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Computer vision has been revolutionizing a wide range of industries, and OpenCV is the most widely chosen tool for computer vision with its ability to work in multiple programming languages. Nowadays, in computer vision, there is a need to process large images in real time, which is difficult to handle for OpenCV on its own. This is where CUDA comes into the picture, allowing OpenCV to leverage powerful NVDIA GPUs. This book provides a detailed overview of integrating OpenCV with CUDA for practical applications. To start with, you’ll understand GPU programming with CUDA, an essential aspect for computer vision developers who have never worked with GPUs. You’ll then move on to exploring OpenCV acceleration with GPUs and CUDA by walking through some practical examples.Once you have got to grips with the core concepts, you’ll familiarize yourself with deploying OpenCV applications on NVIDIA Jetson TX1, which is popular for computer vision and deep learning applications. The last chapters of the book explain PyCUDA, a Python library that leverages the power of CUDA and GPUs for accelerations and can be used by computer vision developers who use OpenCV with Python.By the end of this book, you’ll have enhanced computer vision applications with the help of this book's hands-on approach.
Serverless architecture is popular in the tech community due to AWS Lambda. Go is simple to learn, straightforward to work with, and easy to read for other developers; and now it's been heralded as a supported language for AWS Lambda. This book is your optimal guide to designing a Go serverless application and deploying it to Lambda.This book starts with a quick introduction to the world of serverless architecture and its benefits, and then delves into AWS Lambda using practical examples. You'll then learn how to design and build a production-ready application in Go using AWS serverless services with zero upfront infrastructure investment. The book will help you learn how to scale up serverless applications and handle distributed serverless systems in production. You will also learn how to log and test your application.Along the way, you'll also discover how to set up a CI/CD pipeline to automate the deployment process of your Lambda functions. Moreover, you'll learn how to troubleshoot and monitor your apps in near real-time with services such as AWS CloudWatch and X-ray. This book will also teach you how to secure the access with AWS Cognito.By the end of this book, you will have mastered designing, building, and deploying a Go serverless application.
Deep learning is a popular subset of machine learning, and it allows you to build complex models that are faster and give more accurate predictions. This book is your companion to take your first steps into the world of deep learning, with hands-on examples to boost your understanding of the topic.This book starts with a quick overview of the essential concepts of data science and machine learning which are required to get started with deep learning. It introduces you to Tensorflow, the most widely used machine learning library for training deep learning models. You will then work on your first deep learning problem by training a deep feed-forward neural network for digit classification, and move on to tackle other real-world problems in computer vision, language processing, sentiment analysis, and more. Advanced deep learning models such as generative adversarial networks and their applications are also covered in this book.By the end of this book, you will have a solid understanding of all the essential concepts in deep learning. With the help of the examples and code provided in this book, you will be equipped to train your own deep learning models with more confidence.
Apache Spark is a ?exible framework that allows processing of batch and real-time data. Its unified engine has made it quite popular for big data use cases. This book will help you to get started with Apache Spark 2.0 and write big data applications for a variety of use cases.It will also introduce you to Apache Spark – one of the most popular Big Data processing frameworks. Although this book is intended to help you get started with Apache Spark, but it also focuses on explaining the core concepts. This practical guide provides a quick start to the Spark 2.0 architecture and its components. It teaches you how to set up Spark on your local machine. As we move ahead, you will be introduced to resilient distributed datasets (RDDs) and DataFrame APIs, and their corresponding transformations and actions. Then, we move on to the life cycle of a Spark application and learn about the techniques used to debug slow-running applications. You will also go through Spark’s built-in modules for SQL, streaming, machine learning, and graph analysis.Finally, the book will lay out the best practices and optimization techniques that are key for writing efficient Spark applications. By the end of this book, you will have a sound fundamental understanding of the Apache Spark framework and you will be able to write and optimize Spark applications.
Mastering the C++17 STL. Make full use of the standard library components in C++17
Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way.This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals.
Godot Engine Game Development Projects. Build five cross-platform 2D and 3D games with Godot 3.0
Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games.Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects.Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0.
Arun Narayanan, Praseed Pai, Shine Xavier
Knowing about design patterns enables developers to improve their code base, promoting code reuse and making their design more robust.This book focuses on the practical aspects of programming in .NET. You will learn about some of the relevant design patterns (and their application) that are most widely used. We start with classic object-oriented programming (OOP) techniques, evaluate parallel programming and concurrency models, enhance implementations by mixing OOP and functional programming, and finally to the reactive programming model where functional programming and OOP are used in synergy to write better code. Throughout this book, we’ll show you how to deal with architecture/design techniques, GoF patterns, relevant patterns from other catalogs, functional programming, and reactive programming techniques. After reading this book, you will be able to convincingly leverage these design patterns (factory pattern, builder pattern, prototype pattern, adapter pattern, facade pattern, decorator pattern, observer pattern and so on) for your programs. You will also be able to write fluid functional code in .NET that would leverage concurrency and parallelism!
Performance Testing with JMeter 3. Enhance the performance of your web application - Third Edition
JMeter is a Java application designed to load and test performance for web application. JMeter extends to improve the functioning of various other static and dynamic resources. This book is a great starting point to learn about JMeter. It covers the new features introduced with JMeter 3 and enables you to dive deep into the new techniques needed for measuring your website performance.The book starts with the basics of performance testing and guides you through recording your first test scenario, before diving deeper into JMeter. You will also learn how to configure JMeter and browsers to help record test plans.Moving on, you will learn how to capture form submission in JMeter, dive into managing sessions with JMeter and see how to leverage some of the components provided by JMeter to handle web application HTTP sessions. You will also learn how JMeter can help monitor tests in real-time.Further, you will go in depth into distributed testing and see how to leverage the capabilities of JMeter to accomplish this. You will get acquainted with some tips and best practices with regard to performance testing. By the end of the book, you will have learned how to take full advantage of the real power behind Apache JMeter.