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Starting with new features introduced in PostgreSQL 17, the sixth edition of this book provides comprehensive insights into advanced database management, helping you elevate your PostgreSQL skills to an expert level. Written by Hans-Jürgen Schönig, a PostgreSQL expert with over 25 years of experience and the CEO of CYBERTEC PostgreSQL International GmbH, this guide distills real-world expertise from supporting countless global customers. It guides you through crucial aspects of professional database management, including performance tuning, replication, indexing, and security strategies.You’ll learn how to handle complex queries, optimize execution plans, and enhance user interactions with advanced SQL features such as window functions and JSON support. Hans equips you with practical approaches for managing database locks, transactions, and stored procedures to ensure peak performance. With real-world examples and expert solutions, you'll also explore replication techniques for high availability, along with troubleshooting methods to detect and resolve bottlenecks, preparing you to tackle everyday challenges in database administration.By the end of the book, you'll be ready to deploy, secure, and maintain PostgreSQL databases efficiently in production environments.
Mario Eguiluz Alebicto, Chris Barker, Donny Wals
Mastering iOS 14 development isn’t a straightforward task, but this book can help you do just that. With the help of Swift 5.3, you’ll not only learn how to program for iOS 14 but also be able to write efficient, readable, and maintainable Swift code that reflects industry best practices.This updated fourth edition of the iOS 14 book will help you to build apps and get to grips with real-world app development flow. You’ll find detailed background information and practical examples that will help you get hands-on with using iOS 14's new features. The book also contains examples that highlight the language changes in Swift 5.3. As you advance through the chapters, you'll see how to apply Dark Mode to your app, understand lists and tables, and use animations effectively. You’ll then create your code using generics, protocols, and extensions and focus on using Core Data, before progressing to perform network calls and update your storage and UI with the help of sample projects. Toward the end, you'll make your apps smarter using machine learning, streamline the flow of your code with the Combine framework, and amaze users by using Vision framework and ARKit 4.0 features.By the end of this iOS development book, you’ll be able to build apps that harness advanced techniques and make the best use of iOS 14’s features.
Julia Cookbook. Click here to enter text
Want to handle everything that Julia can throw at you and get the most of it every day? This practical guide to programming with Julia for performing numerical computation will make you more productive and able work with data more efficiently. The book starts with the main features of Julia to help you quickly refresh your knowledge of functions, modules, and arrays. We’ll also show you how to utilize the Julia language to identify, retrieve, and transform data sets so you can perform data analysis and data manipulation.Later on, you’ll see how to optimize data science programs with parallel computing and memory allocation. You’ll get familiar with the concepts of package development and networking to solve numerical problems using the Julia platform.This book includes recipes on identifying and classifying data science problems, data modelling, data analysis, data manipulation, meta-programming, multidimensional arrays, and parallel computing. By the end of the book, you will acquire the skills to work more effectively with your data.
Pablo David Garaguso, Olaf Zander
If you’re familiar with the progressive Vue framework for creating responsive user interfaces, you’ll be impressed with its latest iteration, Vue 3, which introduces new concepts and approaches design patterns that are uncommon in other libraries or frameworks. By building on your foundational knowledge of Vue 3 and software engineering principles, this book will enable you to evaluate the trade-offs of different approaches to building robust applications.This book covers Vue 3 from the basics, including components and directives, and progressively moves on to more advanced topics such as routing, state management, web workers, and offline storage. Starting with a simple page, you’ll gradually build a fully functional multithreaded, offline, and installable progressive web application.By the time you finish reading this Vue book, not only will you have learned how to build applications, but you’ll also understand how to solve common problems efficiently by applying existing design patterns. With this knowledge, you’ll avoid reinventing the wheel for every project, saving time and creating software that’s adaptable to future changes.
Gin is a high-performance HTTP web framework used to build web applications and microservices in Go. This book is designed to teach you the ins and outs of the Gin framework with the help of practical examples.You’ll start by exploring the basics of the Gin framework, before progressing to build a real-world RESTful API. Along the way, you’ll learn how to write custom middleware and understand the routing mechanism, as well as how to bind user data and validate incoming HTTP requests. The book also demonstrates how to store and retrieve data at scale with a NoSQL database such as MongoDB, and how to implement a caching layer with Redis. Next, you’ll understand how to secure and test your API endpoints with authentication protocols such as OAuth 2 and JWT. Later chapters will guide you through rendering HTML templates on the server-side and building a frontend application with the React web framework to consume API responses. Finally, you’ll deploy your application on Amazon Web Services (AWS) and learn how to automate the deployment process with a continuous integration and continuous delivery (CI/CD) pipeline.By the end of this Gin book, you will be able to design, build, and deploy a production-ready distributed application from scratch using the Gin framework.
M.D. McCallum, Mike D McCallum
Reallusion’s iClone is an animated movie making application that allows hobbyists, machinimators, home-based animators, and professionals to visualize their story or an idea by seeing it in action. Years ago, creating animations and single images would require a team of trained artists to accomplish. Now, iClone real time rending engine empowers its users to instantly view what is loaded into the 3D workspace or preview it as an animation, if you have the precise instructions.The iClone 3D Animation Beginner’s Guide will walk you through the building and animating of a complete scene and several one-off projects. First we create a scene with sky, terrain , water, props and other assets. Then add two characters and manipulate their features and animate their movement. We will also use particles to create the effect of a realistic torch and animate cameras to give different views to the scene. Finally we will see how to quickly import images to enhance the scene with a mountain, barn, and water tank. It will cover some fun stuff such as playing with props, characters, and other scene assets. It will also demonstrate some advanced topics such as screen resolution, formats and codecs but mostly it will deal with doing hands on animation with precise instructions.Starting with a blank project using stock and downloadable assets you will learn to lay out and animate a scene and export that scene to both a single image and a movie. The main project will demonstrate many common and undocumented techniques, while each project introduces and examines tools and techniques for successful and fun animation of ideas or scripts.Each project of the book including the main project is designed to cover the aspects of 3D animation in a manner which anyone with basic computer skills can follow. You will discover the importance of lighting a scene including daytime scenes. The concept of the timeline and key frames will be covered in detail and other topics such as rendering (exporting), character modification and prop placement all have their own sections with step by step instructions followed by an explanation of what just happened. Good animation habits and project basics are stressed throughout the book interspersed with time saving tips and techniques gained from years of experience with iClone.When you have finished The iClone 3D Animation Beginner’s Guide you will have a solid foundation in the basics of iClone by having animated a scene with multiple characters and props that involves dialog and interaction with other characters. You will have the knowledge to create new animation projects to hone your skills, tell your story, educate students or sell your product.