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Podcasts
Building scalable software systems is more critical than ever. Yet, many software professionals struggle to navigate the complexities of system design, especially when aiming for positions at top tech companies. Written by Dhirendra Sinha, a seasoned Engineering Leader at Google with a blend of experience working at large companies such as Cisco, Oracle, and Yahoo, and Tejas Chopra, a Senior Software Engineer at Netflix, a TEDx speaker, and a Co-Founder of GoEB1, this comprehensive and authoritative resource on system design offers invaluable insights and strategies to help you excel in interviews with all major tech companies. This guide covers the basics of system design, including the principles and techniques of distributed systems, and delves into core building blocks such as distributed system theorems, attributes, and the design and implementation of system components. Following examples of popular applications such as Uber, Twitter, Instagram, Google Docs, and Netflix, you’ll learn how to apply concepts to real-world scenarios. The book offers expert advice and strategies for preparing and acing system design interviews, along with a mind map/cheat sheet summarizing the key takeaways. By the end of this book, you’ll be equipped with unique techniques and the confidence to solve any coding interview question.
With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games.This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI).By the end of the book, you'll have gained the confidence to build fun multiplatform games with Flutter.
Mobile devices have become ubiquitous and offer many new possibilities for learning. Moodle, when combined with a mobile device, opens up a new world of possibilities to teachers, instructors, and training professionals to develop their courses. The learning experience can be hugely improved by playing to the strengths of mobile devices, and Moodle for Mobile Learning helps you do just that.Moodle for Mobile Learning is a practical, hands-on guide that provides you with ideas and step-by-step exercises that will help you leverage the features of mobile devices in your Moodle course designs. It also aims at providing you with hands-on knowledge in creating mlearning courses so that you can create your own effective mobile learning interactions.Looking at the underlying theory of mobile learning, Moodle for Mobile Learning aims to enable you to apply this to course design using Moodle. Organized into key sectors including schools, further and higher education, and workplace learning, this book will take you through a number of clear, practical recipes that will help you to take advantage of mobile technology in your Moodle course design.You will learn how to develop your mobile learning strategy and whether to use a mobile friendly Moodle theme or a Moodle mobile app to deliver your strategy. There are certain types of learning activities that are perfectly suited to mobile delivery. We look at delivering podcasts, engaging with social media, setting up photo, video and audio assignments, setting up eBook and App libraries, uploading audio assignment feedback, submitting reflective logs, using chat and messaging tools, using web conferencing and much more.Mobile devices already form the backbone of your learners' daily lives. If you want to use Moodle to bring those devices into the learning process, then this is the book for you.
Dustin Adkison, Dustin Adkison
IBM Cognos is Business Intelligence software that enables businesses to fully utilize their maximum potential. It connects people with information from virtually any data source whenever and wherever they need it so that they can make better decisions, faster.Take the practical, hands-on approach to managing your reporting environment with IBM Cognos Business Intelligence - packed with coverage of all the latest features to truly help you maximize your potential.With this in-depth practical guide you will learn how to fully utilize IBM Cognos 10 so that your business can make smarter decisions, achieve better results and gain a deeper understanding of your company's data. You will learn about critical topics like Report Studio, Query Studio, Analysis Studio, Security and Administration as well as in-depth coverage of other features like Business Insight, Business Insight Advanced, and Active Reports, which were introduced with IBM Cognos 10.
Highsoft Solutions AS, Joe Kuan
Highcharts is a popular web charting software that produces stunning and smooth animated JavaScript and HTML5 SVG graphs. It is among the leading web charting software in the market and has been used in many different sectors ó from financial to social websites. Although it is built on top of jQuery, it is so simple to construct that you need little programming skill to create a simple web chart. Highcharts works on all modern browsers and is solely based on native browser technologies and doesn't require client side plugins like Flash or Java.Learning Highcharts is a comprehensive tutorial with clear and practical examples. This book follows a step by step approach towards making artistic, presentable, or professional style charts and other types of charts that you won't find elsewhere. It also shows you how to integrate Highcharts with other popular frameworks, such as jQuery, jQuery Mobile, and ExtJS and even how to run it on the server side.The book starts off with an introduction to Highcharts and demonstrates usage of its rich set of options. This is followed by an introduction to each type of basic chart, beginning with simple illustrations and ending with more artistic and productive additions to the charts. The book then guides you how to use the Highcharts API and events handling which are important to build interactive applications. It then goes on to show you how to apply Highcharts onto a popular AJAX Framework or even jQuery, jQuery Mobile and Ext JS. Finally the book shows readers how to set up Highcharts running on server side. Learning Highcharts aims to teach you everything you need to know about Highcharts, and take the advanced leap from Flash to JavaScript, with this extremely productive and effective Charting software available, thus helping you build basic charts and even multiple series and axes charts. The book also shows you the flexibility of Highcharts and how to create other special charts. The programming side of APIs and event handling will benefit the readers in building advanced web applications with Highcharts. The book also guides readers on how to integrate Highcharts with popular frameworks such as jQuery Mobile and Ext JS. By the end of the book, you should be able to use Highcharts to suit your web page or application needs.
Want to build and deploy microservices, but don’t know where to start? Welcome to Microservices with Spring Boot and Spring Cloud.This edition features the most recent versions of Spring, Java, Kubernetes, and Istio, demonstrating faster and simpler handling of Spring Boot, local Kubernetes clusters, and Istio installation. The expanded scope includes native compilation of Spring-based microservices, support for Mac and Windows with WSL2, and an introduction to Helm 3 for packaging and deployment. A revamped security chapter now follows the OAuth 2.1 specification and makes use of the newly launched Spring Authorization Server from the Spring team.You’ll start with a set of simple cooperating microservices, then add persistence and resilience, make your microservices reactive, and document their APIs using OpenAPI.Next, you’ll learn how fundamental design patterns are applied to add important functionality, such as service discovery with Netflix Eureka and edge servers with Spring Cloud Gateway. You’ll deploy your microservices using Kubernetes and adopt Istio, then explore centralized log management using the Elasticsearch, Fluentd, and Kibana (EFK) stack, and then monitor microservices using Prometheus and Grafana.By the end of this book, you'll be building scalable and robust microservices using Spring Boot and Spring Cloud.