Publisher: Packt Publishing
Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals. Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools. As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.
3025
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Building your First Mobile Game using XNA 4.0. A fast-paced, hands-on guide to building a 3D game for the Windows Phone 7 platform using XNA 4.0

Brecht Kets, Thomas Goussaert

With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In this book, we will build a 3D game for Windows Phone 7 together, taking full advantage of the graphics and touch capabilities, along with the sensors of the platform.Building your First Mobile Game using XNA 4.0 is the book for starting game development on the Windows Phone 7 platform. This book will go over the technical aspects of building games along with designing your own framework. Finally we'll build an actual game together from the ground up! This book will set future mobile game developers in the right direction.The XNA framework empowers us to build 2D and 3D games for PC, Xbox 360 and Windows Phone 7. We will use those capabilities to create stunning 3D games for the Windows Phone 7 platform. We will start by covering the basics like drawing graphics, followed by building a custom framework and end with building a game together!In this book, we will cover drawing 2D and 3D graphics, both static and animations. We will also cover the various ways of handling user input and help set the mood of our game playing both 2D and 3D sound, and accessing the user's media library. The only thing left before building a game is covering several techniques created for making our life easier while building the game, whilst building a framework to do just that. Finally, we'll build a 3D game together that will run on the Windows Phone 7 platform.Building your First Mobile Game using XNA 4.0 is the book you need to get started with mobile game development for Windows Phone 7. Its hands on approach will set you on your way in no time. Let's build some games!

3026
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3027
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Learn Computer Forensics. Your one-stop guide to searching, analyzing, acquiring, and securing digital evidence - Second Edition

William Oettinger

Computer Forensics, being a broad topic, involves a variety of skills which will involve seizing electronic evidence, acquiring data from electronic evidence, data analysis, and finally developing a forensic report.This book will help you to build up the skills you need to work in a highly technical environment. This book's ideal goal is to get you up and running with forensics tools and techniques to successfully investigate crime and corporate misconduct. You will discover ways to collect personal information about an individual from online sources. You will also learn how criminal investigations are performed online while preserving data such as e-mails, images, and videos that may be important to a case. You will further explore networking and understand Network Topologies, IP Addressing, and Network Devices. Finally, you will how to write a proper forensic report, the most exciting portion of the forensic exam process.By the end of this book, you will have developed a clear understanding of how to acquire, analyze, and present digital evidence, like a proficient computer forensics investigator.

3028
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3029
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IDS and IPS with Snort 3. Get up and running with Snort 3 and discover effective solutions to your security issues

Ashley Thomas

Snort, an open source intrusion detection and prevention system (IDS/IPS), capable of real-time traffic analysis and packet logging, is regarded as the gold standard in IDS and IPS. The new version, Snort 3, is a major upgrade to the Snort IDS/IPS, featuring a new design and enhanced detection functionality, resulting in higher efficacy and improved performance, scalability, usability, and extensibility. Snort 3 is the latest version of Snort, with the current version at the time of writing being Snort v3.3.3.This book will help you understand the fundamentals of packet inspection in Snort and familiarize you with the various components of Snort. The chapters take you through the installation and configuration of Snort, focusing on helping you fine-tune your installation to optimize Snort performance. You’ll get to grips with creating and modifying Snort rules, fine-tuning specific modules, deploying and configuring, as well as troubleshooting Snort. The examples in this book enable network administrators to understand the real-world application of Snort, while familiarizing them with the functionality and configuration aspects.By the end of this book, you’ll be well-equipped to leverage Snort to improve the security posture of even the largest and most complex networks.

3030
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3031
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3032
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Architecting Cloud-Native Serverless Solutions. Design, build, and operate serverless solutions on cloud and open source platforms

Safeer CM

Serverless computing has emerged as a mainstream paradigm in both cloud and on-premises computing, with AWS Lambda playing a pivotal role in shaping the Function-as-a-Service (FaaS) landscape. However, with the explosion of serverless technologies and vendors, it has become increasingly challenging to comprehend the foundational services and their offerings.Architecting Cloud Native Serverless Solutions lays a strong foundation for understanding the serverless landscape and technologies in a vendor-agnostic manner. You'll learn how to select the appropriate cloud vendors and technologies based on your specific needs. In addition, you'll dive deep into the serverless services across AWS, GCP, Azure, and Cloudflare followed by open source serverless tools such as Knative, OpenFaaS, and OpenWhisk, along with examples. You'll explore serverless solutions on Kubernetes that can be deployed on both cloud-hosted clusters and on-premises environments, with real-world use cases. Furthermore, you'll explore development frameworks, DevOps approaches, best practices, security considerations, and design principles associated with serverless computing.By the end of this serverless book, you'll be well equipped to solve your business problems by using the appropriate serverless vendors and technologies to build efficient and cost-effective serverless systems independently.