endeavor demands profound knowledge of the programming language as well as data structures and algorithms. C# Data Structures and Algorithms, armed with critical knowledge from an entrepreneur, author, industry expert, and seasoned developer with significant international experience, offers just that to C# developers.Starting with an introduction to algorithms, this book gradually immerses you in the world of arrays, lists, stacks, queues, dictionaries, and sets. Real-world examples, enriched with code snippets and illustrations, provide a practical understanding of these concepts. You’ll also learn how to sort arrays using various algorithms, setting a solid foundation for your programming expertise. As you progress, you’ll venture into more complex data structures – trees and graphs – and discover algorithms for tasks such as determining the shortest path in a graph before advancing to see various algorithms in action, such as solving Sudoku.By the end of this book, you’ll be able to use the C# language to build algorithmic components that are not only easy to understand and debug but also seamlessly applicable in various apps, spanning web and mobile platforms.
Beginning C++ Game Programming. Learn to program with C++ by building fun games - Second Edition
The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.The book starts by covering the basics of programming. You’ll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you’ll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you’ll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you’ll have gained the knowledge you need to build your own games with exciting features from scratch
Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. Mathematics for Game Programming and Computer Graphics is an exhaustive guide to getting “back to the basics” of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you’ll be able to create your own mathematics-based engine and API that will be used throughout to build applications. By the end of this graphics focussed book, you’ll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today’s top graphics and game engines.
In C# 9 and .NET 5 – Modern Cross-Platform Development, Fifth Edition, expert teacher Mark J. Price gives you everything you need to start programming C# applications.This latest edition uses the popular Visual Studio Code editor to work across all major operating systems. It is fully updated and expanded with a new chapter on the Microsoft Blazor framework.The book’s first part teaches the fundamentals of C#, including object-oriented programming and new C# 9 features such as top-level programs, target-typed new object instantiation, and immutable types using the record keyword. Part 2 covers the .NET APIs, for performing tasks like managing and querying data, monitoring and improving performance, and working with the file system, async streams, serialization, and encryption. Part 3 provides examples of cross-platform apps you can build and deploy, such as websites and services using ASP.NET Core or mobile apps using Xamarin.Forms. The best type of application for learning the C# language constructs and many of the .NET libraries is one that does not distract with unnecessary application code. For that reason, the C# and .NET topics covered in Chapters 1 to 13 feature console applications. In Chapters 14 to 20, having mastered the basics of the language and libraries, you will build practical applications using ASP.NET Core, Model-View-Controller (MVC), and Blazor.By the end of the book, you will have acquired the understanding and skills you need to use C# 9 and .NET 5 to create websites, services, and mobile apps.
Mastering macOS Programming. Hands-on guide to macOS Sierra Application Development
Stuart Grimshaw, Gregory Casamento
macOS continues to lead the way in desktop operating systems, with its tight integration across the Apple ecosystem of platforms and devices. With this book, you will get an in-depth knowledge of working on macOS, enabling you to unleash the full potential of the latest version using Swift 3 to build applications.This book will help you broaden your horizons by taking your programming skills to next level. The initial chapters will show you all about the environment that surrounds a developer at the start of a project. It introduces you to the new features that Swift 3 and Xcode 8 offers and also covers the common design patterns that you need to know for planning anything more than trivial projects. You will then learn the advanced Swift programming concepts, including memory management, generics, protocol orientated and functional programming and with this knowledge you will be able to tackle the next several chapters that deal with Apple’s own Cocoa frameworks. It also covers AppKit, Foundation, and Core Data in detail which is a part of the Cocoa umbrella framework. The rest of the book will cover the challenges posed by asynchronous programming, error handling, debugging, and many other areas that are an indispensable part of producing software in a professional environment.By the end of this book, you will be well acquainted with Swift, Cocoa, and AppKit, as well as a plethora of other essential tools, and you will be ready to tackle much more complex and advanced software projects.
Hands-On Linux for Architects. Design and implement Linux-based IT solutions
Denis Salamanca, Esteban Flores
It is very important to understand the ?exibility of an infrastructure when designing an efficient environment. In this book, you will cover everything from Linux components and functionalities through to hardware and software support, which will help you to implement and tune effective Linux-based solutions.This book gets started with an overview of Linux design methodology. Next, you will focus on the core concepts of designing a solution. As you progress, you will gain insights into the kinds of decisions you need to make when deploying a high-performance solution using Gluster File System (GlusterFS). In the next set of chapters, the book will guide you through the technique of using Kubernetes as an orchestrator for deploying and managing containerized applications. In addition to this, you will learn how to apply and configure Kubernetes for your NGINX application. You’ll then learn how to implement an ELK stack, which is composed of Elasticsearch, Logstash, and Kibana. In the concluding chapters, you will focus on installing and configuring a Saltstack solution to manage different Linux distributions, and explore a variety of design best practices. By the end of this book, you will be well-versed with designing a high-performing computing environment for complex applications to run on.By the end of the book, you will have delved inside the most detailed technical conditions of designing a solution, and you will have also dissected every aspect in detail in order to implement and tune open source Linux-based solutions
Instant Sencha Touch. Build native applications with Sencha Touch easily and efficiently
Sencha Touch, a high-performance HTML5 mobile application framework, is the cornerstone of the Sencha HTML5 platform. Built for enabling world-class user experiences, Sencha Touch is the only framework that enables developers to build fast and impressive apps that work on iOS, Android, BlackBerry, Kindle Fire, and more.Instant Sencha Touch is a practical hands on guide that provides you with all you need to explore the Sencha Touch framework and start building high performance, cross platform mobile applications with rich user interfaces. It also covers native deployment of Sencha Touch applications on various platforms.Instant Sencha Touch is a step-by-step guide that will explain you everything from downloading Sencha Touch SDK to setting up the development environment, and building applications. You will start with a quick overview of the Sencha Touch and work your way through understanding the class structure, and basic components and layouts of the Sencha Touch. You will also cover interesting features like animations, adaptive layout, data packages, local storage support, and so on. You will also see how to build your own theme and styles and deploy Sencha Touch app as native apps.You will also learn about MVC architecture for building Sencha Touch applications. Finally you will take a look at the Phonegap (Cordova) build and Cordova SDK to deploy Sencha Touch application as native application.
Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects. Learning Articulate Storyline introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline. Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.
Build Your Own Metaverse with Unity is a practical guide for developers with step-by-step explanations, practical examples, and screenshots to guide them through essential concepts.You’ll start by learning how to install Unity and create a character that can move around the virtual world. Next, you’ll learn how to integrate multiplayer functionality, user identification, and registration in your game universe. You’ll explore how to create interactive characters dealing with different attributes of the virtual world, including acquiring homes and decorating them with various features. Additionally, you’ll understand how to use Firebase tools to make your Metaverse unique. By following the expert advice, you’ll be able to create a feature rich Metaverse where players can interact with NPCs, acquire homes, and interact with other players online. Finally, you’ll discover how to compile and distribute the finished project to various platforms, while acquiring with necessary skills and knowledge to create a unique and groundbreaking Metaverse.By the end of this book, you’ll be well-equipped to create a Metaverse with infinite possibilities.
Think about how much time you usually spend building an app in a technology you're still mastering—grasping new concepts, navigating roadblocks, and even rewriting entire modules as you learn. This book saves you that time, helping you create a modern .NET MAUI application like a pro.The chapters address a wide range of tasks and concepts essential for real-world apps, including UI best practices and advanced tips, MVVM, dependency injection, performance, and memory profiling. Since real-world applications often go beyond frontend development, this book also explores integration with backend services for authentication, data processing, synchronization, and real-time updates. Additionally, you’ll learn to implement multiple AI integration strategies, all without any prior machine learning experience.Mastery comes with practice, so the book is organized with step-by-step recipes, each tackling a specific task. Each recipe includes detailed explanations to help you apply what you're learning to your own unique projects.By the end of this book, you'll have developed the skills to build high-performance, interactive cross-platform applications with .NET MAUI, saving valuable time on your future projects.
Colleen M. Farrelly, Franck Kalala Mutombo, Michael Giske
We are living in the age of big data, and scalable solutions are a necessity. Network science leverages the power of graph theory and flexible data structures to analyze big data at scale.This book guides you through the basics of network science, showing you how to wrangle different types of data (such as spatial and time series data) into network structures. You’ll be introduced to core tools from network science to analyze real-world case studies in Python. As you progress, you’ll find out how to predict fake news spread, track pricing patterns in local markets, forecast stock market crashes, and stop an epidemic spread. Later, you’ll learn about advanced techniques in network science, such as creating and querying graph databases, classifying datasets with graph neural networks (GNNs), and mining educational pathways for insights into student success. Case studies in the book will provide you with end-to-end examples of implementing what you learn in each chapter.By the end of this book, you’ll be well-equipped to wrangle your own datasets into network science problems and scale solutions with Python.
Object-Oriented Programming with Swift 2. Click here to enter text
Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code.Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions.By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.
Ryan T. White, Archana Tikayat Ray
Discrete mathematics deals with studying countable, distinct elements, and its principles are widely used in building algorithms for computer science and data science. The knowledge of discrete math concepts will help you understand the algorithms, binary, and general mathematics that sit at the core of data-driven tasks.Practical Discrete Mathematics is a comprehensive introduction for those who are new to the mathematics of countable objects. This book will help you get up to speed with using discrete math principles to take your computer science skills to a more advanced level.As you learn the language of discrete mathematics, you’ll also cover methods crucial to studying and describing computer science and machine learning objects and algorithms. The chapters that follow will guide you through how memory and CPUs work. In addition to this, you’ll understand how to analyze data for useful patterns, before finally exploring how to apply math concepts in network routing, web searching, and data science.By the end of this book, you’ll have a deeper understanding of discrete math and its applications in computer science, and be ready to work on real-world algorithm development and machine learning.
Salesforce Sales Cloud is a system rich in functionality, addressing many sales business challenges such as sales productivity, forecast visibility, and sales enablement. However, unlocking the full value of the system and getting maximum returns pose a challenge, especially if you’re new to the technology.This implementation handbook goes beyond mere configuration to ensure a successful implementation journey. From laying the groundwork for your project to engaging stakeholders with sales-specific business insights, this book equips you with the knowledge you need to plan and execute.As you progress, you’ll learn how to design a robust data model to support the sales and lead generation process, followed by crafting an intuitive user experience to drive productivity. You’ll then explore crucial post-building aspects such as testing, training, and releasing functionality. Finally, you’ll discover how the solutions’ capability can be expanded by adding and integrating other tools to address typical sales use cases.By the end of this book, you’ll have grasped how to leverage Sales Cloud to solve sales challenges and have gained the confidence to design and implement solutions successfully with the help of real-world use cases.
Stian Thorgersen, Pedro Igor Silva
Implementing authentication and authorization for applications can be a daunting experience, often leaving them exposed to security vulnerabilities. Keycloak is an open-source solution for identity management and access management for modern applications, which can make a world of difference if you learn how to use it. Keycloak, helping you get started with using it and securing your applications. Complete with hands-on tutorials, best practices, and self-assessment questions, this easy-to-follow guide will show you how to secure a sample application and then move on to securing different application types. As you progress, you will understand how to configure and manage Keycloak as well as how to leverage some of its more advanced capabilities. Finally, you'll gain insights into securely using Keycloak in production.By the end of this book, you will have learned how to install and manage Keycloak as well as how to secure new and existing applications.
Nathan Liefting, Brian van Baekel
Zabbix offers useful insights into your infrastructure performance and issues and enables you to enhance your monitoring setup with its variety of powerful features. This book covers hands-on, easy-to-follow recipes for using Zabbix 5 for effectively monitoring the performance of devices and applications over networks.The book starts by guiding you through the installation of Zabbix and using the Zabbix frontend. You'll then work your way through the most prominent features of Zabbix and make the right design choices for building a scalable and easily manageable environment. The book contains recipes for building items and triggers for different types of monitoring, building templates, and using Zabbix proxies. As you advance, you’ll learn how to use the Zabbix API for customization and manage your Zabbix server and database efficiently. Finally, you'll find quick solutions to the common and not-so-common problems that you may encounter in your everyday Zabbix monitoring work.By the end of this Zabbix book, you’ll have learned how to use Zabbix for all your monitoring needs and be able to build a solid Zabbix setup by leveraging its key functionalities.
Linux is one of the fastest-growing operating systems around the world, and in the last few years, the Linux kernel has evolved significantly to support a wide variety of embedded devices with its improved subsystems and a range of new features. With this book, you’ll find out how you can enhance your skills to write custom device drivers for your Linux operating system.Mastering Linux Device Driver Development provides complete coverage of kernel topics, including video and audio frameworks, that usually go unaddressed. You’ll work with some of the most complex and impactful Linux kernel frameworks, such as PCI, ALSA for SoC, and Video4Linux2, and discover expert tips and best practices along the way. In addition to this, you’ll understand how to make the most of frameworks such as NVMEM and Watchdog. Once you’ve got to grips with Linux kernel helpers, you’ll advance to working with special device types such as Multi-Function Devices (MFD) followed by video and audio device drivers.By the end of this book, you’ll be able to write feature-rich device drivers and integrate them with some of the most complex Linux kernel frameworks, including V4L2 and ALSA for SoC.
Although numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++.C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games.By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.