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This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices.Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies.By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences.
Oracle's Application Development Framework (ADF) for Fusion Web Applications leverages Java EE best practices and proven design patterns to simplify constructing complex web solutions with JDeveloper, and this hands-on, task-based cookbook enables you to realize those complex, enterprise-scale applications. With the help of real-world implementations, practical recipes cover everything from design and construction, to deployment, testing, debugging and optimization. This practical, task-based cookbook takes you, the ADF developer, on a practical journey for building Fusion Web Applications. By implementing a range of real world use cases, you will gain invaluable and applicable knowledge for utilizing the ADF framework with JDeveloper 11gR2. Oracle JDeveloper 11gR2 Cookbookù is a task-based guide to the complete lifecycle of Fusion Web Application development using Oracle JDeveloper 11gR2 and ADF.You will get quickly up and running with concepts like setting up Application Workspaces and Projects, before delving into specific Business Components such as Entity Objects, View Objects, Application Modules and more. Along the way you will encounter even more practical recipes about ADF Faces UI components and Backing Beans, and the book rounds off by covering security, session timeouts and exceptions.With Oracle JDeveloper 11gR2 Cookbookù in hand you will be equipped with the practical knowledge of a range of ready to use implementation cases which can be applied to your own Fusion Web ADF Applications.
Marcos Romero, Brenden Sewell, Luis Cataldi
Unreal Engine's Blueprint visual scripting system enables designers to script their games and programmers to create base elements that can be extended by designers. With this book, you'll explore all the features of the Blueprint Editor, along with expert tips, shortcuts, and best practices.The book guides you through using variables, macros, and functions, and helps you learn about object-oriented programming (OOP). You'll discover the Gameplay Framework and advance to learning how Blueprint Communication allows one Blueprint to access information from another Blueprint. Later chapters focus on building a fully functional game step by step. You'll start with a basic first-person shooter (FPS) template, and each chapter will build on the prototype to create an increasingly complex and robust game experience. You'll then progress from creating basic shooting mechanics to more complex systems such as user interface elements and intelligent enemy behavior. The book demonstrates how to use arrays, maps, enums, and vector operations and introduces the elements needed for VR game development. In the final chapters, you’ll learn how to implement procedural generation and create a product configurator.By the end of this book, you'll have learned how to build a fully functional game and have the skills required to develop an entertaining experience for your audience.
Manuel Spigolon, Maksim Sinik, Matteo Collina
This book is a complete guide to server-side app development in Fastify, written by the core contributors of this highly performant plugin-based web framework. Throughout the book, you’ll discover how it fosters code reuse, thereby improving your time to market.Starting with an introduction to Fastify’s fundamental concepts, this guide will lead you through the development of a real-world project while providing in-depth explanations of advanced topics to prepare you to build highly maintainable and scalable backend applications. The book offers comprehensive guidance on how to design, develop, and deploy RESTful applications, including detailed instructions for building reusable components that can be leveraged across multiple projects. The book presents guidelines for creating efficient, reliable, and easy-to-maintain real-world applications. It also offers practical advice on best practices, design patterns, and how to avoid common pitfalls encountered by developers while building backend applications.By following these guidelines and recommendations, you’ll be able to confidently design, implement, deploy, and maintain an application written in Fastify, and develop plugins and APIs to contribute to the Fastify and open source communities.
pfSense 2.x Cookbook. Manage and maintain your network using pfSense - Second Edition
pfSense is an open source distribution of the FreeBSD-based firewall that provides a platform for ?exible and powerful routing and firewalling. The versatility of pfSense presents us with a wide array of configuration options, which makes determining requirements a little more difficult and a lot more important compared to other offerings. pfSense 2.x Cookbook – Second Edition starts by providing you with an understanding of how to complete the basic steps needed to render a pfSense firewall operational. It starts by showing you how to set up different forms of NAT entries and firewall rules and use aliases and scheduling in firewall rules. Moving on, you will learn how to implement a captive portal set up in different ways (no authentication, user manager authentication, and RADIUS authentication), as well as NTP and SNMP configuration. You will then learn how to set up a VPN tunnel with pfSense. The book then focuses on setting up traffic shaping with pfSense, using either the built-in traffic shaping wizard, custom ?oating rules, or Snort. Toward the end, you will set up multiple WAN interfaces, load balancing and failover groups, and a CARP failover group. You will also learn how to bridge interfaces, add static routing entries, and use dynamic routing protocols via third-party packages.
Microsoft Dynamics NAV 2009 Programming Cookbook. Build better business applications with NAV
Matt Traxinger, Matthew Traxinger
Microsoft Dynamics NAV 2009 is a business management solution that helps simplify and streamline highly specialized business processes such as finance, manufacturing, customer relationship management, supply chains, analytics, and electronic commerce for small and medium-sized enterprises. ERP systems like NAV thus become the center of a company's day-to-day operations. When you learn to program in an environment like this it opens up doors to many other exciting areas like .NET programming, SQL Server, and Web Services.Microsoft Dynamics NAV 2009 Programming Cookbook will take you through interesting topics that span a wide range of areas such as integrating the NAV system with other software applications like Microsoft Office, creating reports to present information from multiple areas of the system, and so on. You will not only learn the basics of NAV programming, but you will also be exposed to the technologies that surround the NAV system such as .NET programming, SQL Server, and Web Services.The first half of the cookbook will help programmers coming to NAV for the first time by walking them through the building blocks of writing code and creating objects like tables, forms, and reports.The second half focuses on using the technologies surrounding NAV to build better solutions. You will learn how to write .NET code that works with the NAV system and how to integrate the system with other software applications like Microsoft Office or even custom programs. You will also discover some of the features of the Role Tailored Client including creating Pages and custom add-ins.
Learning Splunk Web Framework. Create, extend and publish real time Splunk applications
Building rich applications on the Web using Splunk is now simpler than ever before with the Splunk Web Framework. It empowers developers to build their own web applications with custom dashboards, tables, charts, form searches, and other functionalities in the datasets at their disposal. The book will start with the fundamentals of the Splunk Web Framework, teaching you the secrets of building interesting and user-friendly applications. In the first application, you will learn to analyze and monitor traffic hitting the NASA website and learn to create dashboards for it. You will then learn additional, and more detailed, techniques to enhance the functionalities of the app such as dashboards and forms, editing simple XML, using simple XML extensions, tokens, post-process searches, dynamic drill-downs, the Splunk Web Framework and REST API, and much more. The second app will use historical stock market data and will create custom dashboards using Splunk Web Framework; the book will now cover important topics such as creating HTML dashboards, enhancing the visual appeal of the app using CSS, and moving your app with SplunkJS.The book will provide different and interesting examples instead of the usual “Log, Index, Search, and Graph” so that Splunk will be the first tool readers think of to resolve a problem.