Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
2017
Ebook

Squeaky Clean Topology in Blender. Create accurate deformations and optimized geometry for characters and hard surface models

Michael Steppig

This book is an introduction to modeling and an in-depth look at topology in Blender, written by a Blender topology specialist with years of experience with the software. As you progress through its chapters, you’ll conquer the basics of quad-based topology using triangles and Ngons, and learn best practices and things to avoid while modeling and retopologizing. The pages are full of illustrations and examples with in-depth explanations that showcase each step in an easy-to-follow format.Squeaky Clean Topology in Blender starts by introducing you to the user interface and navigation. It then goes through an overview of the modeling techniques and hotkeys that will be necessary to understand the examples. With the modeling basics out of the way, the next stop on our journey is topology. Working through projects like a character and a sci-fi blaster, the book will illustrate and work through complex topology problems, and present solutions to those problems. These examples focus on deforming character models, non-deforming hard surface models, and optimizing these models by reducing the triangle count.By the end of this book, you will be able to identify the general flow of a shape's topology, identify and solve issues in your topology, and come out with a model ready for UV unwrapping, materials, and rigging.

2018
Ebook
2019
Ebook

Mastering Redmine. - Second Edition

ANDRIY LESYUK

Redmine is not only one of the popular open source project management applications but also one of the best project hosting and issue tracking solutions.This book is an update of our previous successful edition, Mastering Redmine. This book is a comprehensive guide that will give you a detailed practical understanding on how to effectively manage, monitor and administer complex projects using Redmine.You will get familiar with the concept of Issue Tracking and will get to know why and what makes Redmine one of the best issue trackers. Another main part of Redmine functionality, which is Managing projects shows why this is one of the best applications for project hosting. Furthermore, you will learn more about Redmine rich text formatting syntax, access control and workflow and time Tracking. Towards the end, you will unleash the power of custom fields and guides to show how to customize Redmine without breaking upgrade compatibility.By the end of the book, you will have a deep practical understanding on how to effectively monitor and manage large scale and complex projects using Redmine.

2020
Ebook

Machine Learning in Java. Helpful techniques to design, build, and deploy powerful machine learning applications in Java - Second Edition

AshishSingh Bhatia, Bostjan Kaluza

As the amount of data in the world continues to grow at an almost incomprehensible rate, being able to understand and process data is becoming a key differentiator for competitive organizations. Machine learning applications are everywhere, from self-driving cars, spam detection, document search, and trading strategies, to speech recognition. This makes machine learning well-suited to the present-day era of big data and Data Science. The main challenge is how to transform data into actionable knowledge.Machine Learning in Java will provide you with the techniques and tools you need. You will start by learning how to apply machine learning methods to a variety of common tasks including classification, prediction, forecasting, market basket analysis, and clustering. The code in this book works for JDK 8 and above, the code is tested on JDK 11.Moving on, you will discover how to detect anomalies and fraud, and ways to perform activity recognition, image recognition, and text analysis. By the end of the book, you will have explored related web resources and technologies that will help you take your learning to the next level.By applying the most effective machine learning methods to real-world problems, you will gain hands-on experience that will transform the way you think about data.

2021
Ebook

Distributed Data Systems with Azure Databricks. Create, deploy, and manage enterprise data pipelines

Alan Bernardo Palacio

Microsoft Azure Databricks helps you to harness the power of distributed computing and apply it to create robust data pipelines, along with training and deploying machine learning and deep learning models. Databricks' advanced features enable developers to process, transform, and explore data. Distributed Data Systems with Azure Databricks will help you to put your knowledge of Databricks to work to create big data pipelines. The book provides a hands-on approach to implementing Azure Databricks and its associated methodologies that will make you productive in no time. Complete with detailed explanations of essential concepts, practical examples, and self-assessment questions, you’ll begin with a quick introduction to Databricks core functionalities, before performing distributed model training and inference using TensorFlow and Spark MLlib. As you advance, you’ll explore MLflow Model Serving on Azure Databricks and implement distributed training pipelines using HorovodRunner in Databricks. Finally, you’ll discover how to transform, use, and obtain insights from massive amounts of data to train predictive models and create entire fully working data pipelines. By the end of this MS Azure book, you’ll have gained a solid understanding of how to work with Databricks to create and manage an entire big data pipeline.

2022
2023
Ebook

Mastering Concurrency Programming with Java 8. Master the principles and techniques of multithreaded programming with the Java 8 Concurrency API

Javier Fernández González

Concurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. All the sub-tasks are combined together once the required results are achieved; they are then merged to get the final output. The whole process is very complex. This process goes from the design of concurrent algorithms to the testing phase where concurrent applications need extra attention. Java includes a comprehensive API with a lot of ready-to-use components to implement powerful concurrency applications in an easy way, but with a high flexibility to adapt these components to your needs.The book starts with a full description of design principles of concurrent applications and how to parallelize a sequential algorithm. We'll show you how to use all the components of the Java Concurrency API from basics to the most advanced techniques to implement them in powerful concurrency applications in Java.You will be using real-world examples of complex algorithms related to machine learning, data mining, natural language processing, image processing in client / server environments. Next, you will learn how to use the most important components of the Java 8 Concurrency API: the Executor framework to execute multiple tasks in your applications, the phaser class to implement concurrent tasks divided into phases, and the Fork/Join framework to implement concurrent tasks that can be split into smaller problems (using the divide and conquer technique). Toward the end, we will cover the new inclusions in Java 8 API, the Map and Reduce model, and the Map and Collect model. The book will also teach you about the data structures and synchronization utilities to avoid data-race conditions and other critical problems. Finally, the book ends with a detailed description of the tools and techniques that you can use to test a Java concurrent application.

2024
Ebook

The DevOps 2.4 Toolkit. Continuous Deployment to Kubernetes: Continuously deploying applications with Jenkins to a Kubernetes cluster

Viktor Farcic

Building on The DevOps 2.3 Toolkit: Kubernetes, Viktor Farcic brings his latest exploration of the Docker technology as he records his journey to continuously deploying applications with Jenkins into a Kubernetes cluster.The DevOps 2.4 Toolkit: Continuously Deploying Applications with Jenkins to a Kubernetes Cluster is the latest book in Viktor Farcic’s series that helps you build a full DevOps Toolkit. This book guides readers through the process of building, testing, and deploying applications through fully automated pipelines.Within this book, Viktor will cover a wide-range of emerging topics, including an exploration of continuous delivery and deployment in Kubernetes using Jenkins. It also shows readers how to perform continuous integration inside these clusters, and discusses the distribution of Kubernetes applications, as well as installing and setting up Jenkins.Work with Viktor and dive into the creation of self-adaptive and self-healing systems within Docker.

2025
Ebook
2026
Ebook

Jumpstart Logic Pro 10.6. Create professional music with Apple’s flagship digital audio workstation app

Jay Asher

Logic Pro is Apple’s flagship application for music creation, found in many professional music studios across the globe. It is a powerful digital audio workstation that comes with all the software tools that you need to create music that sounds great. In the previous version, Logic Pro 10.5, Apple had added impressive features to what was already a full package of tools, loops, FX plug-ins, and software instruments.Providing a comprehensive introduction if you’re new to Mac computer music creation, this practical guide will show you how to use Logic Pro and have you up to speed in no time.You’ll not only understand what Apple’s Logic Pro software can do but also get hands-on with using it to accomplish various musical tasks. The book starts by getting you up and running with the basic terminologies. As you progress, you’ll explore how to create audio and MIDI musical parts. To build on your knowledge further, the book will guide you through developing an automated mix. In addition to this, you’ll learn how to bounce mixes and audio files for distribution.By the end of this book, you’ll be well-versed with Logic Pro and have the skills you need to create professional-quality music.

2027
Ebook

Adopting .NET 5. Understand modern architectures, migration best practices, and the new features in .NET 5

Hammad Arif, Habib Qureshi

.NET 5 is the unification of all .NET technologies in a single framework that can run on all platforms and provide a consistent experience to developers, regardless of the device, operating system (OS), or cloud platform they choose.By updating to .NET 5, you can build software that can quickly adapt to the rapidly changing demands of modern consumers and stay up to date on the latest technology trends in .NET.This book provides a comprehensive overview of all the technologies that will form the future landscape of .NET using practical examples based on real-world scenarios, along with best practices to help you migrate from legacy platforms.You’ll start by learning about Microsoft’s vision and rationale for the unification of the platforms. Then, you’ll cover all the new language enhancements in C# 9. As you advance, you’ll find out how you can align yourself with modern technology trends, focusing on everything from microservices to orchestrated containerized deployments. Finally, you’ll learn how to effectively integrate machine learning in .NET code.By the end of this .NET book, you’ll have gained a thorough understanding of the .NET 5 platform, together with a readiness to adapt to future .NET release cycles, and you’ll be able to make architectural decisions about porting legacy systems and code bases to a newer platform.

2028
Ebook

Accelerating DevSecOps on AWS. Create secure CI/CD pipelines using Chaos and AIOps

Nikit Swaraj

Continuous integration and continuous delivery (CI/CD) has never been simple, but these days the landscape is more bewildering than ever; its terrain riddled with blind alleys and pitfalls that seem almost designed to trap the less-experienced developer. If you’re determined enough to keep your balance on the cutting edge, this book will help you navigate the landscape with ease.This book will guide you through the most modern ways of building CI/CD pipelines with AWS, taking you step-by-step from the basics right through to the most advanced topics in this domain.The book starts by covering the basics of CI/CD with AWS. Once you’re well-versed with tools such as AWS Codestar, Proton, CodeGuru, App Mesh, SecurityHub, and CloudFormation, you’ll focus on chaos engineering, the latest trend in testing the fault tolerance of your system. Next, you’ll explore the advanced concepts of AIOps and DevSecOps, two highly sought-after skill sets for securing and optimizing your CI/CD systems. All along, you’ll cover the full range of AWS CI/CD features, gaining real-world expertise.By the end of this AWS book, you’ll have the confidence you need to create resilient, secure, and performant CI/CD pipelines using the best techniques and technologies that AWS has to offer.

2029
Ebook

Microsoft Azure Administrator ,Äi Exam Guide AZ-103. Your in-depth certification guide in becoming Microsoft Certified Azure Administrator Associate

Sjoukje Zaal

Microsoft Azure Administrator – Exam Guide AZ-103 will cover all the exam objectives that will help you achieve Microsoft Azure Administrator certification. Whether you want to pass the AZ-103 exam or simply want hands-on experience in administering Azure, this study guide will help you achieve your goal. It covers the latest features and capabilities related to configuring, managing, and securing Azure resources. Following Microsoft's AZ-103 exam syllabus, this guide is divided into five modules. The first module helps you understand how to manage Azure subscriptions and resources. You will be able to configure Azure subscription policies at Azure subscription level and even learn how to use Azure policies for resource groups. Later, the book covers techniques related to implementing and managing storage in Azure. You will be able to create and configure backup policies and perform restore operations. The next module will guide you through creating, configuring, and deploying virtual machines for Windows and Linux. In the last two modules, you will learn about configuring and monitoring virtual networks and managing identities. The book concludes with effective mock tests, along with answers to them to help you confidently pass the exam.By the end of this book, you will have developed the skills you need to pass Exam AZ-103 and gain the corresponding certification.

2030
Ebook

A Blueprint for Production-Ready Web Applications. Leverage industry best practices to create complete web apps with Python, TypeScript, and AWS

Dr. Philip Jones

A Blueprint for Production-Ready Web Applications will help you expand upon your coding knowledge and teach you how to create a complete web application. Unlike other guides that focus solely on a singular technology or process, this book shows you how to combine different technologies and processes as needed to meet industry standards.You’ll begin by learning how to set up your development environment, and use Quart and React to create the backend and frontend, respectively. This book then helps you get to grips with managing and validating accounts, structuring relational tables, and creating forms to manage data. As you progress through the chapters, you’ll gain a comprehensive understanding of web application development by creating a to-do app, which can be used as a base for your future projects. Finally, you’ll find out how to deploy and monitor your application, along with discovering advanced concepts such as managing database migrations and adding multifactor authentication.By the end of this web development book, you’ll be able to apply the lessons and industry best practices that you’ve learned to both your personal and work projects, allowing you to further develop your coding portfolio.

2031
Ebook

Wireshark Revealed: Essential Skills for IT Professionals. Get up and running with Wireshark to analyze your network effectively

James H Baxter, Yoram Orzach, Charit Mishra

This Learning Path starts off installing Wireshark, before gradually taking you through your first packet capture, identifying and filtering out just the packets of interest, and saving them to a new file for later analysis. You will then discover different ways to create and use capture and display filters. By halfway through the book, you'll be mastering Wireshark features, analyzing different layers of the network protocol, and looking for any anomalies.We then start Ethernet and LAN switching, through IP, and then move on to TCP/UDP with a focus on TCP performance problems. It also focuses on WLAN security. Then, we go through application behavior issues including HTTP, mail, DNS, and other common protocols. This book finishes with a look at network forensics and how to locate security problems that might harm the network.This course provides you with highly practical content explaining Metasploit from the following books:1) Wireshark Essentials2) Network Analysis Using Wireshark Cookbook3) Mastering Wireshark

2032
Ebook

Learn WinUI 3.0. Leverage the power of WinUI, the future of native Windows application development

Alvin Ashcraft

WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.

2033
Ebook

Unreal Engine 4.x Scripting with C++ Cookbook. Develop quality game components and solve scripting problems with the power of C++ and UE4 - Second Edition

John P. Doran, William Sherif, Stephen Whittle

Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!

2034
Ebook

JasperReports for Java Developers

David R. Heffelfinger, David R Heffelfinger, Teodor Danciu

JasperReports is the world's most popular embeddable Java open source reporting library, providing Java developers with the power to easily create rich print and web reports. This book shows you exactly how to get started, and develop the skills to get the most from JasperReports.The book steers you through each point of report setup, to creating, designing, formatting, and exporting reports with data from a wide range of datasources, and integrating JasperReports with other Java frameworks.Starting with the basics of adding reporting capabilities to your application, and creating report templates you will first see how to produce your reports through the use of JRXML files, custom ANT targets, and then see preview them in both the browser and the native browser of JasperReports.Getting data into your reports is the next step, and you will see how to get data from a range of datasources, not only databases, but XML files, and Java Objects, among others.You will create better looking reports with formatting and grouping, as well as adding graphical elements to the report. You will export your reports to a range of different formats, including PDF and XML.Creating reports will be made even easier with a walkthrough of the iReport Designer visual designing tool. To round things off, you will see how to integrate your reports with other Java frameworks, using Spring or Hibernate to get data for the report, and Java Server Faces or Struts for presenting the report.

2035
Ebook

OpenCV: Computer Vision Projects with Python. Develop computer vision applications with OpenCV

Michael Beyeler, Prateek Joshi, Joseph Howse

OpenCV is a state-of-art computer vision library that allows a great variety of image and video processing operations. OpenCV for Python enables us to run computer vision algorithms in real time.This learning path proposes to teach the following topics. First, we will learn how to get started with OpenCV and OpenCV3’s Python API, and develop a computer vision application that tracks body parts. Then, we will build amazing intermediate-level computer vision applications such as making an object disappear from an image, identifying different shapes, reconstructing a 3D map from images , and building an augmented reality application, Finally, we’ll move to more advanced projects such as hand gesture recognition, tracking visually salient objects, as well as recognizing traffic signs and emotions on faces using support vector machines and multi-layer perceptrons respectively. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:• OpenCV Computer Vision with Python by Joseph Howse • OpenCV with Python By Example by Prateek Joshi• OpenCV with Python Blueprints by Michael Beyeler

2036
Ebook

Unity UI Cookbook. Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

Francesco Sapio

With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# scripts, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements.Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD scripting. Finally, you will discover how to implement complex minimaps in the interface.

2037
Ebook

Torque 3D Game Development Cookbook. Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

DAVID WYAND

Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high quality 3D game requires time and knowledge.Torque 3D Game Development Cookbook is a practical guide that takes you through each of the major steps on the journey to creating your game, while learning a few tricks along the way.The recipes in this book start off with learning some of the finer points about TorqueScript. The book then moves on to each of Torque 3D's subsystems and ends with a variety of game play recipes.The various topics covered include activating level-specific game code and scheduling game events, dragging and dropping items between windows to work with an in-game inventory system, and covering the seams between objects with well placed decals. Some of the advanced topics include writing custom shaders and postFX, using zones to improve rendering performance, and enhancing your game's ambience through sound.Once you are done with Torque 3D Game Development Cookbook you'll be on your way to creating amazing 3D games and gain expert knowledge of Torque 3D.

2038
Ebook

LMMS: A Complete Guide to Dance Music Production

David Earl

You've scoured the forums, watched the tutorial videos, and done everything you can to learn the secrets of the art of making dance music. Everyone is saying something different about how to get into producing your own projects. This book will help connect the dots and lay a solid foundation of knowledge so you can get beats banging out of LMMS.This book will show you the ins and outs of making Dance music with LMMS. Do you make house, trance, techno or down-tempo? After this book you'll be able to make a song that stands out from the masses, using time honoured tricks of the trade. From inception to conception, this book will help give you a workflow to channel your muse using LMMS.Readers will be given a brief lesson on the best of dance music history, then learn how to recreate it using the Open Source digital workstation - LMMS. The reader will be guided through creating a project from start to finish. By the end of this book, the reader will know how to create a full dance track in LMMS and make it ready for distribution.Along the way, readers will take short stops into music theory, song arranging, recording, and other related information to give them a good foundation for making dance music with depth as well as power. Reading LMMS: A Complete Guide to Dance Music Production will not just teach the reader how to use LMMS, but also how good dance music is crafted. The reader will not just be taught how to make decisions in LMMS, but when and why. After devouring this book, the reader should be able to focus on his or her creativity, with LMMS as a co-conspirator in the process of making great dance music.

2039
Ebook

Gradle Effective Implementation Guide. A must-read for Java developers, this book will bring you bang up to date in the techniques of build automation using Gradle. A fully hands-on approach makes learning natural and entertaining

Hubert Klein Ikkink, Gradle GmbH

Gradle is the next generation in build automation. It uses convention-over-configuration to provide good defaults, but is also flexible enough to be usable in every situation you encounter in daily development. Build logic is described with a powerful DSL and empowers developers to create reusable and maintainable build logic.Gradle Effective Implementation Guide is a great introduction and reference for using Gradle. The Gradle build language is explained with hands on code and practical applications. You learn how to apply Gradle in your Java, Scala or Groovy projects, integrate with your favorite IDE and how to integrate with well-known continuous integration servers.Start with the foundations and work your way through hands on examples to build your knowledge of Gradle to skyscraper heights. You will quickly learn the basics of Gradle, how to write tasks, work with files and how to use write build scripts using the Groovy DSL. Then as you develop you will be shown how to use Gradle for Java projects. Compile, package, test and deploy your applications with ease. When you've mastered the simple, move on to the sublime and integrate your code with continuous integration servers and IDEs. By the end of the Gradle Effective Implementation Guide you will be able to use Gradle in your daily development. Writing tasks, applying plugins and creating build logic will be second nature.

2040
Ebook

Beginning C++ Game Programming. Learn C++ from scratch and get started building your very own games

John Horton

This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer.We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more.