Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
1625
Ebook

OpenNebula 3 Cloud Computing. This book will teach you to build and maintain a cloud infrastructure using OpenNebula, one of the most advanced, highly scalable toolkits for GNU/Linux. Walks you through from initial planning to advanced management techniques

Giovanni Toraldo, Ignacio Martin Llorente

OpenNebula is one of the most advanced and highly-scalable open source cloud computing toolkits. If you ever wanted to understand what Cloud Computing is and how to realize it, or if you need a handy way to manage your messy infrastructure in a simple and coherent manner, this is your way. OpenNebula 3 Cloud Computing guides you along the building and maintenance of your cloud infrastructure, providing real-world examples, step-by-step configuration and other critical information. The book keeps you a step ahead in dealing with the demanding nature of cloud computing and virtual infrastructure management using one of the most advanced cloud computing toolkitsñ OpenNebula. The book takes you from a basic knowledge of OpenNebula to expert understanding of the most advanced features.The book starts with a basic planning of hardware resources and presents the unique benefits of the supported hypervisors; you will go in deep with day-to-day management of virtual instances, infrastructure monitoring and integration with Public Clouds like Amazon EC2.With this book you will be able to get started with fast and cheap configuration recipes, but also go deeper for a correct integration with your existing infrastructure.You will deal with well-know virtualization technologies like Xen and VMware, but also with the promising KVM technology integrated in the Linux kernel. After the basic infrastructure set-up, you will learn how to create and manage virtual instance via both command-line and web interfaces, and how to monitor your existing resources.At the end, the book acquaints you with integrating your local infrastructure with external Cloud resources but also publishing your resources to others via common API interfaces.

1626
Ebook
1627
Ebook

Moodle 1.9 for Design and Technology. Support and Enhance Food Technology, Product Design, Resistant Materials, Construction, and the Built Environment using Moodle VLE

Paul Taylor, Moodle Trust

Educators use the Moodle web application to create effective online learning sites. Creating such learning environments that suit Design and Technology subjects requires understanding and implementation of both basic and advanced Moodle features.This book takes a detailed look at Moodle features with examples of how to fully support the Design and Technology curricula using Moodle. It will guide you to incorporate specific modules and blocks to enhance learning as well as allow detailed tracking of performance by using formative and summative assessment tools with ease.We start with setting up a very basic Moodle course for Design and Technology, and then set up some basic resources and some interactive material. You will customize your own courses and create a course for each of the key areas of the DT subjects and add material to them. We will create some basic reporting and assessment tools and enhance the look of the course. We will use Moodle's detailed and sophisticated gradebook to assess your student s ' learning progress in activities from an assignment to an offline activity. Then we will support students in designing a product or trying a new recipe in food technology in market research to find out exactly what the public wants in relation to their product, by designing a questionnaire. We will allow product design or resistant material students use the HTML features of the questionnaire module to incorporate images into the questions to make it clearer to respondents what it is they are trying to make and sell.We will allow students in construction to gather and organize their research material in a great deal of detail and also allow them to better understand their target market and the materials used in their construction through detailed questioning. We will allow food technology students to discuss and receive constructive feedback on food products that contribute to health issues that will enable them to make informed decisions and therefore better quality products. Then we explore several components within Moodle's core functionality and some third-party sources to display the progress of the student's work and development. We then have an overview of the different design portfolios available. Finally we look at additional ways to enhance the teaching and learning of D ' T with Moodle using third-party modules and add-ons.

1628
Ebook

Mastering Amazon EC2. Unravel the complexities of EC2 to build robust and resilient applications

Badri Kesavan

This comprehensive guide demystifies the complex landscape of Amazon EC2, from fundamentals to advanced concepts. You’ll begin by understanding EC2 core components, creating and managing AMIs, selecting the right instance type and size, establishing networking and connectivity, and implementing security best practices. Next, you’ll start building resilient apps on EC2, load balancing, auto scaling, storage options, performance optimization, monitoring, logging, and auditing. You'll also explore advanced concepts like containers, serverless, hybrid/multi-cloud architectures, high performance computing, big data, and disaster recovery strategies. By the end, you'll be equipped with the knowledge and confidence to harness the full potential of Amazon EC2.

1629
Ebook
1630
Ebook

Instant Adobe Story Starter. Develop professional scripts, ready for production

Christopher Tilford

Adobe Story makes it easy for anybody to create a well-rounded script, and gives you the power to develop an entire project from start to finish. Setting up predetermined styles in different word processors can be time- consuming and even a little confusing! With Adobe Story, all documents contain the default and proper formatting for any desired professional script format. Have you ever wanted to put together your own screenplay? In this essential guide, script formatting is fully explained alongside some shortcuts and new ways to enhance your work with Adobe Story. You'll discover that the script-writing process is more accessible to even the newest, inexperienced writer. Instant Adobe Story Starter will take you through a concise yet straight-forward journey, introducing you to elements used in all industry-standard scripts, as well as other features geared towards streamlining the pre-production process. You will also be able to harness the different types of script templates available to you, alongside the wide array of other features that Adobe Story provides to bolster your creativity.

1631
Ebook

Mastering Kotlin for Android 14. Build powerful Android apps from scratch using Jetpack libraries and Jetpack Compose

Harun Wangereka

Written with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps.As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells.Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement.By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.

1632
Ebook

Mathematics for Game Programming and Computer Graphics. Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments

Penny de Byl

Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. Mathematics for Game Programming and Computer Graphics is an exhaustive guide to getting “back to the basics” of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you’ll be able to create your own mathematics-based engine and API that will be used throughout to build applications. By the end of this graphics focussed book, you’ll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today’s top graphics and game engines.