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Podcasts
Ken Cochrane, Jeeva S. Chelladhurai, Neependra K Khare
Docker is an open source tool used for creating, deploying, and running applications using containers. With more than 100 self-contained tutorials, this book examines common pain points and best practices for developers building distributed applications with Docker. Each recipe in this book addresses a specific problem and offers a proven, best practice solution with insights into how it works, so that you can modify the code and configuration files to suit your needs.The Docker Cookbook begins by guiding you in setting up Docker in different environments and explains how to work with its containers and images. You’ll understand Docker orchestration, networking, security, and hosting platforms for effective collaboration and efficient deployment. The book also covers tips and tricks and new Docker features that support a range of other cloud offerings.By the end of this book, you’ll be able to package and deploy end-to-end distributed applications with Docker and be well-versed with best practice solutions for common development problems.
Mastering Prometheus. Gain expert tips to monitoring your infrastructure, applications, and services
With an increased focus on observability and reliability, establishing a scalable and reliable monitoring environment is more important than ever. Over the last decade, Prometheus has emerged as the leading open-source, time-series based monitoring software catering to this demand. This book is your guide to scaling, operating, and extending Prometheus from small on-premises workloads to multi-cloud globally distributed workloads and everything in between.Starting with an introduction to Prometheus and its role in observability, the book provides a walkthrough of its deployment. You’ll explore Prometheus’s query language and TSDB data model, followed by dynamic service discovery for monitoring targets and refining alerting through custom templates and formatting. The book then demonstrates horizontal scaling of Prometheus via sharding and federation, while equipping you with debugging techniques and strategies to fine-tune data ingestion. Advancing through the chapters, you’ll manage Prometheus at scale through CI validations and templating with Jsonnet, and integrate Prometheus with other projects such as OpenTelemetry, Thanos, VictoriaMetrics, and Mimir.By the end of this book, you’ll have practical knowledge of Prometheus and its ecosystem, which will help you discern when, why, and how to scale it to meet your ever-growing needs.
Ashok Ramachandran, Christian Stimming
Attention, small business owners! Stop tax-day stress. Stop procrastinating with a shoebox full of receipts. Stop reinventing the wheel with a spreadsheet. Stop making decisions simply on a hunch. Stop wasting money on software that is overkill. Start by downloading GnuCash and getting your accounts in order. Designed to be easy to use, yet powerful and flexible, GnuCash allows you to track bank accounts, income, and expenses. As quick and intuitive to use as a checkbook register, it is based on professional accounting principles to ensure balanced books and accurate reports. You can do it and Gnucash 2.4 Small Business Accounting Beginner's Guide will help you get up and running with maintaining your accounts.Gnucash 2.4 Small Business Accounting Beginner's Guide speaks business language, not accountant-speak, because it is written by a former small business owner. It guides you to use GnuCash from scratch with step-by-step tutorials without jargon, pointing out the gotchas to avoid with lots of tips. It will teach you to work on routine business transactions while migrating transaction data from other applications gradually. You will be able to keep on top of transactions and run reports after reading just three chapters!Beyond Chapter 3, it is up to you how far you want to go. Reconcile with your bank and credit card statements. Charge and pay sales tax. Do invoicing. Track payments due. Set up reminders for bills. Avoid stress at tax time. Print checks. Capture expenses using your mobile phone.Gnucash 2.4 Small Business Accounting Beginner's Guide gives you the power. Know your numbers. Make decisions with confidence. Drive your business to its full potential.
Bruno Joseph D'mello, Sai S Sriparasa
JSON is an established and standard format used to exchange data. This book shows how JSON plays different roles in full web development through examples. By the end of this book, you'll have a new perspective on providing solutions for your applications and handling their complexities.After establishing a strong basic foundation with JSON, you'll learn to build frontend apps by creating a carousel. Next, you'll learn to implement JSON with Angular 5, Node.js, template embedding, and composer.json in PHP. This book will also help you implement Hapi.js (known for its JSON-configurable architecture) for server-side scripting.You'll learn to implement JSON for real-time apps using Kafka, as well as how to implement JSON for a task runner, and for MongoDB BSON storage. The book ends with some case studies on JSON formats to help you sharpen your creativity by exploring futuristic JSON implementations. By the end of the book, you'll be up and running with all the essential features of JSON and JavaScript and able to build fast, scalable, and efficient web applications.
Procedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development. Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project. By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.