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Podcasts
Marian Montagnino, William Kennedy
Although graphical user interfaces (GUIs) are intuitive and user-friendly, nothing beats a command-line interface (CLI) when it comes to productivity. Many organizations settle for a GUI without searching for alternatives that offer better accessibility and functionality. If this describes your organization, then pick up this book and get them to rethink that decision.Building Modern CLI Applications in Go will help you achieve an interface that rivals a GUI in elegance yet surpasses it in high-performance execution. Through its practical, step-by-step approach, you’ll learn everything you need to harness the power and simplicity of the Go language to build CLI applications that revolutionize the way you work.After a primer on CLI standards and Go, you’ll be launched into tool design and proper framework use for true development proficiency. The book then moves on to all things CLI, helping you master everything from arguments and flags to errors and API calls. Later, you’ll dive into the nuances of empathic development so that you can ensure the best UX possible, before you finish up with build tags, cross-compilation, and container-based distribution.By the end of this UX book, you’ll be fully equipped to take the performance and flexibility of your organization’s applications to the next level.
Defensive Security with Kali Purple. Cybersecurity strategies using ELK Stack and Kali Linux
Defensive Security with Kali Purple combines red team tools from the Kali Linux OS and blue team tools commonly found within a security operations center (SOC) for an all-in-one approach to cybersecurity. This book takes you from an overview of today's cybersecurity services and their evolution to building a solid understanding of how Kali Purple can enhance training and support proof-of-concept scenarios for your technicians and analysts.After getting to grips with the basics, you’ll learn how to develop a cyber defense system for Small Office Home Office (SOHO ) services. This is demonstrated through the installation and configuration of supporting tools such as virtual machines, the Java SDK, Elastic, and related software. You’ll then explore Kali Purple’s compatibility with the Malcolm suite of tools, including Arkime, CyberChef, Suricata, and Zeek. As you progress, the book introduces advanced features, such as security incident response with StrangeBee’s Cortex and TheHive and threat and intelligence feeds. Finally, you’ll delve into digital forensics and explore tools for social engineering and exploit development.By the end of this book, you’ll have a clear and practical understanding of how this powerful suite of tools can be implemented in real-world scenarios.
In this book, we prepare you for your journey into big data by frstly introducing you to backgrounds in the big data domain, alongwith the process of setting up and getting familiar with your Hive working environment. Next, the book guides you through discovering and transforming the values of big data with the help of examples. It also hones your skills in using the Hive language in an effcient manner. Toward the end, the book focuses on advanced topics, such as performance, security, and extensions in Hive, which will guide you on exciting adventures on this worthwhile big data journey. By the end of the book, you will be familiar with Hive and able to work effeciently to find solutions to big data problems
This book is focused on setting up and using one of the most important services in OpenStack orchestration, Heat. First, the book introduces you to the orchestration service for OpenStack to help you understand the uses of the templating mechanism, complex control groups of cloud resources, and huge-potential and multiple-use cases. We then move on to the topology and orchestration specification for cloud applications and standards, before introducing the most popular IaaS cloud framework, Heat. You will get to grips with the standards used in Heat, overview and roadmap, architecture and CLI, heat API, heat engine, CloudWatch API, scaling principles, JeOS and installation and configuration of Heat. We wrap up by giving you some insights into troubleshooting for OpenStack.With easy-to-follow, step-by-step instructions and supporting images, you will be able to manage OpenStack operations by implementing the orchestration services of Heat.
Unity is a game development engine that is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Multiplayer games have long been a staple of video games, and online multiplayer games have seen an explosion in popularity in recent years. Unity provides a unique platform for independent developers to create the most in-demand multiplayer experiences, from relaxing social MMOs to adrenaline-pumping competitive shooters.A practical guide to writing a variety of online multiplayer games with the Unity game engine, using a multitude of networking middleware from player-hosted games to standalone dedicated servers to cloud multiplayer technology. You can create a wide variety of online games with the Unity 4 as well as Unity 3 Engine.You will learn all the skills needed to make any multiplayer game you can think of using this practical guide. We break down complex multiplayer games into basic components, for different kinds of games, whether they be large multi-user environments or small 8-player action games. You will get started by learning networking technologies for a variety of situations with a Pong game, and also host a game server and learn to connect to it.Then, we will show you how to structure your game logic to work in a multiplayer environment. We will cover how to implement client-side game logic for player-hosted games and server-side game logic for MMO-style games, as well as how to deal with network latency, unreliability, and security.You will then gain an understanding of the Photon Server while creating a star collector game; and later, the Player.IO by creating a multiplayer RTS prototype game. You will also learn using PubNub with Unity by creating a chatbox application. Unity Multiplayer Games will help you learn how to use the most popular networking middleware available for Unity, from peer-oriented setups to dedicated server technology.
Real-Time Big Data Analytics. Design, process, and analyze large sets of complex data in real time
Enterprise has been striving hard to deal with the challenges of data arriving in real time or near real time.Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases.From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm.Moving on, we’ll familiarize you with “Amazon Kinesis” for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program. You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark.At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data.