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Educators use the Moodle web application to create effective online learning sites. Creating such learning environments that suit Design and Technology subjects requires understanding and implementation of both basic and advanced Moodle features.This book takes a detailed look at Moodle features with examples of how to fully support the Design and Technology curricula using Moodle. It will guide you to incorporate specific modules and blocks to enhance learning as well as allow detailed tracking of performance by using formative and summative assessment tools with ease.We start with setting up a very basic Moodle course for Design and Technology, and then set up some basic resources and some interactive material. You will customize your own courses and create a course for each of the key areas of the DT subjects and add material to them. We will create some basic reporting and assessment tools and enhance the look of the course. We will use Moodle's detailed and sophisticated gradebook to assess your student s ' learning progress in activities from an assignment to an offline activity. Then we will support students in designing a product or trying a new recipe in food technology in market research to find out exactly what the public wants in relation to their product, by designing a questionnaire. We will allow product design or resistant material students use the HTML features of the questionnaire module to incorporate images into the questions to make it clearer to respondents what it is they are trying to make and sell.We will allow students in construction to gather and organize their research material in a great deal of detail and also allow them to better understand their target market and the materials used in their construction through detailed questioning. We will allow food technology students to discuss and receive constructive feedback on food products that contribute to health issues that will enable them to make informed decisions and therefore better quality products. Then we explore several components within Moodle's core functionality and some third-party sources to display the progress of the student's work and development. We then have an overview of the different design portfolios available. Finally we look at additional ways to enhance the teaching and learning of D ' T with Moodle using third-party modules and add-ons.
Mastering Amazon EC2. Unravel the complexities of EC2 to build robust and resilient applications
This comprehensive guide demystifies the complex landscape of Amazon EC2, from fundamentals to advanced concepts. You’ll begin by understanding EC2 core components, creating and managing AMIs, selecting the right instance type and size, establishing networking and connectivity, and implementing security best practices. Next, you’ll start building resilient apps on EC2, load balancing, auto scaling, storage options, performance optimization, monitoring, logging, and auditing. You'll also explore advanced concepts like containers, serverless, hybrid/multi-cloud architectures, high performance computing, big data, and disaster recovery strategies. By the end, you'll be equipped with the knowledge and confidence to harness the full potential of Amazon EC2.
Instant Adobe Story Starter. Develop professional scripts, ready for production
Adobe Story makes it easy for anybody to create a well-rounded script, and gives you the power to develop an entire project from start to finish. Setting up predetermined styles in different word processors can be time- consuming and even a little confusing! With Adobe Story, all documents contain the default and proper formatting for any desired professional script format. Have you ever wanted to put together your own screenplay? In this essential guide, script formatting is fully explained alongside some shortcuts and new ways to enhance your work with Adobe Story. You'll discover that the script-writing process is more accessible to even the newest, inexperienced writer. Instant Adobe Story Starter will take you through a concise yet straight-forward journey, introducing you to elements used in all industry-standard scripts, as well as other features geared towards streamlining the pre-production process. You will also be able to harness the different types of script templates available to you, alongside the wide array of other features that Adobe Story provides to bolster your creativity.
Zoraida Callejas, Michael McTear
Speech technology has been around for some time now. However, it has only more recently captured the imagination of the general public with the advent of personal assistants on mobile devices that you can talk to in your own language. The potential of voice apps is huge as a novel and natural way to use mobile devices.Voice Application Development for Android is a practical, hands-on guide that provides you with a series of clear, step-by-step examples which will help you to build on the basic technologies and create more advanced and more engaging applications. With this book, you will learn how to create useful voice apps that you can deploy on your own Android device in no time at all.This book introduces you to the technologies behind voice application development in a clear and intuitive way. You will learn how to use open source software to develop apps that talk and that recognize your speech. Building on this, you will progress to developing more complex apps that can perform useful tasks, and you will learn how to develop a simple voice-based personal assistant that you can customize to suit your own needs.For more interesting information about the book, visit https://lsi.ugr.es/zoraida/androidspeechbook
Written with the best practices, this book will help you master Kotlin and use its powerful language features, libraries, tools, and APIs to elevate your Android apps.As you progress, you'll use Jetpack Compose and Material Design 3 to build UIs for your app, explore how to architect and improve your app architecture, and use Jetpack Libraries like Room and DataStore to persist your data locally. Using a step-by-step approach, this book will teach you how to debug issues in your app, detect leaks, inspect network calls fired by your app, and inspect your Room database. You'll also add tests to your apps to detect and address code smells.Toward the end, you’ll learn how to publish apps to the Google Play Store and see how to automate the process of deploying consecutive releases using GitHub actions, as well as learn how to distribute test builds to Firebase App Distribution. Additionally, the book covers tips on how to increase user engagement.By the end of this Kotlin book, you’ll be able to develop market-ready apps, add tests to their codebase, address issues, and get them in front of the right audience.
Mathematics is an essential skill when it comes to graphics and game development, particularly if you want to understand the generation of real-time computer graphics and the manipulation of objects and environments in a detailed way. Python, together with Pygame and PyOpenGL, provides you with the opportunity to explore these features under the hood, revealing how computers generate and manipulate 3D environments. Mathematics for Game Programming and Computer Graphics is an exhaustive guide to getting “back to the basics” of mathematics, using a series of problem-based, practical exercises to explore ideas around drawing graphic lines and shapes, applying vectors and vertices, constructing and rendering meshes, and working with vertex shaders. By leveraging Python, Pygame, and PyOpenGL, you’ll be able to create your own mathematics-based engine and API that will be used throughout to build applications. By the end of this graphics focussed book, you’ll have gained a thorough understanding of how essential mathematics is for creating, rendering, and manipulating 3D virtual environments and know the secrets behind today’s top graphics and game engines.
Geospatial Data Analytics on AWS. Discover how to manage and analyze geospatial data in the cloud
Scott Bateman, Janahan Gnanachandran, Jeff DeMuth
Managing geospatial data and building location-based applications in the cloud can be a daunting task. This comprehensive guide helps you overcome this challenge by presenting the concept of working with geospatial data in the cloud in an easy-to-understand way, along with teaching you how to design and build data lake architecture in AWS for geospatial data.You’ll begin by exploring the use of AWS databases like Redshift and Aurora PostgreSQL for storing and analyzing geospatial data. Next, you’ll leverage services such as DynamoDB and Athena, which offer powerful built-in geospatial functions for indexing and querying geospatial data. The book is filled with practical examples to illustrate the benefits of managing geospatial data in the cloud. As you advance, you’ll discover how to analyze and visualize data using Python and R, and utilize QuickSight to share derived insights. The concluding chapters explore the integration of commonly used platforms like Open Data on AWS, OpenStreetMap, and ArcGIS with AWS to enable you to optimize efficiency and provide a supportive community for continuous learning.By the end of this book, you’ll have the necessary tools and expertise to build and manage your own geospatial data lake on AWS, along with the knowledge needed to tackle geospatial data management challenges and make the most of AWS services.