Wydawca: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
2785
Ebook

MySQL 5.1 Plugin Development. Extend MySQL to suit your needs with this unique guide into the world of MySQL plugins

Sergei Golubchik, Andrew Hutchings, Andrew Hutchings, Sergii Golubchyk

MySQL has introduced a Plugin API with its latest version – a robust, powerful, and easy way of extending the server functionality with loadable modules on the fly. But until now anyone wishing to develop a plugin would almost certainly need to dig into the MySQL source code and search the Web for missing bits of the information.This is the first book on the MySQL Plugin API. Written together with one of the Plugin API primary architects, it contains all the details you need to build a plugin. It shows what a plugin should contain and how to compile, install, and package it. Every chapter illustrates the material with thoroughly explained source code examples.Starting from the basic features, common to all plugin types, and the structure of the plugin framework, this book will guide you through the different plugin types, from simple examples to advanced ones. Server monitoring, full-text search in JPEG comments, typo-tolerant searches, getting the list of all user variables, system usage statistics, or a complete storage engine with indexes – these and other plugins are developed in different chapters of this book, demonstrating the power and versatility of the MySQL Plugin API and explaining the intricate details of MySQL Plugin programming.

2786
Ebook

Cyber Minds. Insights on cybersecurity across the cloud, data, artificial intelligence, blockchain, and IoT to keep you cyber safe

Shira Rubinoff

Shira Rubinoff's Cyber Minds brings together the top authorities in cybersecurity to discuss the emergent threats that face industries, societies, militaries, and governments today.With new technology threats, rising international tensions, and state-sponsored cyber attacks, cybersecurity is more important than ever. Cyber Minds serves as a strategic briefing on cybersecurity and data safety, collecting expert insights from sector security leaders, including:General Gregory Touhill, former Federal Chief Information Security Officer of the United StatesKevin L. Jackson, CEO and Founder, GovCloudMark Lynd, Digital Business Leader, NETSYNCJoseph Steinberg, Internet Security advisor and thought leaderJim Reavis, Co-Founder and CEO, Cloud Security AllianceDr. Tom Kellerman, Chief Cybersecurity Officer for Carbon Black Inc and Vice Chair of Strategic Cyber Ventures BoardMary Ann Davidson, Chief Security Officer, OracleDr. Sally Eaves, Emergent Technology CTO, Global Strategy Advisor – Blockchain AI FinTech, Social Impact award winner, keynote speaker and authorDr. Guenther Dobrauz, Partner with PwC in Zurich and Leader of PwC Legal SwitzerlandBarmak Meftah, President, AT&T CybersecurityCleve Adams, CEO, Site 1001 (AI and big data based smart building company)Ann Johnson, Corporate Vice President – Cybersecurity Solutions Group, MicrosoftBarbara Humpton, CEO, Siemens USABusinesses and states depend on effective cybersecurity. This book will help you to arm and inform yourself on what you need to know to keep your business – or your country – safe.

2787
Ebook

Hands-On Unity 2022 Game Development. Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible - Third Edition

Nicolas Alejandro Borromeo

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.

2788
Ebook

Learning PHP Data Objects. A Beginner's Guide to PHP Data Objects, Database Connection Abstraction Library for PHP 5

Dennis Popel

PDO is lighter, faster, and more powerful than existing PHP data abstraction interfaces. PDO is a common interface to different databases that must be used with a database-specific PDO driver to access a particular database server: the PDO extension does not provide a database abstraction by itself; it doesn't rewrite SQL, emulate missing database features, or perform any database functions using by itself. It performs the same role as other classic database abstraction layers such as ODBC and JDBC: it's a query abstraction layer that abstracts the mechanism for accessing a database and manipulating the returned records; each database driver that implements the PDO interface can also expose database-specific features as regular extension functions. ¬ PDO ships with PHP 5.1, and is available as an extension for PHP 5.0; it requires the new object-oriented features of PHP 5, and cannot run with earlier versions of PHP.This book will teach you how to use the PDO, including its advanced features. Readers need to be aware of the basics of data abstraction and should be familiar with PHP.

2789
Ebook

Building Cross-Platform GUI Applications with Fyne. Create beautiful, platform-agnostic graphical applications using Fyne and the Go programming language

Andrew Williams

The history of graphical application development is long and complicated, with various development challenges that persist to this day. The mix of technologies involved and the need to use different programming languages led to a very steep learning curve for developers looking to build applications across multiple platforms.In Building Cross-Platform GUI Applications with Fyne, you'll understand how the Go language, when paired with a modern graphical toolkit such as Fyne, can overcome these issues and make application development much easier. To provide an easy-to-use framework for cross-platform app development, the Fyne project offers many graphical concepts and design principles that are outlined throughout this book.By working through five example projects, you'll learn how to build apps effectively, focusing on each of the main areas, including the canvas, layouts, file handling, widgets, data binding, and themes. The book will also show you how the completed applications can then be run on your desktop computer, laptop, and smartphone. After completing these projects, you will discover how to prepare applications for release and distribute them to platform marketplaces and app stores.By the end of this book, you'll be able to create cross-platform graphical applications with visually appealing user interfaces and concise code.

2790
Ebook

Networking Fundamentals. Develop the networking skills required to pass the Microsoft MTA Networking Fundamentals Exam 98-366

Gordon Davies

A network is a collection of computers, servers, mobile devices, or other computing devices connected for sharing data. This book will help you become well versed in basic networking concepts and prepare to pass Microsoft's MTA Networking Fundamentals Exam 98-366.Following Microsoft's official syllabus, the book starts by covering network infrastructures to help you differentiate intranets, internets, and extranets, and learn about network topologies. You’ll then get up to date with common network hardware devices such as routers and switches and the media types used to connect them together. As you advance, the book will take you through different protocols and services and the requirements to follow a standardized approach to networking. You’ll get to grips with the OSI and TCP/IP models as well as IPv4 and IPv6. The book also shows you how to recall IP addresses through name resolution. Finally, you’ll be able to practice everything you’ve learned and take the exam confidently with the help of mock tests. By the end of this networking book, you’ll have developed a strong foundation in the essential networking concepts needed to pass Exam 98-366.

2791
Ebook

Procedural Content Generation for Unity Game Development. Harness the power of procedural content generation to design unique games with Unity

Ryan Watkins

Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game. Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.

2792
Ebook

Python GUI Programming - A Complete Reference Guide. Develop responsive and powerful GUI applications with PyQt and Tkinter

Alan D. Moore, B. M. Harwani

A responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications. With Python, you’ll have access to elaborate GUI frameworks that you can use to build interactive GUIs that stand apart from the rest.This Learning Path begins by introducing you to Tkinter and PyQt, before guiding you through the application development process. As you expand your GUI by adding more widgets, you'll work with networks, databases, and graphical libraries that enhance its functionality. You'll also learn how to connect to external databases and network resources, test your code, and maximize performance using asynchronous programming. In later chapters, you'll understand how to use the cross-platform features of Tkinter and Qt5 to maintain compatibility across platforms. You’ll be able to mimic the platform-native look and feel, and build executables for deployment across popular computing platforms.By the end of this Learning Path, you'll have the skills and confidence to design and build high-end GUI applications that can solve real-world problems.This Learning Path includes content from the following Packt products:Python GUI Programming with Tkinter by Alan D. MooreQt5 Python GUI Programming Cookbook by B. M. Harwani